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    Where can I find the material model vray in 3ds

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    • F Offline
      fymoro
      last edited by

      This model or something similar, Thanks

      http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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      • J Offline
        juanjo06
        last edited by

        go for the web:
        http://www.vraymaterials.de
        just for 3ds max material.
        not for .vismats vray for su material 👍

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        • M Offline
          moghamdi
          last edited by

          fymoro,
          check this site it has Vray materials for Rhinoceros 4 that can be used with Sketchu:
          http://www.3dtraining.ch/index.php?option=com_remository&Itemid=176&func=select&id=5

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          • F Offline
            fymoro
            last edited by

            Thanks you two,

            moghamdi, thanks for the site in French ☀

            http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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            • S Offline
              ScottPara
              last edited by

              Why not use the material editor for Vray. It is a standalone app that makes and previews materials for Vray.

              Scott

              Love the fact that some HATE my avatar.....

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              • M Offline
                materialdb
                last edited by

                we've actually have one done for http://www.material-db.com (Vray for Sketchup 6) ... feel free to use it!.. and maybe upload some new materials 😉

                http://www.material-db.com/images/tescene-banner.jpg

                free vismat materials: http://www.material-db.com

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                • FrederikF Offline
                  Frederik
                  last edited by

                  Interesting "Material model"... Thanks for sharing... 😉
                  But are you aware that it's way out of scale..??
                  Although the grid shows that it should be 2 cm per small square, it's far from... 😕

                  ❗ Please remember that ALL Global Illumination render applications are using physical laws and "real world" parameters... ❗
                  One of the most important parameters is to ensure that your scene/model has the correct scale... 😉

                  http://www.kerkythea.net/users/Frederik/Kerkythea-test.jpg

                  Cheers
                  Kim Frederik

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                  • H Offline
                    huyvuvn
                    last edited by

                    Link Preview Image
                    File sharing and storage made simple

                    favicon

                    (www.mediafire.com)

                    this is model to test rendering material ^^

                    cheersss


                    testmatok1.jpg

                    happiness on the way, not in the destination.

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                    • F Offline
                      fymoro
                      last edited by

                      Thanks Vu, Saigon Solidarity 😄

                      http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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                      • M Offline
                        materialdb
                        last edited by

                        hi frederik
                        the 2cm grid might not be in proper scale but the rest of the model is... the ball inside is roughly 4cm in diameter and the outer ball is 6 .. as far as i can remember...
                        Try fitting a squaremeter tiles on it an you pretty much get stuck.
                        It's up to the user how he scales the texture on it -in realscale you won't see much of a floor. On the other hand this would suit more detailed textures...

                        free vismat materials: http://www.material-db.com

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