HOW CAN I ATTACH 2 PISTONS TO ONE OBJECT?
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(sketchyphysics Sketchup 7)
I just wanted to attach two pistons to a rectangular prism. One piston will go down and the other one will make it go sideways once it is down. Is there a better way of doing it. I need to export this as an animation. I can easily do it with proper animation plugin. But it wont allow me to export animation. So I need to do it using sketchyphysics. Please Help.
Thanks
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Have you an image?
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i as well am interested on how to create joined components that stick together (sketchyphysics?) a hint would be welcome
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@prismcnd said:
i as well am interested on how to create joined components that stick together (sketchyphysics?) a hint would be welcome
If you can elaborate on exactly what you are trying to achieve, I am sure we can help you achieve it. Do you mean how do make joint connections in general in Sketchyphysics, or do you have something more particular in mind?
I am asking the level of detail you require, because I do not want to offend you by explaining stuff you may know already. If you just a quick tutorial to get you started in SketchyPhysics I can do that very easily. I gather from your previous posts you already know your way around Sketchup itself.
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@wasiur said:
(sketchyphysics Sketchup 7)
I just wanted to attach two pistons to a rectangular prism. One piston will go down and the other one will make it go sideways once it is down. Is there a better way of doing it. I need to export this as an animation. I can easily do it with proper animation plugin. But it wont allow me to export animation. So I need to do it using sketchyphysics. Please Help.
Thanks
See the attached file. The box at the back is set up to automatically go sideways, as soon as the box has moved to its lower limit, using the "ontouch" event. The box in the foreground has two pistons which can be used independently to move the box up/down and left/right. Hope one of these suits your requirements. Not sure how to export the end result as an animation.
Switch Layer 1 on to reveal the hidden box that acts as the intermediary between the two pistons.
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I don't understand exactly, what you want, so I guess: there are two pistons connected to one box? Maybe it helps if you connect it to just one piston, that is grouped with another box, that is connected to another piston. Hard to explain^^
But so you would avoid some problems, I guess. The second box can be set to invisible and ignore, so it is no obstacle anymore.
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