sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    I don't get it...

    Scheduled Pinned Locked Moved SketchyPhysics
    6 Posts 2 Posters 1.1k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • N Offline
      Nugget
      last edited by

      rollers_test.skpI'm attaching the problem (SU-8, SP-3.2) Take away the bar, and the rollers spin just dandy. Take away the rollers, and the bar drops as expected. Leave everything as it is, and the bar gets "clogged" in the rollers. The rollers I expect to have a "surface," and the bar I also expect to have a "surface." Consequently, I make sure in my arrangement that there is no contact between the "surfaces," and if you look closely, you'll see a gap between the bar and all the rollers on both sides. What happens, though, is that these "surfaces" get caught within other surfaces, as if they were all made of adhesives. What am I not getting, here? Thanks in advance.

      1 Reply Last reply Reply Quote 0
      • N Offline
        Nugget
        last edited by

        I still don't get it, but it's coming into shape. I simplified the example (which already was a gross simplification of it), and noticed that with just two rollers across from each other (with the gap), the rollers somehow interfaced across the gap. I intuited that my problem might be one of scale, so I redrew it scaled at 20 times. The hinge objects now fit inside the rollers, and don't intersect one another in a side-by-side configuration. The simplified, scaled example "works," but strangely, so I still don't get it. Why are the rollers getting batted about by a completely, ideally smooth surface?

        Attaching the latest update.


        rollers_test_2.skp

        1 Reply Last reply Reply Quote 0
        • N Offline
          Nugget
          last edited by

          Something to do with the bounding box...

          Making the cylinder a convex hull makes it completely smooth and then it doesn't turn when brushed by the dropping bar, regardless of how close the rollers are, or even if they are actually intersecting it. Magnetism doesn't help. Urf...

          Maybe such mechanical kinds of purely interactions are not possible with this add-on?

          1 Reply Last reply Reply Quote 0
          • chriC Offline
            chri
            last edited by

            hi

            Perhaps , it would be a good thinks to try readback collision géometry to understand .

            Please , take a look on the next pictures .

            first time , you select readback collision géometry for your parts
            in a second time , you run the simulation
            in third , you will see collisions .

            Bye - excuse me for my bad english

            chri


            readback collision géometry 1.png


            readback collision géometry 2.png

            1 Reply Last reply Reply Quote 0
            • N Offline
              Nugget
              last edited by

              You have been most gracious in your assistance. Thank you. That was exactly the clue I needed. I need to avoid rotating and scaling, or at least be certain the actual body corresponds to the collision "body". Thanks very much! Here's the working version of the example:
              rollers_test_3.skp

              1 Reply Last reply Reply Quote 0
              • chriC Offline
                chri
                last edited by

                Hi

                marvelous

                if you'd like , you can see this topic
                http://sketchucation.com/forums/viewtopic.php?f=61&t=46796

                bye

                chri

                1 Reply Last reply Reply Quote 0
                • 1 / 1
                • First post
                  Last post
                Buy SketchPlus
                Buy SUbD
                Buy WrapR
                Buy eBook
                Buy Modelur
                Buy Vertex Tools
                Buy SketchCuisine
                Buy FormFonts

                Advertisement