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    Flagstone Patio & Landscaping (Real Project)

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    • jolranJ Offline
      jolran
      last edited by

      Beauty! πŸ‘

      I think one can push Sketchup pretty good as far as geometry goes. It's not Z-brush, but what the heck.

      Nice modeling!

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      • pbacotP Offline
        pbacot
        last edited by

        I have a criticism. Just when I think I have made a decent presentation, people like you raise the bar! Sun sparkling on the fountain! Nicey-nice piano music! What the hell's next? (Plan's beautiful too).

        Congratulations πŸ‘Š

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • JpacJ Offline
          Jpac
          last edited by

          Very nice work!! I like the details (material choices, ledge height, and enclosure). I would love to see photos of how it turns out!
          John

          http://sketchup4sitedesign.wordpress.com/

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          • EarthMoverE Offline
            EarthMover
            last edited by

            Sorry, got busy and missed a lot of comments. Thanks to everyone.

            I did use a bit of layer management to handle the large scene. The dynascape collection uses a ton of component instances, so it helps when in sketchup. The poly count of the scene in Sketchup was around 550K. However I was unable to get the scene to open in 3ds Max. How ironic is that! The reason being is that Max triangulates everything, which ballooned the scene by six times the size in Sketchup. The .dae export to get it into Lumion took separating the model into 4 pieces and then re-assembling. It was a learning experience. Next time I'll most likely just import one plant at a time and then copy and place in whatever external program I'm using. Once in Lumion though, there was absolutely no slow down in frame rate and rendering went smoothly.

            Pete, I agree with the realism of the plants. However, I've found that they are pretty well organized and it's really easy to swap out leaves for foreground plants. Only takes a few minutes. I know that the Dynascape team set a file size budget for most of their plants. They had to sacrifice somewhere....usually with texturing. Really it's no different than Onyx plants, which are great, but usually need retextured for them to look realistic.

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • N Offline
              nomeradona
              last edited by

              excellent work adam. love the landscape design

              visit my blog: http://www.nomeradona.blogspot.com

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              • D Offline
                dav21
                last edited by

                just awesssssssssssssome πŸ˜„ πŸ‘

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                • B Offline
                  Ben Ritter
                  last edited by

                  Very, very nice. I especially like the approaches to the waterfall, but would have been nicer to slow the speed down to capture it all. Thanks for sharing.

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                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    Thanks Ben, Nomer and Dave. I agree on the animation speed. It was more a less just a test for myself that never went to the client. I was really just testing out Sketch3D plants. I may do a more serious one as portfolio piece down the road.

                    The waterfall and spa were existing on site. I was able to take a photo of the waterfall, mask it out and then import it into Sketchup as an image. For the rocks I essentially just traced around each stone in the image with the Freehand tool and push pulled them to varying thicknesses. Then I subdivided each stone with Artisan and projected the site photo onto them, using a corresponding normal map in the render engine. It caused stretching in the top view, but from the patio level vantage points, it looked a lot like the real thing. I used TIG's drape Cpoints and Triangulate points to make the waterfall itself, adding some thickness with ThomThom's Shell plugin. I also used the Hatch Faces plugin by jolran to quadrify the spa water plane and then sculpted it a little with Artisan to bend the reflection on the surface.

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • Gus RG Offline
                      Gus R
                      last edited by

                      Nice work EarthMover. πŸ‘ πŸ‘

                      www.instagram.com/gusrobatto/

                      www.facebook.com/gusrobatto

                      www.flickr.com/photos/gusrobatto

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                      • T Offline
                        troyhome
                        last edited by

                        Wow! this is some of your best work!! Really shows off the various products you used too- they should pay you to promote their products πŸ˜„

                        IOviz.com
                        SU Pro 2024 PC

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                        • EarthMoverE Offline
                          EarthMover
                          last edited by

                          Thanks Gus.

                          Troy, wouldn't that be great! But then again what fun is an artist who isn't starvin'! πŸ˜„

                          3D Artist at Clearstory 3D Imaging
                          Guide Tool at Winning With Sketchup
                          Content Creator at Skapeup

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                          • daleD Offline
                            dale
                            last edited by

                            This is great to see, I hope you post right through to completion πŸ‘

                            Just monkeying around....like Monsanto

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                            • Mike LuceyM Offline
                              Mike Lucey
                              last edited by

                              @dale said:

                              This is great to see, I hope you post right through to completion πŸ‘

                              I second that. To tell you the truth I enjoy viewing real on-the-ground projects much more than renders or movie animations.

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