sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    Shooting Range - Dirty tricks

    Scheduled Pinned Locked Moved Gallery
    4 Posts 4 Posters 352 Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • broomstickB Offline
      broomstick
      last edited by

      Hi everyone, I just wanted to show you a little job I am doing, and a little trick I used (after having Insights from the Sketchup For ArchViz book by Robin De Jongh) in a view:

      this is a view of the shooting range when it is open and functioning:

      http://www.3dita.it/michele/004_zona_tirosmall.jpg

      The wooden elements you see on the sides are part of a mobile divider that can close the opening (the shooting line is not covered by anything) so you can transform the inner space in a conference room. The problem was, those chairs you see are a bit heavy, so I came up with this view of the conference setting:

      http://www.3dita.it/michele/006_allestimentoconferenza_small.jpg

      But what is really going on is this: πŸ˜‰

      http://www.3dita.it/michele/007_2dchairs.jpg

      For the unexperienced: I exported one chair in a new file, set a front view of the rear of the chair, and then saved the resilting image. I used the image as a texture on a vertical plane, thus resulting in a "Card" that represents the rear of the chair.

      I then duplicated this card, and I cut away the upper part, to have a representation of the front legs with depth in perspective. I made the two cards into a component and then distributed the "chairs" in the hall. 😍

      If you don't put your point of view too high, you can even orbit the scene and see the "chairs" shift the perspective accordingly!

      I hope you like this little trick πŸ˜‰ have fun!

      Ciao,
      Broomstick

      1 Reply Last reply Reply Quote 0
      • daleD Offline
        dale
        last edited by

        Nice trick, not dirty at all. Thanks for sharing.

        Just monkeying around....like Monsanto

        1 Reply Last reply Reply Quote 0
        • S Offline
          SketchUpNoobie
          last edited by

          Very cool idea for those of us with, er, older computers. πŸ˜’ I'll have to try this sometime. Thanks! πŸ˜„

          --

          SketchUpNoobie: the complete noob in all things SketchUp.

          1 Reply Last reply Reply Quote 0
          • S Offline
            ScottPara
            last edited by

            and as long as you don't want shadows.

            Scott

            Love the fact that some HATE my avatar.....

            1 Reply Last reply Reply Quote 0
            • 1 / 1
            • First post
              Last post
            Buy SketchPlus
            Buy SUbD
            Buy WrapR
            Buy eBook
            Buy Modelur
            Buy Vertex Tools
            Buy SketchCuisine
            Buy FormFonts

            Advertisement