Inside-out transformation?
-
Is there a transformation I can do on a tube Component that can turn it inside out?
I want to make a double-walled tube using the same Definition and need to flip one inside-out.
-
Hmm, negative scaling? Will that do it?
-
Bummer, not from my tests. I didn't get it to work with begative scaling.
-
CAn't you just iterate over the faces and reverse them?
-
Well, I thought I could do that too, but... instances don't have entities, so I'd have to change the Definition, which then changes all the other instances too, which is not what I want. I want that particular instance to be inside-out.
-
I'm pretty sure the only way to effect an instance without effecting the definition is just the Transform. But that will just effect the instance as a whole. You can't reverse the faces (I don't think) without interacting with the actual geometry, thus changing the definition.
Advertisement