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    No or little traction

    Scheduled Pinned Locked Moved SketchyPhysics
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    • T Offline
      tspco
      last edited by

      I have been trying to do a model that will climb over bumps, I lose traction even on the slightest grade. Also invisible bumps on floor, trips up the model, ok everywhere else on floor, problem still persists even with new floor component.
      Not sure if these are bugs or just operator error.
      Any body out there?

      SU make 2017, /Twilight Render Hobby
      Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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      • mitcorbM Offline
        mitcorb
        last edited by

        Ok, I don't know what I'm talking about, but, is there a friction or attraction setting either for the "ground" or for the "wheels"? Some right-click parameter?

        I take the slow, deliberate approach in my aimless wandering.

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        • T Offline
          tspco
          last edited by

          None that I have found. I am working on a video. I will upload it soon.

          SU make 2017, /Twilight Render Hobby
          Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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          • T Offline
            tspco
            last edited by

            This is totally uncontrollable, starts out bouncing like a horse.
            Here is the way it is put together.
            I used the standard floor, and extended it.
            Each of the four motors are grouped to their respective wheel.
            The servo is set at -60~60, acceleration of 40, damping of 10, grouped to one half, connected to the other half.
            There is a hinge grouped to the other half (the same half the servo in connected to)then connected to the other half, where the servo is grouped.
            What the heck is wrong that makes it act this way?
            I still do not know how to embed videos, can anyone help me out?
            meanwhile click the link.
            http://youtu.be/LrMiUI8eYiI

            SU make 2017, /Twilight Render Hobby
            Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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            • mitcorbM Offline
              mitcorb
              last edited by

              Hi, tspco:
              I went digging and found the Sketchyphysics Wiki. I found this clue to a possible answer:

              "Using the Physics settings window under Plugins/SketchyPhysics, you can customize global settings like the 'gravity', 'object density' and 'framerate'. The 'gravity' setting will affect both the speed that objects fall at, and their overall weight. 'Framerate' will affect the speed of the simulation; the higher the number, the faster it will run, but with the possible compromise of physics accuracy."

              But, like I said before, I am no expert with this. I hope this accidentally helps 💚

              I take the slow, deliberate approach in my aimless wandering.

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              • T Offline
                tspco
                last edited by

                Got it fixed, stupid mistake.

                SU make 2017, /Twilight Render Hobby
                Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                • mitcorbM Offline
                  mitcorb
                  last edited by

                  Hi, tspco:
                  Could you share with those who might read this thread what the answer was?
                  I don't agree that whatever it was- was stupid. Sketchyphysics is complex enough that there are more ways to goof it up than there are correct ways to accomplish your goal.
                  Another application with that attribute is a "well known dominant" cad program, but for different reasons.

                  Best wishes to you.

                  I take the slow, deliberate approach in my aimless wandering.

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                  • T Offline
                    tspco
                    last edited by

                    Well the truth is, I had the motors set to sphere, but not the wheels, they were set as default.

                    SU make 2017, /Twilight Render Hobby
                    Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

                    1 Reply Last reply Reply Quote 0
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