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Indigo Renderer + Sketchup plugin developer

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  • I Offline
    IndigoRenderer
    last edited by 20 Apr 2017, 21:48

    Hi all!

    Glare Technologies is looking to hire new developers to work on our 3D application plugins, to ensure an efficient and production ready workflow for Indigo 4 and beyond. We're now looking for a new developer to work on our Indigo plugin for SketchUp (called SkIndigo).

    You will be responsible for tighter renderer integration, implementing support for new Indigo features into the plugin, as well as fixing bugs and responding to user requests. The plugin is written in Ruby, and some experience with 3D graphics programming would also be great.

    Location: We are based in London, UK, and Berlin, Germany, but remote work is fine as well!

    Job Type: This is a part-time job, up to 10 hours a week, with the potential for longer hours in the future. Working hours and number are negotiable and flexible.

    Contact us for pay and other details at:
    contact@indigorenderer.com

    We hope to hear from you soon!

    Best,
    The Indigo team

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    • F Offline
      faust07
      last edited by 21 Apr 2017, 22:12

      Yes, I would support, since Indigo has a very good integration into the MSPysics plugin. Good rendering programs that support SketchUp simulations (especially physics animations) are really rare.


      WalkerTest_19.gif

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      • S Offline
        solo
        last edited by 22 Apr 2017, 12:56

        Very excited to see progress on Indigo, have not used it in about 10 years and hope the new version is Hybrid cpu and gpu.

        Good luck in your search for the right guy.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • J Offline
          jenujacob
          last edited by 24 Apr 2017, 16:03

          Hmm.. i thought Dale was working on the skindigo plugin.. wondeting whaatsup???

          Sent from my SM-G930F using Tapatalk

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          • S Offline
            solo
            last edited by 24 Apr 2017, 20:42

            Pretty quick on that one card, can just imagine my dual 1080 ti's and 16 threaded Ryzen, is there an open or closed beta?

            edit I see there is still only an exporter and not true integration yet for SU, I guess this is in the works hence the original post.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • topic:timeago-later,10 days
            • I Offline
              IndigoRenderer
              last edited by 4 May 2017, 13:40

              Thanks for your positive comments everyone! We used to have hybrid rendering for Indigo 3, where the GPU helped the CPU out with certain tasks.

              For Indigo 4, there's a completely new multi-GPU OpenCL core. While you can use CPUs as OpenCL units, a good GPU is usually many times faster.

              Have a look at the video below for Indigo 4 Beta running on a GTX 1070:

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              • topic:timeago-later,2 months
              • I Offline
                IndigoRenderer
                last edited by 30 Jun 2017, 07:13

                Hi all,

                we're still looking for a SketchUp developer to work on our plugin!

                Please get in touch with us at contact@indigorenderer.com if you're interested.

                Kind regards,
                The Indigo team

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