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    Ceramic Tiles

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    • david57D Offline
      david57
      last edited by david57

      Here are Ceramic Tiles that were made with SketchUp.
      Rendered with Blender Cycles.
      Texture is a Cycles Procedural Texture.
      Depth of Grout grove is 1/8 inch and looks to deep.
      Have been messing around with Interiors.


      Ceramic Tile.jpg


      Ceramic Tile B.jpg

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      • icedkaszI Offline
        icedkasz
        last edited by

        Perhaps angle the sides of the tiles? They might be too "sharp".

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        • honoluludesktopH Offline
          honoluludesktop
          last edited by

          Yes:) And the joints too uniform, and stright.>_<. Not at all like the floor I once laid myself.

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          • david57D Offline
            david57
            last edited by

            icedkasz,
            Yes, was thinking of beveling the edges some but wanted
            to try seeing if it is needed at a higher distance.

            honoluludesktop,
            Ive never worked with tile before but did have some
            guy do that inside the house.

            I added another render but the model i borrowed from the
            Luxrender forum. The tile is from SketchUp. Hoping im not
            thrown in to jail for this. ๐Ÿ˜„

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            • david57D Offline
              david57
              last edited by

              On the 3rd Render, the tiles have a two tone color but they
              need to be brought closer together so they wont look so spotty.
              Edges need to be beveled.


              Ceramic Tile C.jpg

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              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                David, You realize my comment was a lame attempt at humor? If photo real is your eventual goal, what you are doing is necessary. Fellows like me would just lay down a texture, and get back to (as is this case) the interior design. I would ask myself, what a real camera would see, then use that as my yardstick for the floor. Good work.

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                • david57D Offline
                  david57
                  last edited by

                  Thanks, honoluludesktop,
                  Yes, I know in the real world nothing is perfect.
                  In the world of graphics nothing is perfect also
                  we pretend that its real.

                  Here is my final render,
                  Edges have been rounded.


                  Ceramic Tile Updated B.jpg

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                  • R Offline
                    Roger
                    last edited by

                    A light bulb just went on regarding the rounded edges discussion. When I sharpen knives and chisels, I hold them up so the bare edge is pointed at a bare bulb. If the edge is bright the knife is not sharp, if the edge disappears it is because it is so sharp there is no surface to reflect light. I have spent many hours in photo shop applying light lines to edges so they become more apparent. Now it all comes together. An aha moment.

                    http://www.azcreative.com

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                    • pbacotP Offline
                      pbacot
                      last edited by

                      The last picture is very nice. Tile works great. I guess if you have a closeup, some irregularity might be a good idea. This thread reminded me... is there a plugin that makes grooves out of lines (edges inside face)? there should be one. Lines that work to make grids etc. on a SU picture, of course disappear in render so for many applications a quick groove would be helpful, just as rounding corners is.

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • R Offline
                        Roger
                        last edited by

                        Peter, you could use the offset tool on the tile and then just pull up the center surface with autofold on.

                        http://www.azcreative.com

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          How about TIG's lattice maker?

                          Gai...

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                          • pbacotP Offline
                            pbacot
                            last edited by

                            Yes, that may be a way, Gaieus.

                            Roger I see that you are considering an array of tile components whereas I was thinking of just laying lines on a face and applying a groove to each line, in one step. I am thinking one could use such a tool to delineate many joints found in construction. Such a tool could have presets such as v-groove and square groove, preset size etc. So, as I sometimes see in the gallery, if you had simple SU lines all over your spaceship you could make them render-able in one operation.

                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                            • D Offline
                              dvd63
                              last edited by

                              ...It may be the same way to wonderful woods flooring...

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                              • david57D Offline
                                david57
                                last edited by

                                This sounds like having TIG do all the work for us
                                with just a few clicks. โ˜€

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