sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Ajouter un sous composant à un composant dynamique existant

    Scheduled Pinned Locked Moved Français
    14 Posts 3 Posters 875 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • TNTDAVIDT Offline
      TNTDAVID
      last edited by

      Je ne sais pas comment j’ai réussi mais j’ai trouvé la solution Yahaaaaaaaaaaaaaa 
      Alors la solution :
      En effet au début, il faut cliquer droit sur le composant principal, qui contient tous les sous composants et allé sur modifier le composant.
      Puis il faut dessiner les portes que l’on veut ajouter au composant principal.
      Une fois les portes crée et extrudé, il faut les sélectionner et le convertir l’une après l’autre en composant en leurs donnant un nom.
      Pour finir, c’est la ou j’ai fait une découverte ^^,
      Il faut allée dans Edition/ Fermer le groupe/Composant
      Ainsi, les 2 portes viennent d’ajouter au composant principal sans modifier ces paramètres précèdent.

      Et pour répondre à franky83220, les composant dinamyque peuvent etre modifié par saisi au clavier, par exemple la tail d'une meuble, l'epaisseur des ces cotês, le nombre de tablettes et pleins d'autre choses.
      Tu trouve des tuto la dessu très bien fait sur YouTube.

      [b:8wt9py2i]* Nouveau !!![/b:8wt9py2i] Découvrez notre nouveau Plugin [url=http://www.composant-dynamique.com/:8wt9py2i][color=#40FF00:8wt9py2i]C[/color:8wt9py2i][color=#77FF00:8wt9py2i]l[/color:8wt9py2i][color=#ADFF00:8wt9py2i]i[/color:8wt9py2i][color=#E4FF00:8wt9py2i]c[/color:8wt9py2i][color=#FFDB09:8wt9py2i]k[/color:8wt9py2i][color=#FF921B:8wt9py2i]-[/color:8wt9py2i][color=#FF492E:8wt9py2i]C[/color:8wt9py2i][color=#FF0040:8wt9py2i]u[/color:8wt9py2i][color=#ED2577:8wt9py2i]i[/color:8wt9py2i][color=#DA49AD:8wt9py2i]s[/color:8wt9py2i][color=#C86EE4:8wt9py2i]i[/color:8wt9py2i][color=#AD77FF:8wt9py2i]n[/color:8wt9py2i][color=#8965FF:8wt9py2i]e[/color:8wt9py2i] [color=#4040FF:8wt9py2i]2[/color:8wt9py2i][/url:8wt9py2i], pour créer vos cuisines 3D !

      1 Reply Last reply Reply Quote 0
      • pilouP Offline
        pilou
        last edited by

        Oui cela aurait semblé incroyable qu'il faille tout recommencer! 😉

        Sinon les composant Dynamiques ont deux autre fonctions importantes 😄
        La possibilité d'animer les objets quand on les touche, un tiroir qui s'ouvre une porte de garage qui descend etc...

        Mais la plus importante c'est pendant la modélisation, l'appel d'un Composant dynamique,
        permet d'introduire celui-ci dans n'importe quel intervalle de mesure!
        Un escalier va s'adapter à une hauteur donnée, une palissade se posée sur une longueur quelconque etc...

        Bien sûr il faut les programmer soi-même ou utiliser ceux qui sont déjà fait
        et partagés par exemple sur 3Wharehouse 😉
        ceux qui ont une petit icône verte en haut à gauche 😉
        http://www.sketchup.com/intl/en/images/Dynamic_Icon.png

        Une version Free peut les utiliser mais pas les programmer! (c'est déjà pas mal) ☀
        (en fait on peut quand même mais c'est pas d'une manipulation dès plus simple que s'en est rédhibitoire)

        [flash=420,315:k3tq7gpc]http://www.youtube.com/v/4aVW5X-tb8s[/flash:k3tq7gpc]D

        PS Comment ça pas la même main ? C'est l'icône de la main des composant dynamiques qu'il utilise non ? 😄
        Tout du moins celle qui existait dans la version 7
        (l'autre flèche jaunâtre qu'on voit bouger c'est celle de l'enregisteur vidéo)

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

        1 Reply Last reply Reply Quote 0
        • franky83220F Offline
          franky83220
          last edited by

          Merci j'ai bien buché le truc, et j'ai tenté la rotation par clic d'un composant.Le gars n'utilise pas la même main (H) pour activer la rotation du composant, c'est un plugin ??

