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    [Plugin] Eneroth Railroad System (v 0.1.21)

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      [mod=Rich:2sw92a24]Links removed from posts.

      Maybe resolving privately might help[/mod:2sw92a24]

      Download the free D'oh Book for SketchUp 📖

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      • deaneauD Offline
        deaneau
        last edited by

        @rich o brien said:

        Links removed from posts.

        Maybe resolving privately might help[/mod]

        hi rich

        what links you have removed?

        regards dean

        MADE, BORN AND LIVING IN BERLIN
        Big Thank You to all Programmers
        Some German words are so long that they have a perspective. M.Twain

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        • massimoM Offline
          massimo Moderator
          last edited by

          +1 on Rich's statement.
          This is enough and it's becoming extremely annoying and boring...
          I don't think that Pilou needs a lawyer, but still I do not understand and justify this obstinacy and this insulting language against him.

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          • deaneauD Offline
            deaneau
            last edited by

            double post

            MADE, BORN AND LIVING IN BERLIN
            Big Thank You to all Programmers
            Some German words are so long that they have a perspective. M.Twain

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            • deaneauD Offline
              deaneau
              last edited by

              @eneroth3 said:

              I'm working on making the documentation for custom track types easier to understand with images explaining how to draw extrusion profiles and such. However I ran into an issue at the naming convention of tracks. Tunnels' and bridges' name should start with "Tunnel" or "Bridge" to make them easier to find in the alphabetic track type list. However I don't know what label I should use for ground level tracks. Any ideas? Something telling it's ground level or normal or without additional structures expect for the track bed. I think there are some real train geeks in the thread 😄 .

              Also I'm adding a copyright note in the documentation saying it's not allowed to be modified, including, translated without my permission. Pilou's awful piece of crap-shit so called "translation"-rubbish-poop will need to be taken down from the Internet because it's a copyright infringement and breaks international copyright law.

              ground level tracks= street track (like for tram) or Tram Track
              Tracks with cantenary etc.
              Edit:
              tracks without ballast.
              you can work with code numbers too. 3 or 4 digits

              numbers will be used by all languages.

              ene_1000_001_00 default with wooden sleepers
              ene_1000_002_00 default with concrete sleepers
              ene_1000_002_01 default with concrete sleepers and catenary

              track with buildings like plateform
              loading ramp

              ene_se_1000_002_01 sweden default with concrete sleepers and catenary
              ene_es_1000_002_01 spain default with concrete sleepers and catenary
              ...

              1000=default track
              1001= Tramtrack
              1003= bridge
              1004=tunnel

              ...

              streets begin with 1

              2000
              2001

              runway 2

              3000
              3001

              waterway 3

              4000
              4001

              combinations

              track and street

              5000

              track and runway

              6000

              track and waterway

              7000

              MADE, BORN AND LIVING IN BERLIN
              Big Thank You to all Programmers
              Some German words are so long that they have a perspective. M.Twain

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                @pilou

                No issue with your links

                But try resolve this privately if possible.

                It is not a healthy public discussion and largely a misunderstanding.

                Download the free D'oh Book for SketchUp 📖

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                • pilouP Offline
                  pilou
                  last edited by

                  So...post send to the author...

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • deaneauD Offline
                    deaneau
                    last edited by

                    @unknownuser said:

                    Return to the forum I read some injurious words and...

                    could you quote this words?... nobody will insult you.

                    is it possible that you´re in a huff or you will be easily offended?

                    really: nobody will insult you.
                    more i can´t say to your problem.

                    let us go back to the topic ... i don´t want go offtopic

                    Dean

                    MADE, BORN AND LIVING IN BERLIN
                    Big Thank You to all Programmers
                    Some German words are so long that they have a perspective. M.Twain

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                    • eneroth3E Offline
                      eneroth3
                      last edited by

                      @deaneau said:

                      ground level tracks= street track (like for tram) or Tram Track
                      Tracks with cantenary etc.
                      Edit:
                      tracks without ballast.
                      you can work with code numbers too. 3 or 4 digits

                      numbers will be used by all languages.

                      ene_1000_001_00 default with wooden sleepers
                      ene_1000_002_00 default with concrete sleepers
                      ene_1000_002_01 default with concrete sleepers and catenary

                      track with buildings like plateform
                      loading ramp

                      ene_se_1000_002_01 sweden default with concrete sleepers and catenary
                      ene_es_1000_002_01 spain default with concrete sleepers and catenary
                      ...

