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    UPDATE:poor mans joystick

    Scheduled Pinned Locked Moved SketchyPhysics
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    • M Offline
      MrPlanet
      last edited by

      @phy said:

      Oh nothings working for me now 😳 😢 😞 IT had been working. Put your other controllercommands in a safe place before installing.
      Does it work for any of you?

      Please, be proud of yourself, you have really outdone yourself! (And it works 😄 )

      I reject your reality and substitute my own.

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      • W Offline
        Wacov
        last edited by

        Nothing big, but it's a good mod (People can finally stop complaining!!)

        After you download this, look at http://sketchup.google.com/3dwarehouse/details?mid=2089b6db29e339096cd8ad826e9017b8 ... it's one of my models that gets MUCH better when you can use the joypad-only features 😄

        Oh, and you'll be able to play the normal version of MotorSketch. Not that there's much difference.

        http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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        • P Offline
          phy
          last edited by

          OK I musta messed something up after I uploaded it I'll keep trying to put more buttons on.

          Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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          • P Offline
            phy
            last edited by

            Ok guys here's the file. NOTICE lb & rb do not work. the controls: joyRY=8&5, joyRX=4&6, a=7, b=9, x=1, y=3. That's all I got right now.

            Put this file in place of "controllercomands" in <plugins><sketchyphysics3>.
            CPhillips is it possible to get lb and rb working

            EDIT: the buttons a b x y weren't working in the update they do work.


            ControllerCommands.rb

            Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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            • C Offline
              CPhillips
              last edited by

              Cool! Thanks for doing this. If everyone likes it I will make it part of the next release.

              Thanks!

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              • P Offline
                phy
                last edited by

                Ok I'll soon have all the keys working. start,select, etc.

                Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                • P Offline
                  phy
                  last edited by

                  The finished project Ahhhh. controls: joyRY=5&2, joyRX=1&3, a=4, b=7, x=8, y=9, lb=0, rb=6, back=minus(-), start=plus(+), leftb=divide(/), rightb=multiply(*) Woohoo 😍


                  ControllerCommands.rb

                  Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                  • P Offline
                    phy
                    last edited by

                    Tell me if something doesn't work right

                    Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                    • C Offline
                      CPhillips
                      last edited by

                      Thanks Phy!! Could you do me one favor. Break out the changes you made so I can update the code. My version has changed so much I am not sure I see all your changes.

                      Thanks Again!
                      Chris

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                      • P Offline
                        phy
                        last edited by

                                a=(@joystate.rgbButtons[0]/-128)+(key('numpad4'))
                                b=(@joystate.rgbButtons[1]/-128)+(key('numpad7'))
                                x=(@joystate.rgbButtons[2]/-128)+(key('numpad8'))
                                y=(@joystate.rgbButtons[3]/-128)+(key('numpad9'))              
                        
                        

                        For the a, b, x, and y keys I just added +key('numpad 4 7 8 9') to the script that was already there.

                        I used your joy('rightx') script for the joybutton('a b x y lb etc.).

                        def joybutton(name)
                                name.downcase!
                                deadzone=100
                                case name
                                    when "a"
                                        if(@joystate.rgbButtons[0].abs>deadzone)
                                            return (@joystate.rgbButtons[0]/-128)
                                        else
                                            return (getKeyState(VK_NUMPAD4)?1;0.0)
                                        end
                                    when "b"
                                        if(@joystate.rgbButtons[1].abs>deadzone)
                                            return (@joystate.rgbButtons[1]/-128)
                                        else
                                            return (getKeyState(VK_NUMPAD7)?1;0.0)
                                        end
                                    when "x"
                                        if(@joystate.rgbButtons[2].abs>deadzone)
                                            return (@joystate.rgbButtons[2]/-128)
                                        else
                                            return (getKeyState(VK_NUMPAD8)?1;0.0)
                                        end
                                    when "y"
                                        if(@joystate.rgbButtons[3].abs>deadzone)
                                            return (@joystate.rgbButtons[3]/-128)
                                        else
                                            return (getKeyState(VK_NUMPAD9)?1;0.0)
                                        end 
                                    when "lb"
                                        if(@joystate.rgbButtons[4].abs>deadzone)
                                            return (@joystate.rgbButtons[4]/-128)
                                        else
                                            return (getKeyState(VK_NUMPAD0)?1;0.0)
                                        end
                                    when "rb"
                                        if(@joystate.rgbButtons[5].abs>deadzone)
                                            return (@joystate.rgbButtons[5]/-128)
                                        else
                                            return (getKeyState(VK_NUMPAD6)?1;0.0)
                                        end
                                    when "back"
                                        if(@joystate.rgbButtons[6].abs>deadzone)
                                            return (@joystate.rgbButtons[6]/-128)
                                        else
                                            return (getKeyState(VK_SUBTRACT)?1;0.0)
                                        end
                                    when "start"
                                        if(@joystate.rgbButtons[7].abs>deadzone)
                                            return (@joystate.rgbButtons[7]/-128)
                                        else
                                            return (getKeyState(VK_ADD)?1;0.0)
                                        end
                                    when "leftb"
                                        if(@joystate.rgbButtons[8].abs>deadzone)
                                            return (@joystate.rgbButtons[8]/-128)
                                        else
                                            return (getKeyState(VK_SEPARATOR)?1;0.0)
                                        end
                                    when "rightb"
                                        if(@joystate.rgbButtons[9].abs>deadzone)
                                            return (@joystate.rgbButtons[9]/-128)
                                        else
                                            return (getKeyState(VK_MULTIPLY)?1;0.0)
                                        end
                                  end
                            end  
                        

                        And for joyRX & joyRY I used this.

                          joyRX=0.5+(getKeyState(VK_NUMPAD3)?0.5;0.0)+(getKeyState(VK_NUMPAD1)?-0.5;0.0)
                                joyRY=0.5+(getKeyState(VK_NUMPAD2)?0.5;0.0)+(getKeyState(VK_NUMPAD5)?-0.5;0.0)
                        

                        There's probably some bad scripting in there somewhere.

                        Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                        • P Offline
                          phy
                          last edited by

                          I have added numpad support on the newest version for joystick. The file is in the first post.

                          I think you can use a joy stick with the file too. Can one of you guys that have a joystick confirm that for me?

                          Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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