          Edit: J'ai trouvé, je n'avais pas affiché la barre d'outils "dynamic composant"... 💚

          1 Reply Last reply Reply Quote 0
          • franky83220F Offline
            franky83220
            last edited by

            regarde, j'ai édité, ich bin eine grosse truffe.

            1 Reply Last reply Reply Quote 0
            • TNTDAVIDT Offline
              TNTDAVID
              last edited by

              La je galaire a trouver KeyShot un supère moteur de rendu pour sketchup !
              Puis les plugin Rund Corners et Artisant sont également très difficil à trouver 😠

              [b:8wt9py2i]* Nouveau !!![/b:8wt9py2i] Découvrez notre nouveau Plugin [url=http://www.composant-dynamique.com/:8wt9py2i][color=#40FF00:8wt9py2i]C[/color:8wt9py2i][color=#77FF00:8wt9py2i]l[/color:8wt9py2i][color=#ADFF00:8wt9py2i]i[/color:8wt9py2i][color=#E4FF00:8wt9py2i]c[/color:8wt9py2i][color=#FFDB09:8wt9py2i]k[/color:8wt9py2i][color=#FF921B:8wt9py2i]-[/color:8wt9py2i][color=#FF492E:8wt9py2i]C[/color:8wt9py2i][color=#FF0040:8wt9py2i]u[/color:8wt9py2i][color=#ED2577:8wt9py2i]i[/color:8wt9py2i][color=#DA49AD:8wt9py2i]s[/color:8wt9py2i][color=#C86EE4:8wt9py2i]i[/color:8wt9py2i][color=#AD77FF:8wt9py2i]n[/color:8wt9py2i][color=#8965FF:8wt9py2i]e[/color:8wt9py2i] [color=#4040FF:8wt9py2i]2[/color:8wt9py2i][/url:8wt9py2i], pour créer vos cuisines 3D !

              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                Artisan de Dale Martens (Whaat) qui va bientôt sortir dans sa nouvelle version! 😉
                avec cerise sur le gâteau, en français plus le mode d'emploi dans la même langue! 😄
                Comment je le sais ? huhu, c'est moi qui l'ai fait! 💚

                Keyshot ça vaut bonbon ce genre de truc! 😒

                Les 2 hits de Fredo6 😉
                round corner
                round edges

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

                1 Reply Last reply Reply Quote 0
                • TNTDAVIDT Offline
                  TNTDAVID
                  last edited by

                  Merci mon cher Pilou pour ces trois liens

                  Pour Artisant et round Corner tous fonctionne à merveil, par contre j'ai un gros souci avec Keyshot.
                  Après instalation et quand je souhaite lancer le logiciel, j'ai un message d'erreur Microsoft qui dit :

                  keyshot3.exe a rencontré un problème et doit fermer.
                  Nous vous prions de nous excuser pour le désagrément encouru.

