Sketchyphysics 3rc1 bug
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3rc1? what are you on about?
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Well CPhillips has sketchyphysics 3 release candidate, available for download.
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release condidate? is it like an exclusive thing? lucky...
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ok cpillips works know after the update
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please tell me something, you can't ignore me forever
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Yeah, what are you talking about?? I can't find RC1 anywhere, did Chris send it to you??
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no I just know how to find it download it herehttp://code.google.com/p/sketchyphysics2/downloads/detail?name=SetupSketchyPhysics3RC1-WinInstaller.exe&can=1&q= windows
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i still don't understand what it is, it is a beta2? or is it an experimental one?
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like i said after cpillips updated it it worked for me and i'm sorry hobbnob i didn't mean to ignore you
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YAY!!! i love this!!! the fixed joint is awesome! I'm guiessing everything will be breakble now!!!
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it's ok phy. I'm very happy now!!!
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what do we use to use the on touch and on click functions? give an example if possible
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also, how does the sound work? I saw the file in the depths and was wondering if it would work on the warehouse or it is local to the home pc
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Woohoo! Works totally fine for me, have you tried reinstalling it? It resets the camera after the simulation, that's brilliant! But it doesn't remember the FOV setting
Ooooh and a frame counter... and no collision! Yes! What does on touch and on click do; are they proper script windows??
Hobbnob, it's release candidate one, so it's nearly ready for full release. Either this version will be fully announced, or there'll be one more version after this.
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there are so much more things in this new release than expected, and as of yet we dont know a thing about them
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I think... I THINK that sound is only supported as an event, so no really fancy stuff with collisions. I guess on touch and click are event based script windows; rate could be how often they're excecuted. Till there's a proper post, it's all guesswork.... as far as I can tell, variables are still lost after every frame, and I'm not sure about global variable support.
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it's annoying that there hasn't been an official post, it's all in the dark now...
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