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    • Paul RussamP Offline
      Paul Russam
      last edited by

      Here's the first bash at a revised altar area. Apart from some cursory glances no one here's really seen it yet so your the first! I doubt this concept will survive much scrutiny so expect a second version soon.

      This is a massively cut-down version of the model with only the bare essentials to enable us to come up with a new altar area.

      The floor between the altar and pews is still the old design hence the large gaps, The altar area is no more than a massing model, hence the sharp edged steps.

      http://lh6.ggpht.com/_Dz6i1AdtgoA/SsIHtpV98XI/AAAAAAAADF8/S0KDU9sysSE/s912/Partial-Interior-V34-Proposed-01 - Scene 3.jpg

      http://lh5.ggpht.com/_Dz6i1AdtgoA/SsIHu9EXe3I/AAAAAAAADGA/YGXi7tHQs9w/s912/Partial-Interior-V34-Proposed-01 - Scene 4.jpg

      http://lh3.ggpht.com/_Dz6i1AdtgoA/SsIHwRZX0uI/AAAAAAAADGE/KxGs4Uj48iM/s912/Partial-Interior-V34-Proposed-01 - Scene 5.jpg

      http://lh5.ggpht.com/_Dz6i1AdtgoA/SsIHxjW0GWI/AAAAAAAADGI/KZ4CqzRHghs/s912/Partial-Interior-V34-Proposed-01 - Scene 7.jpg

      http://lh4.ggpht.com/_Dz6i1AdtgoA/SsIHy6UmoAI/AAAAAAAADGM/0AydFsrY2M4/s912/Partial-Interior-V34-Proposed-01 - Scene 8.jpg

      http://lh4.ggpht.com/_Dz6i1AdtgoA/SsIH0RTM6nI/AAAAAAAADGQ/5YJgm-Lf0TE/s912/Partial-Interior-V34-Proposed-01 - Scene 9.jpg

      Paul Russam
      English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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      • Paul RussamP Offline
        Paul Russam
        last edited by

        I'd forgotten that I'd been having a go with Twilight Render using the church as a tester before the revised design reared its head.

        Here's some images I knocked out using Twilight, since I'd abandoned rendering when I abandoned 3D Studio Max in 2004 I had to relearn some things but I've go to say TW is good and fantastically easy to use. My only problem in getting better out of my models is me at the moment.

        http://lh5.ggpht.com/_Dz6i1AdtgoA/SsILO2QnM2I/AAAAAAAADGs/OwWXF7LWCHM/s912/TW-02-3h06m-Exp-02.jpg

        http://lh5.ggpht.com/_Dz6i1AdtgoA/SsILVO5qpMI/AAAAAAAADGw/mNgKQ9l4aWU/s912/TW-03-14h50m-Exp-05-Gam-0700.jpg

        http://lh3.ggpht.com/_Dz6i1AdtgoA/SsILZ8nNO7I/AAAAAAAADG4/A68_mbjs0X4/s912/TW-04-17h25m-Exp-05-Gam-0800.jpg

        I was trying to get a highly reflective marble with this one and accidentally ended up with a polished steel floor, not what I intended but that's why their called test renders.

        http://lh3.ggpht.com/_Dz6i1AdtgoA/SsILeu6irxI/AAAAAAAADG8/ec-3DUPMoPA/s912/TW-06-21h35m-Exp-03-Gam-1000.jpg

        Paul Russam
        English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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        • StinkieS Offline
          Stinkie
          last edited by

          Marvellous work. 👍

          1 Reply Last reply Reply Quote 0
          • W Offline
            watkins
            last edited by

            Dear Paul,

            I know that this sounds a bit wacky, but have you thought of a using glass floors in your design so that the mosaic is still visible? Yea, I know, wacky!

            Regards,
            Bob

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            • Paul RussamP Offline
              Paul Russam
              last edited by

              Bob,
              I had thought of it but as I'm 'just' the 3D guy and 'not' an architect my opinion doesn't carry much weight around here when it comes to design ideas.
              But...... I do plan on putting my ideas on the table.

              1. Replace the existing full depth floor with glass and lighting it from below but then I thought about how you would clean the covered area or replace the lights.

              2. Have the risers of the steps in glass block with lights behind and either marble or timber as the goings/level areas, again maintenance would be a problem.

