Office Interior "Building B" - SU + VfSU
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Fantastic render Thomas!
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@ian02 said:
sir can yu post your settings thank you
I made the model originally with VfSU 1.05.30 - but now I use 1.48. Not sure if I would have needed tweaking, but here it is. (Require 1.48)
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can you please post your setting sir i reaaly like the output very nice
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I already did - after asked the first time.
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Nice work Thomas. Everything is so clean and wireless.
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@thomthom said:
.......I'm quite happy with the materials and lighting. There is a version with people - but they annoyed me.........
One of the walls could use a clock.
I felt the same in my "youth". Sigh!!!!!now I can't even recall when the sentiment changed. >_<
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VERY nice work mate!!! As always it must be said!
The flooring looks just a little flat though!
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can you post it in image form sir i only using vray for sketch up 6.. if you have time thank you.
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Thomas,
Nice clean look, everything is so crisp and coordinated. Nice work!
One comment: I was looking more closely at your lighting and have a question about how you did your fluorescent fixtures. It looks like they are supposed to be direct-indirect, but there's a shadow on the ceiling above each one. Do you have a rectangle light under each fixture? You may want to disable shadows in the material you use for the interior of the lights to get rid if the dark areas.Andy
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Nice and clean
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@andybot said:
Thomas,
Nice clean look, everything is so crisp and coordinated. Nice work!
One comment: I was looking more closely at your lighting and have a question about how you did your fluorescent fixtures. It looks like they are supposed to be direct-indirect, but there's a shadow on the ceiling above each one. Do you have a rectangle light under each fixture? You may want to disable shadows in the material you use for the interior of the lights to get rid if the dark areas.Andy
I don't remember how the light was set up. Maybe my rectangular lights lit in both directions...
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@unknownuser said:
Maybe my rectangular lights lit in both directions...
That's what I assumed - which is what I figure is the light source for the shadow. A light like that would be open on the top and would not have that shadow - which is why I noticed.
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Thomthom, I think this is very photo-realistic renderings and I like it. I dont mind the flooring material, I just think it would help if there were less of it in the foreground...cropping the image a bit more may help, because theres just too much of it and it takes away from all the detailed areas.
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