Triangulate faces
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Does anyone know of a script that will automatically triangulate all faces in a mesh (preferably keeping its original texture)?
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Subd and smooth can subdivide the mesh into triangles, although youll get a lot of extra faces. It does preserve the original textures though.
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Hi Jon,
Would trhis plugin be of any use?
http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11320
Maybe it would only work on (fairly) horizontal surfaces (and maybe not on closed, hollow "solids"). I don't know. -
Thanks.
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If you export to OBJ (SU has a setting to triangulate all faces) it will do that, you can then just import the file into SU again.
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