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    Painting effect

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    • S Offline
      sandbox_4
      last edited by

      Hello,

      I need to create a model that consists in a small part of a city like this:

      http://www.awe-communications.com/Propagation/General/DPM/images/special_cnp2_3d.jpg

      I already have the buildings but I need a ruby function to paint the floor with the same effect of the picture. I am doing a plugin of wireless coverage so the red zone means good reception power and the green zone means low reception power.

      Is there any way to achieve the same color effect to paint the models floor?

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      • mitcorbM Offline
        mitcorb
        last edited by

        The only thing I could find even close to this was Chris Fullmer's "Color by Z". However, this assigns a color gradient according to the z value of a face, that is, how high above a datum plane. Unless I missed some recent development, I do not recall any color gradient tool that works radially on the ground plane from any specific center point. The answers I got suggested that you would apply a texture with a color gradient to the surface. There may be somewhere out in the wild, something like this.

        I take the slow, deliberate approach in my aimless wandering.

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        • pbacotP Offline
          pbacot
          last edited by

          You can use the ruby Gradientator. You need the surface to be divided into many square faces Place the model focal point at the origin and run Gradientator on that surface. You might want to make a radial pattern of edges.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • mitcorbM Offline
            mitcorb
            last edited by

            😆 And now, I recall having looked at this thread. Sorry for any misinformation, and thanks to pbacot 👍

            I take the slow, deliberate approach in my aimless wandering.

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