                  Siganture de l'erreur
                  AppName: keyshot3.exe AppVer: 0.0.0.0 ModName: luxrender.so
                  ModVer: 0.0.0.0 Offset: 000062e3

                  Voila les informations contenu dans mon fichier d'erreur situé dans :

                  E:\DOCUME~1\Barros\LOCALS~1\Temp\4175_appcompat.txt

                  <?xml version="1.0" encoding="UTF-16"?>
                  <DATABASE>
                  <EXE NAME="keyshot3.exe" FILTER="GRABMI_FILTER_PRIVACY">
                  <MATCHING_FILE NAME="ffmpeg.exe" SIZE="14604800" CHECKSUM="0x39E01173" MODULE_TYPE="WIN32" PE_CHECKSUM="0xDFA4C7" LINKER_VERSION="0x10000" LINK_DATE="06/11/2011 02:10:07" UPTO_LINK_DATE="06/11/2011 02:10:07" />
                  <MATCHING_FILE NAME="KeyShot-ph.dll" SIZE="34304" CHECKSUM="0x7AE893C7" MODULE_TYPE="WIN32" PE_CHECKSUM="0x12DFC" LINKER_VERSION="0x0" LINK_DATE="11/21/2011 12:03:12" UPTO_LINK_DATE="11/21/2011 12:03:12" />
                  <MATCHING_FILE NAME="keyshot3.exe" SIZE="8287744" CHECKSUM="0x843483D8" MODULE_TYPE="WIN32" PE_CHECKSUM="0x7F2BF4" LINKER_VERSION="0x0" LINK_DATE="08/29/2012 09:12:58" UPTO_LINK_DATE="08/29/2012 09:12:58" />
                  <MATCHING_FILE NAME="libeay32.dll" SIZE="1177600" CHECKSUM="0xE27E2A32" BIN_FILE_VERSION="1.0.1.0" BIN_PRODUCT_VERSION="1.0.1.0" PRODUCT_VERSION="1.0.1" FILE_DESCRIPTION="OpenSSL Shared Library" COMPANY_NAME="The OpenSSL Project, http://www.openssl.org/" PRODUCT_NAME="The OpenSSL Toolkit" FILE_VERSION="1.0.1" ORIGINAL_FILENAME="libeay32.dll" INTERNAL_NAME="libeay32" LEGAL_COPYRIGHT="Copyright © 1998-2005 The OpenSSL Project. Copyright © 1995-1998 Eric A. Young, Tim J. Hudson. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1236A5" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.1.0" UPTO_BIN_PRODUCT_VERSION="1.0.1.0" LINK_DATE="03/15/2012 05:13:29" UPTO_LINK_DATE="03/15/2012 05:13:29" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="luxion_geometry.exe" SIZE="29029888" CHECKSUM="0x9D714069" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1BBAC1F" LINKER_VERSION="0x0" LINK_DATE="07/03/2012 14:24:13" UPTO_LINK_DATE="07/03/2012 14:24:13" />
                  <MATCHING_FILE NAME="luxion_geometry_collada.exe" SIZE="2836480" CHECKSUM="0xB674666E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2BDD7A" LINKER_VERSION="0x0" LINK_DATE="08/22/2012 08:24:22" UPTO_LINK_DATE="08/22/2012 08:24:22" />
                  <MATCHING_FILE NAME="luxion_geometry_dwg.exe" SIZE="8787456" CHECKSUM="0x8453FA40" MODULE_TYPE="WIN32" PE_CHECKSUM="0x86A352" LINKER_VERSION="0x0" LINK_DATE="08/22/2012 08:25:03" UPTO_LINK_DATE="08/22/2012 08:25:03" />
                  <MATCHING_FILE NAME="luxion_geometry_fbx.exe" SIZE="4037120" CHECKSUM="0x4F30FAF7" MODULE_TYPE="WIN32" PE_CHECKSUM="0x3E800D" LINKER_VERSION="0x0" LINK_DATE="08/22/2012 08:23:47" UPTO_LINK_DATE="08/22/2012 08:23:47" />
                  <MATCHING_FILE NAME="luxion_geometry_obj.exe" SIZE="41472" CHECKSUM="0xC4CFC961" MODULE_TYPE="WIN32" PE_CHECKSUM="0x14D83" LINKER_VERSION="0x0" LINK_DATE="04/07/2012 12:41:22" UPTO_LINK_DATE="04/07/2012 12:41:22" />
