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3D PaintBrush

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  • M Offline
    Mike Lucey
    last edited by 24 Jul 2008, 10:11

    πŸ˜„

    The link is back up again πŸ‘

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    • S Offline
      Stu
      last edited by 24 Jul 2008, 11:26

      Its actually a fun app.
      And probably with a bit of tweaking [and reading the manual] could be pretty useful.


      BuddyBoy.jpg


      BB2.jpg

      http://www.landesign.com.au

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      • M Offline
        Mike Lucey
        last edited by 24 Jul 2008, 11:43

        That's what we want to hear Stu, FUN πŸ‘

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        • R Offline
          RayOchoa
          last edited by 24 Jul 2008, 16:35

          if its not a renderer then what is it? ANd what does it mean by realtime?

          CaR DeSiGnS bY mE
          http://ray-ochoa.com

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          • M Offline
            Mike Lucey
            last edited by 24 Jul 2008, 16:49

            Hi Ray,

            Its more of a 'painting' application. You can open the .skp
            and change the colours /textures and add nice shiny effects πŸ˜‰
            You can see results as you do it, is real time πŸ‘

            If you don't want to download, have a look at the video tuts.
            The show the process.

            Mike

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            • R Offline
              RayOchoa
              last edited by 24 Jul 2008, 23:39

              i downloaded it and i saw the effects i just don't like how it doesn't interact with the environment and it also kind of bugs me that i have to add color to each end every group instead of a material by itself 😑 πŸ˜„

              CaR DeSiGnS bY mE
              http://ray-ochoa.com

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              • M Offline
                Mike Lucey
                last edited by 25 Jul 2008, 08:27

                Ray,

                I haven't yet had the time to get stuck into the app, but
                that would bug me also. I wonder if there is a way around
                it.

                Mike

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                • S Offline
                  sidsoza
                  last edited by 4 Aug 2008, 14:16

                  @rayochoa said:

                  i downloaded it and i saw the effects i just don't like how it doesn't interact with the environment and it also kind of bugs me that i have to add color to each end every group instead of a material by itself :evil: πŸ˜„

                  You can apply colors/texture/shaders to any component in the scene. You can also copy/paste materials from anywhere to anywhere in the scene. This also works on selecting a particular group in the Scene panel [including root] and applying the material to the whole model. Hope this answers your question

                  [DISCLAIMER : I am a part of the [url]3DPaintBrush.com[/url] team. :)) (BTW, thanks to SCF & Mike for giving us a mention)]

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                  • T Offline
                    tbd
                    last edited by 4 Aug 2008, 15:17

                    pitty that it BSOD on me (it kills the display driver) and I was unable to even start it. anyone tested on 8800GT/Vista ?

                    SketchUp Ruby Consultant | Podium 1.x developer
                    http://plugins.ro

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                    • L Offline
                      lewiswadsworth
                      last edited by 5 Aug 2008, 12:53

                      Seems to work fine with an NVidia 8800 Ultra so far...but I'm on XP, not Vista.

                      This is a very promising program.

                      col sporcar si trova

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                      • L Offline
                        lewiswadsworth
                        last edited by 5 Aug 2008, 14:09

                        There's a utility included called "3DSnip" that will capture OpenGL or DirectX rendermeshes displayed currently on the computer in other applications, and then allow them to be opened in this app for rendering, like that 3DVia offering or Ogle. There's no compatible 3D export format with SU, though (OBJ is the closest...you'll need a translator) if you want to bring the captured meshes into SU for editing. It would be nice if this thing could output 3DS files, but it is still a neat little plus. (Incidentally, it will capture GE buildings, but there seem to be some issues with textures that I haven't figured out yet.)

                        I've also noticed that it will not recognize about 50% of the materials on the SU models I have imported into it...I think it refuses to bring in positioned materials. (EDIT: re-imported the file and this time they appeared? Why not the first time?) It also freaks out if there are too many other graphics apps running...with Firefox, GE, and SU all open at once, the viewport of 3D PaintBrush becomes a choppy mess (and I have 768 MB of VRam available on my NVidia 8800 Ultra--multiple graphical apps are usually not a problem). I'll have to test it more some future time...I've lost patience for the moment.

                        col sporcar si trova

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                        • J Offline
                          jriley4099
                          last edited by 6 Aug 2008, 20:16

                          Another great 3D communication tool that supports SketchUp very well (including textures) is QuadriSpace. You can get a free Personal Edition here:

                          The page you were looking for doesn't exist (404)

                          favicon

                          (www.quadrispace.com)

                          With this software you can create:

                          • 3D PDF documents
                          • Animations
                          • Complete multiple-page documents
                          • Word with images and descriptive text
                          • Interactive 3D Web Pages
                          • +++
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