[Plugin] Eneroth Railroad System (v 0.1.21)
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oh ok..
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@driven said:
hi,
track.rb is saved with Central European (Windows Latin 2) encoding and causesinvalid byte sequence in UTF-8
error [at least on a mac]
I haven't checked any others yet...
johnOoops, I had written an ä in a Swedish word in a comment since I didn't know the English term at the time. Now it's fixed and version 0.1.20 published.
Thanks!
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Hallo there...
It´s a great plugin at all. Big thanks vor this. It saves a lot of work.
But i have a question. I can not get the additional Streets working. I put them
into the Tracksfolder. The only things i got are the leadinglines and SU2015 starts crashing. All the othes stuff works fine.Greetings
Ralph
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@ralle said:
Hallo there...
It´s a great plugin at all. Big thanks vor this. It saves a lot of work.
But i have a question. I can not get the additional Streets working. I put them
into the Tracksfolder. The only things i got are the leadinglines and SU2015 starts crashing. All the othes stuff works fine.Greetings
Ralph
Hi Ralph
Those tracks are for an older version of the plugin but if you place their folders in "tracks/" directly in the template's folder (NOT "templates/tracks/"), open the ruby console and run "EneRailroad::Templates.convert_old" (without quotes) they should be converted to the new format.
On what page did you find them? I could update them in case anyone else wants to download them.
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Hallo Eneroth.
Now that I'm back from a bad cold the last weeks, i'm follow your instructions.
But without a good result, with exeption, SU doesn't crash anymore after useing
the streets. How ever, i don't have any primitves of the streets, only the leadinglines.Greetings ..
Ralph
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Finally there's a new version published. Version 0.1.21 adds back the translation support. It also has a completely new feature for listing certain parts of structure (for now the pillars of the JPods structures) and lets users reposition them accurately. This feature is found under Extensions > Eneroth Plugin System > Structure Part Info. There's also a security notification added when models load if they contain potentially harmful executable code used by the balise feature. Finally there are some bugfixes regarding how missing templates are handled.
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@ralle said:
Hallo Eneroth.
Now that I'm back from a bad cold the last weeks, i'm follow your instructions.
But without a good result, with exeption, SU doesn't crash anymore after useing
the streets. How ever, i don't have any primitves of the streets, only the leadinglines.Greetings ..
Ralph
That's odd. Can you send me a zipped copy of the streets' track folders?
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Thank you for an update, eneroth3
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0.1.21 crash some times if i layout tracks.
steam locos jumps when i try to drive.
https://drive.google.com/file/d/0B-Mb8dXCJwrRMmRUR3lJcHhpdUE/view?usp=sharing
sketchup make 2015
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Is ths project dead?
or is revit and rhino now your favorite?dean aka yellowdoor/deaneau
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Simply incredible! Now I have to resist the urge to play with this instead of working on my clients’ projects today.
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Hi all!
Can someone please explain to me where I can find and add roads to the plugin?
I like it a lot, very useful!Best regards,
Koen Schreurs
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Hi,
Can someone please explain me how to add trains or where to get them from?
I have been trying to add a train with the option in the plugin but that doesn't work proparly.I hope someone can help
Best regards,
Koen Schreurs
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The plugin includes the Documentation, go to Plugins>Eneroth Railroad System>Documentation
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@oxer said:
The plugin includes the Documentation, go to Plugins>Eneroth Railroad System>Documentation
Hi, thanks for replying! I really don't know anything about programming or stuff like that.
You mean all those roads are already somewhere on my laptop? Or do I need to download them somewhere. I mean the tracks which has the figure of the roads for cars and stuffs. -
Please, read the first entries of this post, you can see two videos about how to use the plugin or search in youtube about Eneroth Railroad System.
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When I´m right Eneroth develope actually in the rare free time the Eneroth Townhouse System (ETS)
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Hi!
I am building an railroad with town, but is there any possibility to export it to Lumion?
Thank You all! -
when Sketchup can export this, than yes.
however you can´t drive the trains in Lumion.
try to ask the Lumion support how you can add own objects (cars,locos etc) to drive this in Lumion.
I have seen thats your first post. welcome here.
here a link to the support forum. it seems other users would be animate own vehicles,too.
deaneau
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Hello!
This is an amazing plugin!
I came across an instructional video that had "streets" as optional tracks. On the version I have installed I don't have this option. In the later release were these "track" types phased out?
Thanks!
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