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    How do you get the "OnTouch" and "OnTick" to work?

    Scheduled Pinned Locked Moved SketchyPhysics
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    • P Offline
      Physicsguy1
      last edited by Gábor

      I also want to know their functions

      1 Reply Last reply Reply Quote 0
      • H Offline
        hobbnob
        last edited by

        so do we all, but cphillips isn't on at the moment so it will be a while for him to help us, we are on our own...

        My WIP Thread:Here

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        • H Offline
          hobbnob
          last edited by

          wait a sec, yes he is, HELP US

          My WIP Thread:Here

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          • C Offline
            CPhillips
            last edited by

            OnTick and OnTouch are not fully functional yet. They are not supposed to be in the RC. They will be in the SP3 experimental release.

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            • H Offline
              hobbnob
              last edited by

              oh man!

              My WIP Thread:Here

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              • P Offline
                Physicsguy1
                last edited by

                Well. At least we still have the beta version, which still has undiscovered ways that we can incorporate the features into models.

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                • C Offline
                  CPhillips
                  last edited by

                  Since the cat is out of the bag here is a video of some of the OnTouch & OnTrigger features in action.

                  [flash=600,400:399e4adq]http://www.youtube.com/v/LS8QWJSnbb8[/flash:399e4adq]

                  This is pretty complex. The cone always points at the yellow sphere. The blue cylinder will follow the cone around (sort of like a dog). When the purple cube is touched it will cause the cone to start emitting. If anything touches the yellow sphere it will shoot out a copy sideways.

                  The cool thing is there is not one joint,thruster, emitter, gyro or magnet in that scene. Just OnTouch and OnTick. Pretty nifty.

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                  • W Offline
                    Wacov
                    last edited by

                    Ooh... oooooohhhhhhh! So this is the collision detection.....

                    http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                    • P Offline
                      Physicsguy1
                      last edited by

                      so can you give examples that you used in the vid?

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                      • C Offline
                        CPhillips
                        last edited by

                        It doesn't work with the rc version.

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                        • P Offline
                          Physicsguy1
                          last edited by

                          Wait, hold on. you mean i can't get anything in the vid to work? what about everything else?

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                          • P Offline
                            Physicsguy1
                            last edited by

                            I mean the newest features, other than fixed joint.

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                            • C Offline
                              CPhillips
                              last edited by

                              Yes. The video is for the next version. It is called SP3x (for experimental) and will probably be out in a few days.

                              The reason for 2 versions is that models that use OnTouch and OnTick might not work in future releases.

                              I am not planning on restricting 3dwarehouse. But I want to make it clear that these models are much more likely to break in the future.

                              I am really happy that most 2.0 models still work in 3.0 and I want to try to keep that going.

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