                  <MATCHING_FILE NAME="luxion_geometry_rhino.exe" SIZE="1214976" CHECKSUM="0xD3D54F23" MODULE_TYPE="WIN32" PE_CHECKSUM="0x12D89E" LINKER_VERSION="0x0" LINK_DATE="08/22/2012 08:23:41" UPTO_LINK_DATE="08/22/2012 08:23:41" />
                  <MATCHING_FILE NAME="luxion_geometry_se.exe" SIZE="67072" CHECKSUM="0x2252921E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x18B91" LINKER_VERSION="0x0" LINK_DATE="08/22/2012 08:23:43" UPTO_LINK_DATE="08/22/2012 08:23:43" />
                  <MATCHING_FILE NAME="luxion_geometry_sw.exe" SIZE="248320" CHECKSUM="0xCA6E19B5" MODULE_TYPE="WIN32" PE_CHECKSUM="0x46C9E" LINKER_VERSION="0x0" LINK_DATE="08/22/2012 08:24:31" UPTO_LINK_DATE="08/22/2012 08:24:31" />
                  <MATCHING_FILE NAME="lux_upd.exe" SIZE="856576" CHECKSUM="0xADE5F322" MODULE_TYPE="WIN32" PE_CHECKSUM="0xD9EDC" LINKER_VERSION="0x0" LINK_DATE="08/29/2012 09:12:06" UPTO_LINK_DATE="08/29/2012 09:12:06" />
                  <MATCHING_FILE NAME="phonon4.dll" SIZE="270848" CHECKSUM="0x2FE5993A" BIN_FILE_VERSION="4.4.0.0" BIN_PRODUCT_VERSION="4.4.0.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.4.0.0" ORIGINAL_FILENAME="phonon4.dll" LEGAL_COPYRIGHT="Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x51BF9" LINKER_VERSION="0x40028" UPTO_BIN_FILE_VERSION="4.4.0.0" UPTO_BIN_PRODUCT_VERSION="4.4.0.0" LINK_DATE="04/13/2012 15:03:00" UPTO_LINK_DATE="04/13/2012 15:03:00" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="QtCore4.dll" SIZE="2562048" CHECKSUM="0xC8756279" BIN_FILE_VERSION="4.8.1.0" BIN_PRODUCT_VERSION="4.8.1.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.8.1.0" ORIGINAL_FILENAME="QtCore4.dll" LEGAL_COPYRIGHT="Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x27BF26" LINKER_VERSION="0x40051" UPTO_BIN_FILE_VERSION="4.8.1.0" UPTO_BIN_PRODUCT_VERSION="4.8.1.0" LINK_DATE="04/13/2012 14:59:05" UPTO_LINK_DATE="04/13/2012 14:59:05" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="QtGui4.dll" SIZE="8570368" CHECKSUM="0x4EF7C6E7" BIN_FILE_VERSION="4.8.1.0" BIN_PRODUCT_VERSION="4.8.1.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.8.1.0" ORIGINAL_FILENAME="QtGui4.dll" LEGAL_COPYRIGHT="Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x83C3C6" LINKER_VERSION="0x40051" UPTO_BIN_FILE_VERSION="4.8.1.0" UPTO_BIN_PRODUCT_VERSION="4.8.1.0" LINK_DATE="04/17/2012 11:36:24" UPTO_LINK_DATE="04/17/2012 11:36:24" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="QtNetwork4.dll" SIZE="1037312" CHECKSUM="0xD1CF148C" BIN_FILE_VERSION="4.8.1.0" BIN_PRODUCT_VERSION="4.8.1.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.8.1.0" ORIGINAL_FILENAME="QtNetwork4.dll" LEGAL_COPYRIGHT="Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x100C6B" LINKER_VERSION="0x40051" UPTO_BIN_FILE_VERSION="4.8.1.0" UPTO_BIN_PRODUCT_VERSION="4.8.1.0" LINK_DATE="04/13/2012 14:59:21" UPTO_LINK_DATE="04/13/2012 14:59:21" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="QtOpenGL4.dll" SIZE="778752" CHECKSUM="0x1FE68695" BIN_FILE_VERSION="4.8.1.0" BIN_PRODUCT_VERSION="4.8.1.