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    [req] follow me helix

    Scheduled Pinned Locked Moved Plugins
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    • EarthMoverE Offline
      EarthMover
      last edited by

      Reminds me of the days before cordless phones! 😆

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • boofredlayB Offline
        boofredlay
        last edited by

        Ha ha, no Pete, I just changed the profiles of the lines to 5 and did a screengrab.

        http://www.coroflot.com/boofredlay

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        • tridemT Offline
          tridem
          last edited by

          it works magic! Thanks sdmitch

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          • numbthumbN Offline
            numbthumb
            last edited by

            Thank you, sdmitch!

            Comfortably numb...

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            • boofredlayB Offline
              boofredlay
              last edited by

              You know what Pete, it was late last night and I think I read your question wrong. It did take some time for the helix to follow that path. I thought you meant I did a pipe along path afterwards. Sorry.

              This plugin is nice for making stitching. Just run it then scale the helix to almost flat. Around a curve might take some tweaking like I did for this one. I actually made the helix on one segment, scaled it "flat" then copied it around the curve. I am also finding out that the longer the helix the less responsive it is to moving or editing. Even though the straight line one is just that, a straight line, it was difficult to manipulate. Best bet is to do a short segment then copy it inside a group or component.
              Anyway, enough of my rambling.


              Stitch.jpg

              http://www.coroflot.com/boofredlay

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              • EarthMoverE Offline
                EarthMover
                last edited by

                Perhaps change the OP to reflect [Plugin] and attach the script to the first post.

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • J Offline
                  Jim
                  last edited by

                  @earthmover said:

                  Perhaps change the OP to reflect [Plugin] and attach the script to the first post.

                  But best to start a new post.

                  Hi

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                  • I Offline
                    ivreich
                    last edited by

                    cool plugin!

                    next step: allow the helix radius to change along center path according to target points. 💚

                    joel

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                    • mitcorbM Offline
                      mitcorb
                      last edited by

                      Hi:
                      Using Fredo6's Bezier curve with 20segments and two control points, follow me helix with 1' diameter, 0.25" segs, and 30 degrees(I think), the result shows some odd kinks in the curve.


                      FMHtest.jpg

                      I take the slow, deliberate approach in my aimless wandering.

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                      • sdmitchS Offline
                        sdmitch
                        last edited by

                        Mitcorb, The kinks occur when the helix linear increment "spans" a start/end point of the centerline segment. If you have the original version posted, it made no attempt to account for this. The latest version I posted does try but is not totally successful. It is something that I am still working on.

                        Nothing is worthless, it can always be used as a bad example.

                        http://sdmitch.blogspot.com/

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                        • mitcorbM Offline
                          mitcorb
                          last edited by

                          Hi, modelhead:
                          The missing question is missing because I was merely reporting an observed condition in the instance. Unfortunately, I ran out of time to also include the .skp The stuff in the background was prior results with other parameters. If the skp might be helpful, I can upload it, but sdmitch may have answered the question I did not ask. I presume I have the current version of the script since I did not download it till just prior to testing today--whatever "today" means in this environment.

                          EDIT: I see that Follow Me Helix now has a [Plugin] heading. Let me download from that location and try the process again.

                          I take the slow, deliberate approach in my aimless wandering.

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                          • T Offline
                            tractor12306
                            last edited by

                            I don't know how to download this stuff,could you help me ?

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                            • pbacotP Offline
                              pbacot
                              last edited by

                              look at the first post. It gives a link to another thread and you can see a file listed in the post . Click on that to download it.

                              Here is the link again to the other post.https://sketchucation.com/forums/viewtopic.php?p=353348#p353348

                              It's in the post by sdmitch. it says "ATTACHMENT" and file is called Follow Me Helix.rb. Whether or not it still works in later SU versions is the question. It is very old.

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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