Exit Reality
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@gaieus said:
Yes, interesting. A little bit buggy and jaggy but surely it is not far that you can do all these things. I'm not talking about explaining design to a client (you are the architect) but how about a virtual tour with an interactive guide in a reconstructed archaeological site?
Gaieus, Its early days with this...it was released today and Im not sure its out of beta yet...[and produced in my city of Melbourne! ]...but yes, an interactive tour of an archaeological site!.....a show room with 3D components for sale! [AF pricks up his ears ].....its actually VERY interesting....and there is the possibility of 3D artists [thats us?] selling our services. But its still not clear what files it supports?
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There is potential for sure, these are early days.
I hope to maybe explore using this technology to create a virual portfolio, imagine it like an art exhibition with Archvis halls, a play centre,a renderings main hall, maybe even a help desk for enquiries.
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@unknownuser said:
But its still not clear what files it supports?
And HOWit is created!
Hopefully there will be more info nd clear guide for it soon. -
Very interesting, Stu. We'll be adding this to our interest in Lively. These virtual worlds do present business opportunities for all of us, if looked at in the right way (and if they actually take off...I've heard complaints from big corporations that even there lavishly equipped islands in 2nd Life are virtually deserted...given the demographics for these things, everyone's over at Isla Porno, or whatever.)
So an architect or a LA could export a model in VRML format, put it on their website and have a client walk around it in 3D...sounds good.
(most of the samples seem to be wrl format...that's VRML export from SU)You do need to be careful, though. This "I like that, I'll take it." culture means you do need to place safeguards on any 3D content on offer. FF won't be placing any 3D content in any kind of web viewer any time soon. Applications like 3DVia enable people to grab it in 3D right off the screen. Their version of the 3D Warehouse is full of captured game characters.
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My only concern so far is that whenever it opens a new window, it opens it in IE (although I'm browsing in FF).
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@unknownuser said:
Maybe it's me, but I don't see any real potential in this.
Sure enough visitors stay longer on web pages, but if I have to walk to a door in 3D to follow a link or just click on a link with my mouse in 2D to visit that link, I think the latter has my preference.
I say this as a long time web developer. The web is for displaying information. If you want to be immersed in a virtual reality world go play a 3D game.Just my .2
Coen, maybe it is indeed you
"The web is for displaying information"...!!??.... well it used to be. Today, where we have a generation brought up on, immersed in 3D games...where its just about possible now to produce photorealistic avatars....where we have Second Life, Lively etc. pushing the 3D web experience....the 3D world is with us now!
I'll be very surprised if people say in five years arent expecting, demanding, 3D interactivity in all sorts of web experiences....not just confined to gaming. -
I can se a huge potential in it in displaying 3D spaces - not necessaril this kind of social networking however.
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Totally useless and hideous
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I thought the potential is in social interation. Say if two people are browsing the same webpage they can start a conversation amounst themselves and visit relavent links with each other! That leads to multiple possibilities in information chaining.
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@solo said:
.. using this technology to create a virual portfolio
"virual"? Is thats a virtual viral portfolio or viral virtual portfolio?
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