Hey, newbie here
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OK, I just picked up sketchy physics a few days ago. Im not planning on doing anything fancy with it. Just using the collisions to set up a shot for a render.
So, here is a shot of what I have going on
Basically what im trying to do is add in some gravity to get the lego blocks to fall into the dish in a pile. That's it. So, the question is what state would I want to set things to? Correct shape?
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You may want to see the video I prepared for a different thread in this form.
http://www.youtube.com/watch?v=74ji-NXsdDI
I think you need to make your blocks into groups in order to make them interact with physics. Also, there is a lower limit to the size of an object that will work with physics. Once you have separately grouped each of your blocks, they should fall under gravity when you start the simulation.
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