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    Image Lighting Question?

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    • MatteM Offline
      Matte
      last edited by

      Hi Boys and Girls!
      I was hoping to get a few ways to solve a "problem". In the image attached, I want to have a bit of light shining through the building windows to make this fake scene look a bit more believable? I basically made the coffeshop in SU and rendered it (with shaderlight) then put on a layer in photoshop and the background image on another, then sort of blended them together (Beginner at Photoshop). I dont know if the window lights can be faked with photoshop, or if I have to make a SU 3D Background scene with the background texture in it and put lights behind the window "openings" to make it shine light to the scene? I can do this, it would work well but it seams like alot of time? ANY thoughts on a good meathod to achieve this?
      Thanks, Matte


      10 - Coffee Ext.png

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      • I Offline
        imabzeous
        last edited by

        yes it can be faked, i would suggest you visit alex hogrefe website, and look for his methods , here is one am talking about.

        Link Preview Image
        Painting Light: Exterior Glass | Visualizing Architecture

        favicon

        (visualizingarchitecture.com)

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        • neetsN Offline
          neets
          last edited by

          Just came across your post and did a very quick test re: lighting. It can be done in Photoshop. Use the 'diffuse glow' setting and then add a new layer; fill it with a yellow shade and then choose a blending mode of 'overlay' so that it doesn't look too harsh. You can also play around with the opacity of the 'diffuse glow' and yellow layer depending on how much of the details of the original photo you still want visible.

          Hope this helps.
          Anita


          Test Lighting.jpg

          Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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