              3. Marble risers with a new mosaic design for the goings/level areas, could be too fussy.

              We'll see, its early days for this one but time's a ticking as a design will have to be resolved soon.

              Paul Russam
              English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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              • S Offline
                sepo
                last edited by

                Amazing work....and materials in some renders are fantastic. I like oak very much... 👍

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                • StinkieS Offline
                  Stinkie
                  last edited by

                  I'm wondering how big this model is. 80 - 90 MB?

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                  • J Offline
                    JuanV.Soler
                    last edited by

                    how clean and, neat
                    .thanks very much
                    Paul Russam

                    ,))),

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                    • Paul RussamP Offline
                      Paul Russam
                      last edited by

                      Thanks for all the nice comments, they truly make a difference.

                      @unknownuser said:

                      I'm wondering how big this model is. 80 - 90 MB?

                      The model is about 50-60mb at the moment, it was smaller but I went through it recently and 'upped' the detail on some of the parts that were bugging me, the round tops to the column bases, the roses at the end of the beading around the arches etc.
                      I've probably overdone the textures on the new floors as they make the altar walls look a bit blurry in comparison. I'm tempted to remake the textures as higher res but that's just the sadomasochist in me talking 😄

                      Paul Russam
                      English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                      • ElibjrE Offline
                        Elibjr
                        last edited by

                        My God, 😲
                        I feel so inadequate now. This is beautiful. How long did it take you to model this? What settings did you use in TW and how long did it take this thing to render?

                        Looking at the sanctuary, this place looks like it would be dark at night. Is there any thought to update the lighting?

                        I would say that you have mastered this software. Amazing and inspiring. Thank you Mr. Russam!

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                        • Paul RussamP Offline
                          Paul Russam
                          last edited by

                          I did another Twilight Render last night.

                          SU Scene:

                          http://lh5.ggpht.com/_Dz6i1AdtgoA/SsMH2h63YdI/AAAAAAAADIU/Ug0bko7x6co/TW-07-SU-Scene.jpg

                          After 14h25m at 1200x850:

                          http://lh3.ggpht.com/_Dz6i1AdtgoA/SsMH0zLkqcI/AAAAAAAADIQ/OKl7z0vPqmw/s800/TW-07-14h25m-Exp-Pt8-Gam-1000.jpg

                          After a bit of Post Processing:

                          http://lh5.ggpht.com/_Dz6i1AdtgoA/SsMH5cW8P3I/AAAAAAAADIY/-2vsC94EH7E/s800/TW-07-AfterPostProcess.jpg

                          And for reference, a photo of the real thing:

                          http://lh4.ggpht.com/_Dz6i1AdtgoA/SsMH9TCr0aI/AAAAAAAADIg/RjqgBIbevbg/TW-07-Real.JPG

                          Here's a link to the Picasa album with the full size images:
                          http://picasaweb.google.co.uk/Paul.Russam/IOTD20090930?feat=directlink

                          Paul Russam
                          English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                          • E Offline
                            Ecuadorian
                            last edited by

                            The only difference I see is that the real photo has a lot more light coming in from the windows. 😎

                            Perhaps rising "Sky Brightness" and "Maximum Sun Intensity" values from the Sun/Sky tab in Twilight's Light Editor might help get a bit closer to the real thing. Especially "Sky Brightness". But this is just nitpicking; you've done an amazing modeling job, Paul. You are really pushing SketchUp's limits. 👍

                            -Miguel Lescano
                            Subscribe to my house plans YouTube channel! (30K+ subs)

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                            • Paul RussamP Offline
                              Paul Russam
                              last edited by

                              A couple of Twilight updates:

                              After 2h22m

                              http://lh6.ggpht.com/_Dz6i1AdtgoA/SsND5lVMjCI/AAAAAAAADLI/aVPV0O_qOmM/s720/TW-08-02h22m-Exp-Pt8-Gam-1000.jpg

                              After 3h

                              http://lh4.ggpht.com/_Dz6i1AdtgoA/SsO13DrYA1I/AAAAAAAADLY/U-Y0yUH6Dtk/s720/TW-09-02h59m-Exp-01-Gam-1000.jpg