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.8.1.0" ORIGINAL_FILENAME="QtOpenGL4.dll" LEGAL_COPYRIGHT="Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xC333E" LINKER_VERSION="0x40051" UPTO_BIN_FILE_VERSION="4.8.1.0" UPTO_BIN_PRODUCT_VERSION="4.8.1.0" LINK_DATE="04/13/2012 15:02:16" UPTO_LINK_DATE="04/13/2012 15:02:16" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="SEFacet.dll" SIZE="1523712" CHECKSUM="0xCC97145D" BIN_FILE_VERSION="103.0.0.114" BIN_PRODUCT_VERSION="103.0.0.114" PRODUCT_VERSION="103.00.00.114" FILE_DESCRIPTION="SEFacet Module" COMPANY_NAME="Siemens PLM Software Inc." PRODUCT_NAME="Solid Edge" FILE_VERSION="103.00.00.114" ORIGINAL_FILENAME="SEFacet.DLL" INTERNAL_NAME="SEFacet" LEGAL_COPYRIGHT="Copyright © 2010 Siemens PLM Software Inc. All Rights Reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1786D3" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="103.0.0.114" UPTO_BIN_PRODUCT_VERSION="103.0.0.114" LINK_DATE="10/22/2010 21:47:53" UPTO_LINK_DATE="10/22/2010 21:47:53" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="SEReader.dll" SIZE="226816" CHECKSUM="0xA71595A9" BIN_FILE_VERSION="1.0.0.1" BIN_PRODUCT_VERSION="1.0.0.1" PRODUCT_VERSION="1, 0, 0, 1" FILE_DESCRIPTION="sereader Module" COMPANY_NAME="" PRODUCT_NAME="sereader Module" FILE_VERSION="1, 0, 0, 1" ORIGINAL_FILENAME="sereader.DLL" INTERNAL_NAME="sereader" LEGAL_COPYRIGHT="Copyright 1999" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x3BCAE" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.0.1" UPTO_BIN_PRODUCT_VERSION="1.0.0.1" LINK_DATE="11/19/2010 21:23:30" UPTO_LINK_DATE="11/19/2010 21:23:30" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="ssleay32.dll" SIZE="264704" CHECKSUM="0x85EEE16F" BIN_FILE_VERSION="1.0.1.0" BIN_PRODUCT_VERSION="1.0.1.0" PRODUCT_VERSION="1.0.1" FILE_DESCRIPTION="OpenSSL Shared Library" COMPANY_NAME="The OpenSSL Project, http://www.openssl.org/" PRODUCT_NAME="The OpenSSL Toolkit" FILE_VERSION="1.0.1" ORIGINAL_FILENAME="ssleay32.dll" INTERNAL_NAME="ssleay32" LEGAL_COPYRIGHT="Copyright © 1998-2005 The OpenSSL Project. Copyright © 1995-1998 Eric A. Young, Tim J. Hudson. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x4F21F" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.1.0" UPTO_BIN_PRODUCT_VERSION="1.0.1.0" LINK_DATE="03/15/2012 05:13:45" UPTO_LINK_DATE="03/15/2012 05:13:45" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="32bit\luxion_geometry_alias.exe" SIZE="51200" CHECKSUM="0xB4A89A43" MODULE_TYPE="WIN32" PE_CHECKSUM="0x103BE" LINKER_VERSION="0x0" LINK_DATE="08/22/2012 08:23:34" UPTO_LINK_DATE="08/22/2012 08:23:34" />
                  <MATCHING_FILE NAME="32bit\luxion_geometry_sketchup.exe" SIZE="46592" CHECKSUM="0xBEC30D64" MODULE_TYPE="WIN32" PE_CHECKSUM="0xE8DE" LINKER_VERSION="0x0" LINK_DATE="08/22/2012 08:23:43" UPTO_LINK_DATE="08/22/2012 08:23:43" />
                  <MATCHING_FILE NAME="32bit\QtCore4.dll" SIZE="2562048" CHECKSUM="0xC8756279" BIN_FILE_VERSION="4.8.1.0" BIN_PRODUCT_VERSION="4.8.1.