Green Toaster's Car Sketches
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back end
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@unknownuser said:
back end
VERY NICE!!!
I will look into vray - I guess there is a forum or some links - I know almost nothing about rendering software - is one higher recommended than the other (Kerkythea vs. vray)?
Danke,
Brad
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currently i use kerky and it gives pretty good results, but Vray is good 2 because it is implemented into sketchup and it would be good with your fast draft concepts
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I just sent V-Ray an email inquiry - looks like the educational version is $250. If it's worth it I'll be happy to spend the bucks - I just know very little about this stuff and I don't want to spend government money on something that's really not necessary or best value.
We lease many seats of 3DS at school but I don't know how to use it - would that work well for our rendering needs? Doesn't Blender also do rendering? I need to figure out what options are available and how they compare in price & performance. Maybe someone has created a current matrix showing this information?
Thanks,
Brad
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. . . nothing special . . . typical GreenToaster stuff . . .
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I can't remember if I ever posted this one or not - I was perusing through some of my carchives (get it, ha) and found this one, tossed on a few details and here tiz.
Happy Sketching,
Brad
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. . . another 3 wheeler . . .
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. . . cftd . . .
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nice work on the 3 wheeler i like how the side twists like that. BTW is that you in your avatar?
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@unknownuser said:
%(#BF8080)[nice work on the 3 wheeler i like how the side twists like that]
Thanks - I'd like to redo the area around the front wheels - remove the groove and make it a bit more realistic, like a real wheel well - someday.
@unknownuser said:
%(#BF80BF)[BTW is that you in your avatar?]
Yes, that's me - about 79 months ago.
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I'd really like to do lots more new stuff but I'm back at work and doing grad school stuff - frustrating, but here's a quick modification of an older sketch.
I keep having ideas popping into my head for new designs but who can justify the time to play . . . er, I mean design the stuff? Arggghhhh!
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. . . CFTD . . .
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. . . my first "badge" . . . needs lots of work - it was a 2 minute attempt . . .
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. . .
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I am glad you took the boring thing out
cheers -
. . .
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. . . tweaking the last one just a little bit . . .
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Awesome.....i wonder how many car models have you made by now, my guess is 200..
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200? It's hard to say because many are never published here - many are just fragments like the front ends I posted a few days ago. Lance Rake was one of my favorite professors - he used to tell our illustration class "You're only as good as your last piece of work." I think there's some truth in that, thus, I'm usually reluctant to post the ultra-hideous designs that I come up with.
I'm really still struggling because it's very challenging for me to bridge the gap between an idea in my head and then defining the geometry that actually represents that vague idea. The link between those two ultimately involves a pen or pencil sketch on paper - nothing will ever replace hand-generated sketches, no matter how great SketchUp is or ever will be. The two compliment each other - as it should be, of course.
I used to say "this is a fantastic journey" - this is always true. I'm still having fun and enjoying meager steps of progress. Collectively, it's probably agreed I have made some progress since the beginning of this thread but, compared to where I want to be, I have a long, long way to go but I still enjoy every step - even when I make boo-boo's. Mastering the geometry tool is admirable but becoming an artist is simply amazing.
Happy Sketching,
Brad
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. . . what do they say - if you don't at least try then you're guaranteed to fail? So true, eh?
Happy Sketching,
Brad
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