Copy along path ruby strange behavior
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I'm using the copy along path ruby to place the blocks every 46 inches along the arc. All is fine until the arc gets offset (each wall tier gets offset 1-1/4" from the last). After the offset the blocks place themselves backwards facing along the arc. I've posted the file to better illustrate what I'm talking about.
I've looked but haven't had any luck finding a reverse polyline ruby. Suggestions???
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For this specific case, select the offset arc, go to Edit>Make group, right click>Flip along red, explode and try again.
For any other case, I have no idea. -
Yes that seems to work, but for the number of walls and levels I'll have that simply is to time consuming. Thats not even figuring in the amout of rework after our engineer looks at it. I'm starting to think I've run on to something SU can't do effectivly
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You can also try this:
- Make a copy of your component
- Right click > Make unique
- Double-click to edit it
- Scale it using "Green scale about opposite point" until it snaps to -1.0 (that is, until it has been mirrored)
- Close the component and try again
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After some serious play time with the Pathcopy Ruby I've found it likes closed shapes. As long as you let your polyline come completely back around and form a polygon, moving it up and offsetting it doesn't cause the reverse issue. I still wish there were an easier way, I end up with a lot of blocks that I have to erase with the closed loop.
Thanks for your help
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I've tried multiple ways to reverse polylines, but there doesn't seem to be a reliable way to permanently affect the geometry.
I included a reverse-direction option in FlightPath, I should probably look into the same kind of option for PathCopy.
PS - that guy in the image looks a bit lost. Did someone tell him to stand in the corner?
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Thanks for looking into this.
I think my basic problem is basically just a lack of geometry tools in SU.
I'm sure SU8 won't have this problem
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