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.8.1.0" ORIGINAL_FILENAME="QtCore4.dll" LEGAL_COPYRIGHT="Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x27BF26" LINKER_VERSION="0x40051" UPTO_BIN_FILE_VERSION="4.8.1.0" UPTO_BIN_PRODUCT_VERSION="4.8.1.0" LINK_DATE="04/13/2012 14:59:05" UPTO_LINK_DATE="04/13/2012 14:59:05" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="32bit\SketchUpReader.dll" SIZE="3457024" CHECKSUM="0x8A338E55" BIN_FILE_VERSION="8.0.3383.0" BIN_PRODUCT_VERSION="8.0.3383.0" PRODUCT_VERSION="8.0.3383" FILE_DESCRIPTION="SketchUp Reader API" COMPANY_NAME="Google, Inc." PRODUCT_NAME="SketchUpReader Module" FILE_VERSION="8.0.3383" ORIGINAL_FILENAME="SketchUpReader.DLL" INTERNAL_NAME="SketchUpReader" LEGAL_COPYRIGHT="Copyright (c) 2000-2010" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x3512BD" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="8.0.3383.0" UPTO_BIN_PRODUCT_VERSION="8.0.3383.0" LINK_DATE="09/20/2010 22:55:18" UPTO_LINK_DATE="09/20/2010 22:55:18" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="32bit\xerces-c_2_6.dll" SIZE="2359296" CHECKSUM="0x8983138D" BIN_FILE_VERSION="2.5.0.0" BIN_PRODUCT_VERSION="2.5.0.0" PRODUCT_VERSION="2, 6, 0" FILE_DESCRIPTION="Shared Library for Xerces-C Version 2.6.0" COMPANY_NAME="Apache Software Foundation" PRODUCT_NAME="Xerces-C Version 2.6.0" FILE_VERSION="2, 6, 0" ORIGINAL_FILENAME="xerces-c_2_6.dll" INTERNAL_NAME="xerces-c_2_6.dll" LEGAL_COPYRIGHT="Copyright © Apache Software Foundation 2000 subject to licensing terms" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x20006" UPTO_BIN_FILE_VERSION="2.5.0.0" UPTO_BIN_PRODUCT_VERSION="2.5.0.0" LINK_DATE="10/21/2004 18:12:35" UPTO_LINK_DATE="10/21/2004 18:12:35" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="64bit\luxion_geometry_alias.exe" SIZE="66560" CHECKSUM="0x69B733B8" MODULE_TYPE="WIN32" PE_CHECKSUM="0x13F1D" LINKER_VERSION="0x0" LINK_DATE="08/29/2012 09:06:26" UPTO_LINK_DATE="08/29/2012 09:06:26" />
                  <MATCHING_FILE NAME="64bit\QtCore4.dll" SIZE="2996736" CHECKSUM="0xF3C66AE" BIN_FILE_VERSION="4.8.1.0" BIN_PRODUCT_VERSION="4.8.1.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.8.1.0" ORIGINAL_FILENAME="QtCore4.dll" LEGAL_COPYRIGHT="Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2E5749" LINKER_VERSION="0x40051" UPTO_BIN_FILE_VERSION="4.8.1.0" UPTO_BIN_PRODUCT_VERSION="4.8.1.0" LINK_DATE="04/17/2012 12:14:03" UPTO_LINK_DATE="04/17/2012 12:14:03" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="imageformats\qjpeg4.dll" SIZE="201216" CHECKSUM="0x2AED24DD" BIN_FILE_VERSION="4.8.1.0" BIN_PRODUCT_VERSION="4.8.1.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.8.1.0" ORIGINAL_FILENAME="qjpeg4.dll" LEGAL_COPYRIGHT="Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x40672" LINKER_VERSION="0x40051" UPTO_BIN_FILE_VERSION="4.8.1.0" UPTO_BIN_PRODUCT_VERSION="4.8.1.0" LINK_DATE="04/13/2012 15:22:32" UPTO_LINK_DATE="04/13/2012 15:22:32" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="imageformats\qtiff4.dll" SIZE="287232" CHECKSUM="0x84D3691A" BIN_FILE_VERSION="4.8.1.0" BIN_PRODUCT_VERSION="4.8.1.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.8.1.0" ORIGINAL_FILENAME="qtiff4.dll" LEGAL_COPYRIGHT="Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x53C52" LINKER_VERSION="0x40051" UPTO_BIN_FILE_VERSION="4.8.1.0" UPTO_BIN_PRODUCT_VERSION="4.8.1.0" LINK_DATE="04/13/2012 15:22:40" UPTO_LINK_DATE="04/13/2012 15:22:40" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="maya\32bit\luxion_geometry_maya_2011.exe" SIZE="62464" CHECKSUM="0x288DBC15" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFCC1" LINKER_VERSION="0x0" LINK_DATE="08/22/2012 08:23:31" UPTO_LINK_DATE="08/22/2012 08:23:31" />
