City Gen and rounding edges [split "off"-topic]
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@thomthom said:
Haven't used fillet.rb, no.
Sounds like this would be a separate new tool. Maybe some of this code can be used for that...
@rv1974 said:
2/ no 0 filleting
Why do you want that? wouldn't that leave everything unchanged?
@rv1974 said:
5/ it works with preselected lines only
How else would it work?
1/ 0 radius filleting is some kind of trim\extend - very powerfull
2/ there should't be nothing wrong to select the tool before geometry -
@rv1974 said:
1/ 0 radius filleting is some kind of trim\extend - very powerfull
So the lines you start out with wouldn't actually touch each other?
(Could a moderator split this recent series of post into a new thread? This is describing a different tool; I'd like to keep this thread related to street generating.)
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@thomthom said:
(Could a moderator split this recent series of post into a new thread? This is describing a different tool; I'd like to keep this thread related to street generating.)
done
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Thom could you plese explain how the plugin decides the radius of join between 2 roads. It would be good to have some sort of control over it so it can be used in real situations rather than purely for visual/game stuff. I have not install it yet so I might be shooting blanks here.
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@sepo said:
Thom could you plese explain how the plugin decides the radius of join between 2 roads. It would be good to have some sort of control over it so it can be used in real situations rather than purely for visual/game stuff. I have not install it yet so I might be shooting blanks here.
You mean the Street Generator? http://forums.sketchucation.com/viewtopic.php?f=180&t=19493
This topic was split into a new thread as it evolved into a request for a different tool. It'd be nice if the dicussion on the Street Generator was kept there and the discussion of this tool kept here.
(Sorry for being a pain, but this is turning out a wee bit confusing fast...) -
lol... I was not sure if to post in the street generator tread ...sort of not to polute...Ok I will repost my comment in the (now I know ) correct tread so mods can remove it from here if they wish.
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I am desperately searcing for a good fillet tool for roads.
For a Yield Analysis I need to draw lots of roads manually and I am haing a hard time making the fillets....
An automated plugin that does this as described here with a radius parameter would be a time saver.... -
@kwistenbiebel said:
I am desperately searching for a good fillet tool to join roads.
For a Yield Analysis I need to draw lots of roads manually and I am having a hard time making the fillets....
An plugin that does the fillets as described above with a radius parameter would be a time saver....Like this: http://forums.sketchucation.com/viewtopic.php?f=314&t=19493 ??
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I am desperately searching for a good fillet tool to join roads.
For a Yield Analysis I need to draw lots of roads manually and I am having a hard time making the fillets....
A plugin that does the fillets as described above with a radius parameter would be a time saver.... -
Thank you thomas.
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