Simple Artisan examples collection
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Does any advantage to subdivise "Flat surfaces" ?
for example here all the bottom part -
Yes, from some angles you can see the stretching in renders. I would use 2 more loops.
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@unknownuser said:
Does any advantage to subdivise "Flat surfaces" ?
for example here all the bottom partYes, it gives a nicer (more regular) mesh:
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@cotty said:
I've ordered the vase example as a 3D print out of ceramics. There it is!...
cool!
so it's actually ceramic? -
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@jpalm32 said:
@unknownuser said:
Lamps 'head'
Real nice!
+1
Only the other day I was thinking about how to create this kind of shape.
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Looks like a bezier surface sneak preview?
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nope, a straight up point to point modeling exercise. All that was used was Vertex Tools for the extrusions and scaling.
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awesome work rich
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Have you made an "half dog" then Mirroring or similar ?
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Yes, it's only half modelled based off a cartoon image on 123rf.com.
spotted a video online a few weeks back that showed someone modeling this at high speed and thought I'd give it a go with Vertex Tools. Did a blender version too in a lot faster time.
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Very cool.
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Rich,
How do you turn the triangular faces to quad faces? What plug in did you used?thanks,
James -
A different way to make a cup in SU with Artisan, coming from this thread:
http://sketchucation.com/forums/viewtopic.php?f=335&t=51454
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ehm.. a few months ago, i showed exactly this here:
http://sketchucation.com/forums/viewtopic.php?f=15&t=46136&start=30#p421134and also here with some variations and rendered version (into this very same thread):
http://sketchucation.com/forums/viewtopic.php?f=335&t=42938&start=90#p421671
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