A simple fire hall
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Hey guys and gals,
just did this render of a fire hall expansion, would've like to have had more time for it, but nonetheless here is what I came up with, comments/crits welcome!
EDIT:
Modelled in SU (of course!)
Rendered in Kerkythea
Post-Processing work in Photoshop
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Nice Will. The first thing that popped out at me is the grass, it looks blurry. Also the image is a bit dark.
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I second what Boo said, but would like to add that maybe this view isn't the best choice. Have you explored other options for views before rendering?
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With your input, this post could be even better π
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