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    Webdialogs for SketchUp ......RIP!

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    • jolranJ Offline
      jolran
      last edited by

      Aha, interesting. Will chew on it a little..

      My brother is a .net developper with quite a bit of knowledge of C++, so I could probably get a big kickstart and set up. Otherwise I woulden't even consider trying..

      Anyway, thanks again! I'll keep an eye on you projects 😉

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      • icehuliI Offline
        icehuli
        last edited by

        @jolran said:

        Aha, interesting. Will chew on it a little..

        My brother is a .net developper with quite a bit of knowledge of C++, so I could probably get a big kickstart and set up. Otherwise I woulden't even consider trying..

        Anyway, thanks again! I'll keep an eye on you projects 😉

        Actually you can still use WebDialog without being frozen by heavy operations. The way is similar. Just put all the heavy operations to a new thread that started in the c++ code. The trick part is communication between threads (that's the point I started to look into .net, since it is much easier to handle multithreading‎ thing with .net libraries ).

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        • jolranJ Offline
          jolran
          last edited by

          That doesent confuse me less 😄

          About threads, I was under the impression Sketchup threads was a bit shaky ? Although I can't really tell the outcome from this topic.

          http://sketchucation.com/forums/viewtopic.php?f=180&t=51701&p=467287&hilit=threads#p467287

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          • icehuliI Offline
            icehuli
            last edited by

            @jolran said:

            That doesent confuse me less 😄

            About threads, I was under the impression Sketchup threads was a bit shaky ? Although I can't really tell the outcome from this topic.

            http://sketchucation.com/forums/viewtopic.php?f=180&t=51701&p=467287&hilit=threads#p467287

            Sorry, I can not see the post:
            "The requested topic does not exist."

            The issue for thread is that, Sketchup uses ruby version 1.8.6 (1.8.5 on mac), which does not implement native threads. It means they are not actually "parallel", only one thread is actually running at once, ruby controls the switch. I once tried to open a new thread in ruby to do the operation and check if the operation has finished within a loop in another thread. However the result is not reliable. One can not tell when it does the checks.

            In my case my operations are independent from Sketchup. So when open it in another thread in c/c++ it does not freeze the webdialog. If the operations are Sketchup things, e.g. drawing, modification, etc. it will not help. In that case it's better to have the GUI in a new thread different from the ruby thread.

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            • jolranJ Offline
              jolran
              last edited by

              Strange I don't seam to be able to paste the link properly. Never mind. The topic was called UI.timer or something like that.

              From what I understand the outcome from that topic was about the same as you says.

              I think I misstook c++ threads for Ruby threads. You could probably say anything regarding C code, and I believe it..

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              • thomthomT Offline
                thomthom
                last edited by

                @icehuli said:

                I think the same method can be applied for c++ gui, e.g. qt, as well. A new thread need to start for the GUI to avoid it being frozen while ruby scripts are being evaluated.

                Isn't the work being done in the work being done in the new thread while the main thread remains control over the UI?

                (Though this would not work in SU if the "work" is manipulating entities.)

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @jolran said:

                  Strange I don't seam to be able to paste the link properly. Never mind. The topic was called UI.timer or something like that.

                  From what I understand the outcome from that topic was about the same as you says.

                  http://sketchucation.com/forums/viewtopic.php?f=180&t=51701

                  People has been using timers to manually slicing up work that interact with the SketchUp Ruby API. It makes the total process take longer, but you can cancel the operation IF you manage the slice it down small enough.

                  Though I'm not so sure how much gain you'll get in the long run.

                  If it's calculations being done then I'd recommend you do that in C threads if you are able to. Though, it might run so fast in C that you might need to fiddle with threads and the possible horrors of deadlocks and race conditions. When I ported Vertex Tools' soft-selection calculations to C it ran hundreds of times faster than the ruby version - no need for threading.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Note that is is possible some times to get big improvements in just pure Ruby by doing a thing differently. I've found some tasks to take seconds instead of minutes just by working my way around Ruby's bottleneck. (Often it's reusing objects and cache calculations/results with Hashes.)

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • icehuliI Offline
                      icehuli
                      last edited by

                      @thomthom said:

                      @icehuli said:

                      I think the same method can be applied for c++ gui, e.g. qt, as well. A new thread need to start for the GUI to avoid it being frozen while ruby scripts are being evaluated.

                      Isn't the work being done in the work being done in the new thread while the main thread remains control over the UI?

                      (Though this would not work in SU if the "work" is manipulating entities.)

                      The idea is to control the UI in a separate thread, so no matter what operation is being processed in the main thread or another thread the UI will not be frozen.

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                      • L Offline
                        leonTech
                        last edited by

                        I checked your extensions to invoker c#from ruby at https://github.com/icehuli/suWpfExt.
                        I used to use win32ole to invoke my c# extensions. But since SU2014 and ruby 2.0I could not get anything up and running yet, either icehuli extension or my win32ole calls...

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