                      1000=default track
                      1001= Tramtrack
                      1003= bridge
                      1004=tunnel

                      ...

                      streets begin with 1

                      2000
                      2001

                      runway 2

                      3000
                      3001

                      waterway 3

                      4000
                      4001

                      combinations

                      track and street

                      5000

                      track and runway

                      6000

                      track and waterway

                      7000

                      Technically that would work and a friend and I used a similar system to store metadata in file names for an early web project before we new about databases. However it would in the end mean the same thing as choosing these values (tunnel, bridge etc) from dropdown lists in the same form as name and description are written and store it in the same file.

                      The problem is that the user must be able to add own information that could be just about anything. A track can be made of dancing sharks or purple mushrooms with pink stripes or whatever and I can't make a list of all words and phrases that could theoretically occur. Those examples are quite extreme but what if a user wants to add Lego style tracks, or Märklin M tracks? I don't want to limit users to just make what I originally thought of with something as arbitrary as the user interface when it's actually supported by the rest of the code. If I had added such a limitation from the start there probably wouldn't even be roads now.

                      My website: http://julia-christina-eneroth.se/

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                      • deaneauD Offline
                        deaneau
                        last edited by

                        @eneroth3 said:

                        Technically that would work and a friend and I used a similar system to store metadata in file names for an early web project before we new about databases. However it would in the end mean the same thing as choosing these values (tunnel, bridge etc) from dropdown lists in the same form as name and description are written and store it in the same file.

                        The problem is that the user must be able to add own information that could be just about anything. A track can be made of dancing sharks or purple mushrooms with pink stripes or whatever and I can't make a list of all words and phrases that could theoretically occur. Those examples are quite extreme but what if a user wants to add Lego style tracks, or Märklin M tracks? I don't want to limit users to just make what I originally thought of with something as arbitrary as the user interface when it's actually supported by the rest of the code. If I had added such a limitation from the start there probably wouldn't even be roads now.

                        yes i understand your problem.. than i would say... description if possible in english.

                        here one of a railroad dictionary

                        Just a moment...

                        favicon

                        (www.csx.com)

                        Link Preview Image
                        Page Not Found

                        Page Not Found.

                        favicon

                        (www.trainweb.com)

                        i think if the creator will have a big range of user will understand, that the best way is to do this in english.

                        lastly i have had an example for russian or japanese creators that write the description in the own language. only russian or japanese user will understand this.
                        no other would be use this content if this is not in english.

                        look at other plugins written from chinese developer. english is important to popularize this plugins world wide.

                        EDIT:
                        i think you need only 4 main categories and than some subcategories

                        how many route of transport you know?

                        i know railroad, street, water and air. ok space for the future is possible, too 😉
                        than you could split this in subcategories.

                        remmember you, you can not only design railroad. your plugin can more than this.

                        is a good idea to communicate this.

                        dean

                        MADE, BORN AND LIVING IN BERLIN
                        Big Thank You to all Programmers
                        Some German words are so long that they have a perspective. M.Twain

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                        • ppoublanP Offline
                          ppoublan
                          last edited by

                          Hi Eneroth,
                          First thanks for this amazing plugin. I really appreciate the way animation is done and the "open" features that allows customization of all objects.
                          I have a wish and would like to know if this is something you could think of :
                          I would like to be able to run custom script at each image change, to be able to render images in external render. I've seen its possible to add points where external script is called, but adding them one by one for each image would be too long.
                          Just an idea...
                          Yours
                          Pascal

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                          • eneroth3E Offline
                            eneroth3
                            last edited by

                            @ppoublan said:

                            Hi Eneroth,
                            First thanks for this amazing plugin. I really appreciate the way animation is done and the "open" features that allows customization of all objects.
                            I have a wish and would like to know if this is something you could think of :
                            I would like to be able to run custom script at each image change, to be able to render images in external render. I've seen its possible to add points where external script is called, but adding them one by one for each image would be too long.
                            Just an idea...
                            Yours
                            Pascal

                            This is a great idea! I've been thinking about renderers and if they could be changed to run a script each frame but that's really backward. Letting the plugin run a script each frame and tell the renderer what to do is much better since I don't need to change the renderer.

