Wishlist SU 8... Let's not !
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@kwistenbiebel said:
Did you read the first post in the thread?
Maybe I need to change the thread title.I did...
@kwistenbiebel said:
A wishlist for SU8? Nah.....
I don't think people want to get into a wishlist for SU 8 as making one for SU 7 turned out to be a useless endeavour...
Well, parametric modeling was one of the biggest feature requests for SU. And it_'s here. Note that I could live without it - it will probably be useful for manufacturers, not me, but you cannot say ths was not listened to.
As for the poll - yes, go ahead and change the topic title as it doesn't have too much to do with the poll itself.
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@kwistenbiebel said:
I tried to avoid having a 'classic' wishlist here, hence my first post.
Maybe I need to change the thread title.Sorry I was responding to: "The question that pops up is how you guys see the future for Sketchup?" that I read in the first post, and it seemed necessary to add the wishlists bit for balance.
Chris
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@unknownuser said:
there has never yet been a comprehensive move for manufacturers to be brought in to the design process as early as possible,
Depends where you work, I know plenty of design practices (ourselves included) that get potential manufacturers in straight away.
@unknownuser said:
As far as I know designers have always made "virtual products", ... Sketchup provides a simple method for them to be so with very few rules
Good point, sorry I think I misinterpreted what you meant.
@unknownuser said:
I think, with respect, separating out consumer products is irrelevant, simply because we live, work and shop in buildings, and whatever we consume should be accommodated by their design
I agree with that too, but aren't there more tangible, immediate things that google could do with SU? -
@linea said:
@unknownuser said:
there has never yet been a comprehensive move for manufacturers to be brought in to the design process as early as possible,
Depends where you work, I know plenty of design practices (ourselves included) that get potential manufacturers in straight away.
There is a difference betweeen "comprehensive move" and "getting them in", and it's not the fault of architects. I have discussed this with many in various parts of the world, and it nearly always comes down to old-fashioned notions of accountability. Here is a couple of diagrams we made years ago to illustrate the difference between traditional competitive tendering and potential competitive collaboration.
@unknownuser said:
... aren't there more tangible, immediate things that google could do with SU?
Use it to promote models as the basis for data linking infrastructure perhaps ?
My regards
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good points Chris, I concede. :
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Hi Aidus, hi folks.
@aidus said:
And one more thing: when a plane is created and under this plane you place some object (really close but not connected to plane) then when zooming out that object beyond that plane shows up.
What you describe is probably not SU's fault but more a limitation of Open GL. When you zoom out of such a plane, the distance between the plane and the object behind becomes very small compared to the distance from these to the observer. In fact, the difference in distance from the object to the observer and from the plane to the observer becomes so close to zero that Open GL sees it as zero and thus, shows both.
Just ideas.
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For me, Google simply needs to focus more on 'core' features. Fast, accurate modelling which will work smoothly with large and complex (or even tiny and complex) models, with a wide enough range of modelling tools to suit all but the most demanding users. Silver shadow, solo and others have shown us that you can model more or less anything with SU with the right plugins, determination and skill.
The only ways the core can really be improved are (IMO) :-
- Better manipulation of complex geometry
- Fix Shadows
- More options for working with curved surfaces - Loft tool please!
- More options for texture mapping
- More options for tighter integration with 3rd party plugins - Python support sounds cool, and not too difficult
- More import/export formats - the real key to broader acceptance and use
Things like Style Builder I think are a distraction. Not many people really wanted this. Yes it might be nice for some, but I never use them at all. They are the sort of things that really ought to be worked on when the core is really well-tuned.
I would quite like to see some extensions to DC as well, and for them to be coded in C not Ruby. I'm having difficulty using multiple nested arrays inside components, and would like the option to substitute components based on formula values.
With a lot of the recent criticism, it is easy to forget how good SU still is. Because it is so easy, many of us are pushing it beyond its current capabilities in terms of 3d manipulation. This is a good thing and an opportunity and I'm sure Google realises this - in its own way.
I do want this stuff to happen in the next 6 months though, or I'm going to start looking at MoI. That doesn't mean I'll necessarily switch, but that my requirements and abilities have progressed a little and that SU isn't perhaps the ideal tool for most of my 3d work any more.
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I think we all secretly know that it is getting to the end of the line.
It is obvious that they just can't get SU to handle the mount of poly's that the future will demand.
Z-Brush can handle billions of poly's while SU can't handle 100,000. And that is now! What about 1 or 2 years from now.
With the absolutely disappointing release of ver7 (I have never had this many program crashes in any software ever!) it put the writing on the wall for me.
Handling poly's is what makes a 3d software. Period. That's what these softwares do. Handle poly's. SU can't and that will be the death knell.
I am forcing myself to use other softwares where I used to use SU. If it wasn't for the fantastic Ruby scripts that have come down the pipe, I think I would be done with SU for everything but rudimentary architectural work, which stinks, because, as we all know, there is no more intuitive and fun to use box modeler.
But, if they can't improve the core code, which seems apparent that they can't, then SU will be relegated to nothing more than a toy.
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@unknownuser said:
But, if they can't improve the core code, which seems apparent that they can't, then SU will be relegated to nothing more than a toy.
I have the same feeling.
It seems Google took over the software from @Last, but not the knowledge.
Maybe they indeed should look at a 3td party and outsource development.First they need to get their act straight. We certainly have good ideas about the future of Sketchup.
