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    Red Stool in KT

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    • GaieusG Offline
      Gaieus
      last edited by

      @unknownuser said:

      Only displacement could create 3d shadow...but Kerky does not support it as far as I am aware.

      That's true - I wasn't sure about the shadows being also "bumped" or not... πŸ˜’ - thanks for clearing this up.

      Gai...

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      • S Offline
        sepo
        last edited by

        The work around is to pull the face a bit and create extra geometry.
        The bump illusion also depends on viewing angle. Some angles enhance this more.

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        • GaieusG Offline
          Gaieus
          last edited by

          Ah yeah, modeling something is always better than tweaking with bumpmaps... πŸ˜†

          Gai...

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          • S Offline
            sepo
            last edited by

            True, but also render time encreases with more geometry, so one has to be careful and do it in strategic places πŸ˜‰

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            • GaieusG Offline
              Gaieus
              last edited by

              Sure, plus you are just simply unable to model every little details...

              Gai...

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              • S Offline
                sepo
                last edited by

                In this case I would put skirting board on the junction with wall. It would look better IMO.

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                • Dave RD Offline
                  Dave R
                  last edited by

                  "In this case I would put skirting board on the junction with wall."

                  So you'll be over to scribe the skirting board to fit the stone? πŸ˜†

                  Here's a new version with the white stone with bump cranked up. I also got a bit more strategic about cropping. πŸ˜‰
                  stoolMLT49.jpg

                  Etaoin Shrdlu

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    It does look better now for sure (and the "cropping wand" is the most friendly tool as well πŸ˜‰ )

                    Gai...

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                    • S Offline
                      sepo
                      last edited by

                      We are talking renders, right? So no scribing πŸ˜‰

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        OK, I'm talking about the wall in fact. I does look better than in the first piscure.

                        Gai...

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          @sepo said:

                          We are talking renders, right? So no scribing πŸ˜‰

                          Well, I was hoping you'd come over and scribe the wood to fit the stone wall for real. πŸ˜†

                          Etaoin Shrdlu

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                          • S Offline
                            sepo
                            last edited by

                            I am no good at DIY...and you are over the pond I believe πŸ˜‰

                            btw. cool avatar Gai πŸ˜‰

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              Stool2MLT61.jpg
                              Wall changed. Skirting board added. Cropped to hide most of the shadow on the stone. I alsso a ceiling to the set to keep some light in.

                              Etaoin Shrdlu

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Nice Dave, really. Now the wall looks really different!

                                How about some soft shadows (like sepo suggested) and you won't need that crop any more?
                                πŸ˜’

                                Gai...

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  Thank you Gai. You know, I thought about soft shadows. They are turned on but I suppose I need to replace the spot lights with some larger sources.

                                  Etaoin Shrdlu

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    Or adjust the radius of them... Actually you visit the KT forums - there's a nice tut (by whom I now forget) about soft shadows with sun. This should apply to spot lights, too but surely you could adjust them in SU.

                                    But then only export those and merge into the model πŸ˜’

                                    Gai...

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