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    • K Offline
      kwistenbiebel
      last edited by

      Hi friends,

      A really quick archviz (I just had a few hours in the afternoon to get it done) for a colleage architect.
      If more time at hand, I would have put more effort in for vegetation and grass.
      The horse was added to spice things up.

      http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/Michael-small.jpg

      Regards,
      Kwistenbiebel

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      • N Offline
        nomeradona
        last edited by

        I wonder where BIG Brown is. He is here stolen by Kwisten and shared him here. good job again man.

        visit my blog: http://www.nomeradona.blogspot.com

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        • K Offline
          kwistenbiebel
          last edited by

          Thanks Nomer. You know I always appreciate your opinion.
          Any progress on those handmade oil paintings?

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          • N Offline
            nomeradona
            last edited by

            kwist,
            i stop temporarily those things 😢 in preparation fro our annual art exhibition in the school this coming monday.

            visit my blog: http://www.nomeradona.blogspot.com

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            • StinkieS Offline
              Stinkie
              last edited by

              Looks good. ❗ (Indigo?) There's a couple of things that need work - but I'm confident you know that. 😎

              Not a critique, but a question: why the (PS?) dof? I always got c's for photography, but my gut tells me it isn't needed here. Now, my gut's been wrong before. (Anyone care to buy a nearly new pair of bright red trousers?)

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              • R Offline
                remus
                last edited by

                Really nice grass kwist, may i enquire as to how you did it?

                http://remusrendering.wordpress.com/

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                • K Offline
                  kwistenbiebel
                  last edited by

                  Sure Remus,
                  I applied a better texture than in the first image, but since it is virtually impossible to get the grass 'leafs' (is that the right word?) to appear 'standing' (displacement can do it but I never find it realistic), I used a photoshop brush to paint some leafs in the front parts of the image as those areas require a bit more detail...thus adding some depth to the field.

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                  • K Offline
                    kwistenbiebel
                    last edited by

                    Indeed the DOF is a bit off.

                    After I submitted that first image to the client in time, I volunteered to make a second view.
                    I spent a bit more time on the grass in this one and textured the walls.
                    Maybe in a later phase the building can get more detail (depending on how his design will turn out)

                    http://i140.photobucket.com/albums/r3/kwistenbiebel1/SU/ardennen-viewke2small.jpg

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                    • R Offline
                      remus
                      last edited by

                      Cool, cheers for the ideas kwist.

                      It's generally 'blades' of grass btw, rather than leaves.

                      http://remusrendering.wordpress.com/

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                      • FrederikF Offline
                        Frederik
                        last edited by

                        That grass in the second render is looking AWESOME, Chris..!! 👍
                        How did you make it..?? Instancing..??

                        Cheers
                        Kim Frederik

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                        • D Offline
                          dylan
                          last edited by

                          Chris you still have not said which rendering program you used?

                          Can you show us the brush you used in PS? I never thought of trying that but what you have achieved looks excellent.

                          http://dmdarchitecture.co.uk/

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                          • N Offline
                            nrevk niatpak
                            last edited by

                            won't speak for Kwistenbiebel but for grass brushes in PS I found these useful :
                            http://www.brushes.obsidiandawn.com/sets/grasses.htm
                            ( lots of other nice stuff there ...)
                            btw I'm curious too about the brushes involved here ...

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                            • K Offline
                              kwistenbiebel
                              last edited by

                              The brush I used is a commercial one. I look it up.
                              The trick here was to do a 'match color' after applying the brush, so the color palette corresponds to the tones of the rendered grass texture underneath.

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                              • M Offline
                                mateo soletic
                                last edited by

                                Great image Kwist, the grass is just amazing.

                                Nrevk,
                                Thanks for the link. 👍

                                [Concept Illustrations](http://concept-illustrations.com/)

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                                • StinkieS Offline
                                  Stinkie
                                  last edited by

                                  That grass does indeed look very good. 👍

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                                  • AnssiA Offline
                                    Anssi
                                    last edited by

                                    It is a great render as yours always are.
                                    I think this sentence of yours raises important point in the ongoing discussion about photorealism:

                                    @kwistenbiebel said:

                                    Maybe in a later phase the building can get more detail (depending on how his design will turn out)

                                    Most architectural renders, at least here in Finland, are made early in the design process, when most of the detail remains undecided. This introduces an element of imbalance, which seldom is resolved in a convincing way. At worst the design is presented as a bland box in a highly detailed surrounding - often made worse by the car and girl-loving modellers introducing their favourite foreground entourage elements. Or then the modeller puts in detail that is unlikely to survive into the final design.

                                    In this context your render is probably one of the best, probably due to your superb use of textures.

                                    Anssi

                                    securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                                    • K Offline
                                      kwistenbiebel
                                      last edited by

                                      Anssi,
                                      That's a good remark.
                                      Actually PR renderings aren't always the best solution to present pre-design imho.
                                      Sometimes it focuses too much on things (materials) that weren't yet decided on or weren't thought through.

                                      Often it is better to make a paper scale model or a rendered one, just to show the mass.

                                      On the other hand, renderings can support the concept the architect is aiming for, even in an early stage.

                                      Also, I tend to believe that sometimes arch competitions are won based on imagery, and I must admit some render people can make a bad design 'look good'. So not always a good thing.

                                      Thanks for the comments.

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