                  <MATCHING_FILE NAME="maya\32bit\luxion_geometry_maya_2012.exe" SIZE="62464" CHECKSUM="0x61414984" MODULE_TYPE="WIN32" PE_CHECKSUM="0x165F6" LINKER_VERSION="0x0" LINK_DATE="08/22/2012 08:23:36" UPTO_LINK_DATE="08/22/2012 08:23:36" />
                  <MATCHING_FILE NAME="maya\64bit\luxion_geometry_maya_2011.exe" SIZE="77312" CHECKSUM="0x5561A2B9" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2174D" LINKER_VERSION="0x0" LINK_DATE="08/29/2012 09:06:27" UPTO_LINK_DATE="08/29/2012 09:06:27" />
                  <MATCHING_FILE NAME="maya\64bit\luxion_geometry_maya_2012.exe" SIZE="77312" CHECKSUM="0x6854E34E" MODULE_TYPE="WIN32" PE_CHECKSUM="0x186F2" LINKER_VERSION="0x0" LINK_DATE="08/29/2012 09:06:30" UPTO_LINK_DATE="08/29/2012 09:06:30" />
                  <MATCHING_FILE NAME="phonon_backend\phonon_ds94.dll" SIZE="197120" CHECKSUM="0x9463DBF3" BIN_FILE_VERSION="4.8.1.0" BIN_PRODUCT_VERSION="4.8.1.0" FILE_DESCRIPTION="C++ application development framework." COMPANY_NAME="Nokia Corporation and/or its subsidiary(-ies)" PRODUCT_NAME="Qt4" FILE_VERSION="4.8.1.0" ORIGINAL_FILENAME="phonon_ds94.dll" LEGAL_COPYRIGHT="Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x38CDC" LINKER_VERSION="0x40051" UPTO_BIN_FILE_VERSION="4.8.1.0" UPTO_BIN_PRODUCT_VERSION="4.8.1.0" LINK_DATE="04/13/2012 15:23:05" UPTO_LINK_DATE="04/13/2012 15:23:05" VER_LANGUAGE="Anglais (États-Unis) [0x409]" />
                  <MATCHING_FILE NAME="plugins\32\hdrls_wrapper.dll" SIZE="15872" CHECKSUM="0x615969CC" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5E98" LINKER_VERSION="0x0" LINK_DATE="08/22/2012 08:24:01" UPTO_LINK_DATE="08/22/2012 08:24:01" />
                  <MATCHING_FILE NAME="plugins\32\hdr_editor.dll" SIZE="377856" CHECKSUM="0x73113AD3" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5C834" LINKER_VERSION="0x0" LINK_DATE="08/29/2012 09:12:08" UPTO_LINK_DATE="08/29/2012 09:12:08" />
                  </EXE>
                  <EXE NAME="luxrender.so" FILTER="GRABMI_FILTER_THISFILEONLY">
                  <MATCHING_FILE NAME="luxrender.so" SIZE="893952" CHECKSUM="0x13229ECA" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="08/23/2012 20:34:50" UPTO_LINK_DATE="08/23/2012 20:34:50" />
                  </EXE>
                  <EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
                  <MATCHING_FILE NAME="kernel32.dll" SIZE="1054720" CHECKSUM="0xE5A4A735" BIN_FILE_VERSION="5.1.2600.5781" BIN_PRODUCT_VERSION="5.1.2600.5781" PRODUCT_VERSION="5.1.2600.5781" FILE_DESCRIPTION="DLL du client API BASE Windows NT" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Système d'exploitation Microsoft® Windows®" FILE_VERSION="5.1.2600.5781 (xpsp_sp3_gdr.090321-1317)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. Tous droits réservés." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x104D67" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5781" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5781" LINK_DATE="03/21/2009 14:07:58" UPTO_LINK_DATE="03/21/2009 14:07:58" VER_LANGUAGE="Français (France) [0x40c]" />
                  </EXE>
                  </DATABASE>

