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    Sunken ship

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    • T Offline
      tomislavm
      last edited by

      Thank you, this is an picture from internet and I could not find better!

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      • D Offline
        dolphus
        last edited by

        Well done very original like the sunlight in the water πŸ‘

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        • G Offline
          gigga97
          last edited by

          If you dont mind me asking......How did you get hte under water effect and is it possible with kerkythea? thnx and great renders πŸ‘

          PC SPECS:
          Q6600 @ 3.0Ghz
          2x 9800GTX+'s in dual SLI
          4GB G.Skill Ram
          EVGA 750i FTW edition MOBO

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          • FrederikF Offline
            Frederik
            last edited by

            @gigga97 said:

            How did you get hte under water effect and is it possible with kerkythea?

            I don't know how much tomislavm knows about KT... These have been rendered in Hypershot... πŸ˜‰
            Besides, I assume that the rays in the above renders have been made in a post pro... 😐

            But the answer to your question is Yes... πŸ˜„ Please take a look at the kt under water thread... πŸ˜‰
            To make this effect you need to render using caustics and volumetric light...
            ❗ But be aware that it's not easy to achieve such renders..!!
            There's a lot of pitfalls and most will do this in a post pro, since it's much easier... πŸ˜‰

            Cheers
            Kim Frederik

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            • G Offline
              gigga97
              last edited by

              Thanks frederik i will take a look at the link πŸ‘

              PC SPECS:
              Q6600 @ 3.0Ghz
              2x 9800GTX+'s in dual SLI
              4GB G.Skill Ram
              EVGA 750i FTW edition MOBO

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              • T Offline
                tomislavm
                last edited by

                1. I took a picture from internet.
                2. I broke my model in two parts.
                3. Open Hypershot and import background picture.
                4. Directly import sketchup model, rotate model in Hypershot and render.
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                • FrederikF Offline
                  Frederik
                  last edited by

                  @tomislavm said:

                  1. I took a picture from internet.
                  2. I broke my model in two parts.
                  3. Open Hypershot and import background picture.
                  4. Directly import sketchup model, rotate model in Hypershot and render.

                  And you didn't add anything to the render in a post pro..?? πŸ˜•
                  (Like the bubbles and the cloud of dust from the "impact"...)

                  Can you post the original image used (the picture you got from the internet)..?? πŸ˜‰

                  Cheers
                  Kim Frederik

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                  • T Offline
                    tomislavm
                    last edited by

                    Only wires,bubbles and sand around ship, I will send you original picture later!

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                    • T Offline
                      tomislavm
                      last edited by

                      This is the picture I have use for background in my render


                      underwater 1.jpg

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                      • FrederikF Offline
                        Frederik
                        last edited by

                        Thanks, tomislavm..!! πŸ˜‰
                        I'm sure that some will try to use it and render their own underwater scene... πŸ˜„

                        Cheers
                        Kim Frederik

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