Face Me tree
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I've been working on some higher-poly models that will render straight-off in a range of 3rd party renderers. It turns out that the V-Ray tests spit out some useful transparent pngs that can be used for Face me components. I've attached one for your rotating pleasure. This is a hi-res map...1024 pixels tall. If you want a smaller file size just sample it smaller via the Edit Texture Image setting in the Material browser.

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Thanks Alan
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With your input, this post could be even better đź’—
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