                  Si vous avez une petite idée, merci de votre aide.

                  [b:8wt9py2i]* Nouveau !!![/b:8wt9py2i] Découvrez notre nouveau Plugin [url=http://www.composant-dynamique.com/:8wt9py2i][color=#40FF00:8wt9py2i]C[/color:8wt9py2i][color=#77FF00:8wt9py2i]l[/color:8wt9py2i][color=#ADFF00:8wt9py2i]i[/color:8wt9py2i][color=#E4FF00:8wt9py2i]c[/color:8wt9py2i][color=#FFDB09:8wt9py2i]k[/color:8wt9py2i][color=#FF921B:8wt9py2i]-[/color:8wt9py2i][color=#FF492E:8wt9py2i]C[/color:8wt9py2i][color=#FF0040:8wt9py2i]u[/color:8wt9py2i][color=#ED2577:8wt9py2i]i[/color:8wt9py2i][color=#DA49AD:8wt9py2i]s[/color:8wt9py2i][color=#C86EE4:8wt9py2i]i[/color:8wt9py2i][color=#AD77FF:8wt9py2i]n[/color:8wt9py2i][color=#8965FF:8wt9py2i]e[/color:8wt9py2i] [color=#4040FF:8wt9py2i]2[/color:8wt9py2i][/url:8wt9py2i], pour créer vos cuisines 3D !

                  1 Reply Last reply Reply Quote 0
                  • franky83220F Offline
                    franky83220
                    last edited by

                    Moi j'ai créé un composant meuble tv et je voudrais animer les tiroirs(si,si 😆 ), je procède comme indiqué, et ça ne bouge pas quand je clique, alors que ça marche si je crée un cube tout seul...

                    Edit: C'est bon, ça maaaaarche ! Merci !!

                    1 Reply Last reply Reply Quote 0
                    • pilouP Offline
                      pilou
                      last edited by

                      Il faudrait peut-être dire ce qui a débloqué la situation pour que cela serve à d'autres! 😉

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

                      1 Reply Last reply Reply Quote 0
                      • franky83220F Offline
                        franky83220
                        last edited by

                        certes, mais pas évident à expliquer; dans le paramètre de Y, je n'avais pas fait "entrée" après avoir entré la valeur entre "=" et "+travel"

                        Merci aux experts pour leurs conseils. 😛

                        http://imageshack.us/a/img715/6905/compdyn.jpg

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement