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Image-based lighting
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Finally got LightUp v2.3g out the door so I've been playing with some rendering! Yeah.
Sketchup model (from Infinite Reality), lit with LightUp using a HDR image-based lighting and realtime DOF.
Very WIP, but quite pleased so far.
I'm amazed how tricky it is to control the uncanny valley effect of stuff like this.
Just lighting:

And the model in sketchup:

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It's definitely the eyes... they kinda look like painted caps. It comes down to subsurface light scattering or something, right? (I'm pretending I know what I'm talking about). Looking past that, the rest looks amazing.

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