                            edit: Or perhaps both. In case there are renderers that have the feature to run a script between each frame I can add a method to the plugin that can be called with the time difference as argument (this more or less already exists but isn't documented).

                            My website: http://julia-christina-eneroth.se/

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                            • eneroth3E Offline
                              eneroth3
                              last edited by

                              I've started working on the Advanced Animation Settings which includes running custom code between frames.

                              @ppoublan: Is there any specific renderer you where thinking of? I'm quite new to rendering but was thinking about some example code to show in the documentation.


                              advanced_animation_settings.png

                              My website: http://julia-christina-eneroth.se/

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                              • ppoublanP Offline
                                ppoublan
                                last edited by

                                Wow,
                                Your moving too fast !
                                My idea was at least at the beginning to be able to export as obj file the geometry of each image and generate the cmd line to render, and to be able also to export as 2D SU image (but with support of styles, shadows, custom size...) things that are not supported when using integrated make avi file from SU. Code for this exists in many plugins.
                                My personal final goal is to call Octane integrated render for SU, that is in beta now, but has in the todo list feature for future version to support calling the render from SU by script.

                                here is very simple example of code it could call

                                imagewidth = 1280
                                imageheight = 720
                                imagecompression = 0.7
                                imagetransparent = false
                                view = Sketchup.active_model.active_view
                                view.refresh
                                imagefilename=<string to build from model name + index>
                                keys = {
                                :filename => imagefilename,
                                :width => imagewidth,
                                :height => imageheight,
                                :antialias => true,
                                :compression => imagecompression,
                                :transparent => imagetransparent
                                }
                                view.write_image keys

                                Example of animation created by own script, would like to make same kind of result but with objects animated by your railroad system

                                edit
                                just for fun, after printing in 3D, the wheel built and rotated by a lego robot without contact

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                                • eneroth3E Offline
                                  eneroth3
                                  last edited by

                                  My first video exported with the plugin. Also the first time I can see the trains run with shadows, fog and textures without lag 😄 .

                                  My website: http://julia-christina-eneroth.se/

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                                  • ppoublanP Offline
                                    ppoublan
                                    last edited by

                                    Yes, yes, yes. Great !!!! Like it.

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                                    • deaneauD Offline
                                      deaneau
                                      last edited by

                                      VIZ_0046.jpg
                                      VIZ_0047.jpg

                                      MADE, BORN AND LIVING IN BERLIN
                                      Big Thank You to all Programmers
                                      Some German words are so long that they have a perspective. M.Twain

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                                      • eneroth3E Offline
                                        eneroth3
                                        last edited by

                                        The latest version of the plugin is now published. Now rolling stocks can be added to the library from their context (rigth click) menu so there's no need to write stuff in the terminal any more! The documentation for custom tracks has been improved with images showing how different parts are drawn. Advanced animation settings now allow users to execute code between each frame. An example how to make a simple animation with Sketchup's own view.write_image has been added to the documentation.

                                        normal.png

                                        bridge.png

                                        (Images from documentation showing what's the extrusion, arrayed parts and endings)

                                        My website: http://julia-christina-eneroth.se/

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                                        • deaneauD Offline
                                          deaneau
                                          last edited by

                                          Eneroth busy as a bee!
                                          thank you

                                          MADE, BORN AND LIVING IN BERLIN
                                          Big Thank You to all Programmers
                                          Some German words are so long that they have a perspective. M.Twain

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                                          • OxerO Offline
                                            Oxer
                                            last edited by

                                            The new feature to export animation images is really fantastic 👍 , here a quick test of video animation created with Quicktime Pro
                                            http://youtu.be/khK_p5UaK4g

                                            "The result is the end what is important is the process" by Oxer
                                            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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