Is it my machine or model the problem?!
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First of all let me say that this is an incredible board, I just started today and you guys are awesome answering questions and battling newbie frustration. Thanks!
My question:
I finally finished setting up a couple of gears in SP. (Initially I had a hard time since the mesh covered the gears, but I solved that by making each tooth individual entities and applying a convex hold to each individual tooth).
The bottom gear of the model works fine individually, however when I start spinning the top gear, or both in conjunction, I get the dreaded BugSplat screen. Just in case its my processor, I've tried changing the display to a bare minimum and pushing the wheel very slowly, however it always seems to crash.
Is this a problem with my model or my machine? Could this be that I am applying convex hulls too liberally, or that there are too levels in my groupings of parts and this is bogging down the animation. (By the way, is the grouping of A, B, C treated the same as grouping A and B, and later C. In other words, should I avoid certain hierarchies of groupings?)
This problem happens with SP1, SP2Beta and SP3.
Thanks in advance!
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@tachyon said:
First of all let me say that this is an incredible board, I just started today and you guys are awesome answering questions and battling newbie frustration. Thanks!
My question:
I finally finished setting up a couple of gears in SP. (Initially I had a hard time since the mesh covered the gears, but I solved that by making each tooth individual entities and applying a convex hold to each individual tooth).
The bottom gear of the model works fine individually, however when I start spinning the top gear, or both in conjunction, I get the dreaded BugSplat screen. Just in case its my processor, I've tried changing the display to a bare minimum and pushing the wheel very slowly, however it always seems to crash.
Is this a problem with my model or my machine? Could this be that I am applying convex hulls too liberally, or that there are too levels in my groupings of parts and this is bogging down the animation. (By the way, is the grouping of A, B, C treated the same as grouping A and B, and later C. In other words, should I avoid certain hierarchies of groupings?)
This problem happens with SP1, SP2Beta and SP3.
Thanks in advance!
I don't have any idea whether its your machine or the model. Whats your processing power and RAM. graphics card may help but i don't know how much. I'll take a look at the model. have you tried turning edges off?
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by the looks of it something is wrong with the collision geometry. I don't know for sure. It bugsplats for me too
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I think you've scaled it at some point; convex hulls + scaling = bye bye model.... If you are using gears then you don't need them to be touching at all.
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Try clicking a hinge then another hinge, It creates a gear between them.
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