                              Managed to get a subtle bump on the tiles

                              This one is cooking overnight, but this is what I got after 50m

                              http://lh3.ggpht.com/_Dz6i1AdtgoA/SsO17IMXU3I/AAAAAAAADLc/lywhFrAInaM/s720/TW-10-00h50m-Exp-Pt8-Gam-1000.jpg

                              As usual the full res ones are on my Picasa album:http://picasaweb.google.co.uk/Paul.Russam/IOTD20090930?feat=directlink

                              Paul Russam
                              English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                              • Paul RussamP Offline
                                Paul Russam
                                last edited by

                                OK then, after 14h05m here's what we got:

                                Gamma 1.0 Exposure 0.7

                                http://lh4.ggpht.com/_Dz6i1AdtgoA/SsRYJp3dCcI/AAAAAAAADMo/IJX6IEiRy6g/s800/TW-10-14h05m-Exp-Pt7-Gam-1000.jpg

                                Gamma 1.0 Exposure 0.6

                                http://lh4.ggpht.com/_Dz6i1AdtgoA/SsRYCd6WHaI/AAAAAAAADMk/DJLEAoUlFoM/s800/TW-10-14h05m-Exp-Pt6-Gam-1000.jpg

                                Gamma 1.0 Exposure 0.5

                                http://lh3.ggpht.com/_Dz6i1AdtgoA/SsRX7cjtsvI/AAAAAAAADMc/uHE1Kunbfaw/s800/TW-10-14h05m-Exp-Pt5-Gam-1000.jpg

                                Gamma 1.0 Exposure 0.4

                                http://lh4.ggpht.com/_Dz6i1AdtgoA/SsRX0x8E3jI/AAAAAAAADMY/MBnXaFuHgZE/s800/TW-10-14h05m-Exp-Pt4-Gam-1000.jpg

                                The last one is by far the best settings.
                                Well done to all involved with Twilight, and of course Sketchup, For this to render without crashing is a true achievement.

                                As usual Full res images in Picasa Album:http://picasaweb.google.co.uk/Paul.Russam/IOTD20091001?feat=directlink

                                Paul Russam
                                English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                                • FrederikF Offline
                                  Frederik
                                  last edited by

                                  😲 I can only repeat myself...
                                  This is absolutely STUNNING work...!!
                                  http://www.kerkythea.net/users/Frederik/Anim-Icons/praise.gif

                                  Cheers
                                  Kim Frederik

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                                  • D Offline
                                    d12dozr
                                    last edited by

                                    Ditto that....Thanks for posting these, Paul!

                                    3D Printing with SketchUp Book
                                    http://goo.gl/f7ooYh

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                                    • T Offline
                                      troyhome
                                      last edited by

                                      incredible. stunning. wowoww...

                                      IOviz.com
                                      SU Pro 2024 PC

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                                      • Paul RussamP Offline
                                        Paul Russam
                                        last edited by

                                        Thanks all for the fantastic comments, they mean a lot.

                                        After having worked on this damn project for so long I can't see it as anything else other than a collection of minor annoyances that need fixing, making better etc. So its always nice when fresh sets of eyes see it and write such nice comments.

                                        The phrase 'Familiarity Breeds Contempt' rings a bell 😄

                                        Just so you know I do work on other projects, lots of them in fact, but non really worth posting here.

                                        Paul Russam
                                        English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                                        • I Offline
                                          Imhere2learn
                                          last edited by

                                          Hi Paul,
                                          Your work is indeed very impressive. I am fairly new to 3d modeling with SketchUp and am amazed what people like yourself can do with it. I have a friend from NI and was wondering what City or Town this church is in.

                                          Keep up the great work.
                                          Gregory

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                                          • Paul RussamP Offline
                                            Paul Russam
                                            last edited by

                                            Gregory,
                                            Its in Lurgan, on North St.

                                            Here's a link for Bing Maps, I'd have used Google but they have very little of NI covered.
                                            http://www.bing.com/maps/default.aspx?v=2&FORM=LMLTCP&cp=t2b13hgg51z0&style=b&lvl=1&tilt=-90&dir=0&alt=-1000&phx=0&phy=0&phscl=1&scene=18295866&encType=1

                                            Paul Russam
                                            English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

                                            1 Reply Last reply Reply Quote 0
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