But what about Google themselves? Do they know where they are going with Sketchup?
Is there a short term and long term road map?Instead of really enhance and improve what they have , Google is desperately searching to incorporate Sketchup in a web oriented given. There is G earth and oh yeah , the virtual world 'Lively'.
Dead before it was born, but I think Google wanted to use Sketchup as the prop modeler for that concept.
It is time that Google starts to go in depth with what they have, instead of scratching the surface of every little idea that comes up.But as Bigstick said, the positive thing is that Sketchup is still a wonderful piece of software and we would hate to see it going down.
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It is my sneaking suspicion that @last knew years ago that they had run into the limits of what the code base of SU could handle.
Boy, did they sell at the right time. Saddle Google with a dead end software and now Google is the bad guy.
I have been using SU since 2005 and I have seen NO appreciable improvement in handling polygons. That can not be by accident.
And that is the one thing that will kill SU as a pro software.
And it is ridiculous that you can't import obj's; SU must be the only 3D software on the planet that can't.
I hate to be a negative Nancy, but SU will soon be relegated to sporadic use in my workflow, even though I love the interface, inference engine, and speed of modeling.
Perhaps the only hope is if Google lets it go Open Source. Judging by the fantastic scripters in our community, it wouldn't surprise me a bit if someone (team?) who approached improving SU with the same passion that we approach it while modeling could produce some amazing results.
Of course, maybe the way SU actually works is outdated and just can't be improved. Based on previous updates, I have to think that this is the case.
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I have only one wish right now and that is for a Google spokesperson to address our concerns in an open forum and tell us if it can or cannot be done.
C'mon Google, step up to the plate and speak to us, we have been loyal, heck this entire forum is in your honor, so please level with us, talk to us, we know you are watching.
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I appreciate your optimism, but we all know that ain't gonna happen.
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Good luck. More chance to win the lottery than to see Google mingle with its flock ...
By the way, did you know that every time you type the word 'Google' in a post, a Google Bot shows up in the list of 'people' browsing the forum at the bottom of the page?
I picture a Google Bot as a brain floating in a jar.
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I voted for open sourcing SU.I also thought about Linux like some of you did, and linux is thriving, it has lots of cool and stable versions with lots of support and frequent updates, that's what I wish SU had more than anything else.The open source version can be the current SU with all it's qualities and faults, and if Google still want a commercial version, they'll have to rewrite the core for this day and age with the ability to support all that is needed from a modern 3d modeller, but to keep the old SU's simple and easy to use interface.
I'm just hoping SU survives some how the next couple of years i would really hate to have to switch to another app.I also hate that most modellers disconsider Su without even giving it a try, and a lot of guys urge me to swithc to 3ds max or at least Blender, and it's getting very annoying, this for me at least shows that SU has also an image problem, it may not be advirtised anough or in the right way.
That's my 2 cents, Viva LaSketchUp -
If Sketchup went opensource I reckon it would double the amount of users over night and raise the profile of the product through the roof. To have a 3d program that is easier than Blender, free and totally configurable, everybody will love it. Going open source is a no brainer. C'mon Google!
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@kwistenbiebel said:
A wishlist for SU8? Nah.....
I don't think people want to get into a wishlist for SU 8 as making one for SU 7 turned out to be a useless endeavour.
How much of what users really wanted made it into 7? Close to nada?
The question that pops up is how you guys see the future for Sketchup.
One without Google doing development and relying on ruby plugins solely?What is the risk of SU becoming full ruby oriented ?
Is the Sketchup core reliable enough for that? etc...A poll.
I have to agree. "If wishes were horses, then beggars would ride"
Lets have a look at the financial side:Lets say you had 1,000,000 people buying SU @ $500.00, (which I doubt) that would translate into $500,000.000 in sales,
Compare that to Googles $5.7b/quarter * 4quarters = $22,800,000.000 from their advertising per year. When you weigh the profits from the advertising versus the sales from SU. I can see why the efforts on the SU side are slim to invisible.Maybe starting an "SU Annoyances" thread would attract more attention
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@tomot said:
Lets have a look at the financial side: ...
As far as I know, Google philosophy is about trying things out and seeing what possibilities arise from them. I don't believe they bought Sketchup so they could boast the best 3D software to bolster their quarterly returns. If this is true, suggestions for such possibilities should be far more productive than irritating "annoyances", and hopefully result in a far greater acceptance of 3d models as a key part of everyday life (like instructional animation for example). The result would be a greater demand for 3d modellers. If this is to be a new market, the type of models (raw and light, high-end rendered) will be determined by it.
Chris
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@linea said:
Going open source is a no brainer.
I'm not sure about no brainer but it's a good suggestion. Digital devices could bring life to the market mentioned above.
Chris
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Tomot, careful with your commas there, using your numbers annual SU sales would account for $500,000,000 or 1/40th the revenue from advertising. Certainly not an amount to sniff at.
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I guess it's kind of obvious, but people like you and me will stop using it and find something better if they don't fix some of these problems. I agree about the High Poly issue, and also to make things more efficient for ruby programmers, because if they fixed those two issues, things could move along nicely without worrying about google... But remus is right, sketchup needs something big to stop it becoming and artifact (" oh I remember sketchup, it was good for push and pull, and drawing lines, but development slowed, and I found some other program to model with that had what I needed) that's my opinion anyway
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