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    Nexorade...

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    • ely862meE
      ely862me
      last edited by

      @unknownuser said:

      you are truly insane. . . . 💚

      😮

      Elisei (sketchupper)


      Before no life was done on Earth it was THE LIFE ITSELF...GOD
      Come and See EliseiDesign

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      • N
        notareal
        last edited by

        Taff, your work is truly inspirational.

        Welcome to try Thea Render, Thea support | kerkythea.net -team member

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        • simon le bonS
          simon le bon
          last edited by

          Dear Taff,
          I would like so much be a "big boss" just to feel the great pleasure to employ guys like you.
          Is there some big boss coming around? The best guys can be found here..

          a "little-to-no exposure" tv cameraman 😎 s

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          • TaffGochT
            TaffGoch
            last edited by

            @notareal said:

            Taff, your work is truly inspirational.

            Thank you, for writing such a gracious compliment.

            I know that you, in particular, can also appreciate that I used Kerkythea to render this model. Thanks for the knowledge I gleaned from the Kerky forum -- information you provided in your posts there. Without that, I would not have been able to figure out, on my own, how to use the abundance of settings available in KT.


            This render is a little better than those that I previously posted above. (Kerkythea; Path-tracing - Progressive; no Photoshop post-processing)

            -Taff


            Rotegrity springs

            "Information is not knowledge." -- Albert Einstein

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            • TaffGochT
              TaffGoch
              last edited by

              @simon le bon said:

              "...The best guys can be found here..."

              I could not agree more. 👍

              -Taff

              "Information is not knowledge." -- Albert Einstein

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              • urgenU
                urgen
                last edited by

                .....
                http://img183.imageshack.us/img183/3140/an1296766540.gif

                http://img183.imageshack.us/img183/3140/an1296766540.gif

                http://img183.imageshack.us/img183/3140/an1296766540.gif
                ☀

                --pupil forever...------

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                • M
                  museummaker
                  last edited by

                  • 👍 to the insanity.

                  Years ago I helped re-assemble the Dymaxion House, it was a tension structure, all resting on one mast. Some see it as a precursor to the geodesic dome.

                  http://www.yesterland.com/images-sidetrips/dymaxion_exterior2004.jpg

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                  • TaffGochT
                    TaffGoch
                    last edited by

                    @unknownuser said:

                    Years ago I helped re-assemble the Dymaxion House,..."

                    What a rare opportunity!


                    For readers who may wish to pursue their own rendering ideas, here's the model:


                    Rotegrity_springs(public).skp

                    "Information is not knowledge." -- Albert Einstein

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                    • jarynzlesaJ
                      jarynzlesa
                      last edited by

                      I have always been fascinated with you works. 👍 👍 👍 to you and your projects.

                      http://www.vizualizaceschodiste.mypage.cz/

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                      • olisheaO
                        olishea
                        last edited by

                        thats really cool taff. im really into geodesics these days! and this is why! beautiful! 👍

                        oli

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                        • TaffGochT
                          TaffGoch
                          last edited by

                           
                          Today, I posted the model to the Google 3D Warehouse • Rotegrity Springs

                          Rotegrity_springs(public).jpg
                          The posted version has been updated, to reflect the latest changes; to adjust/refine angles & follow-me paths. I'll keep the Warehouse edition updated, so you only have to look there for the latest changes (although, I think I've found all errors, and refined it as much as I can.)

                          -Taff

                          "Information is not knowledge." -- Albert Einstein

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                          • FletchF
                            Fletch
                            last edited by

                            Oh, Taff, that's just BEAUTIFUL!
                            Thanks so much for sharing the model, if I get a chance to use/render it, I'll post back.

                            Fletch
                            3D Modeling addict. Former owner/developer of Twilight Render. sleepinggiantvisual.com

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                            • TaffGochT
                              TaffGoch
                              last edited by

                               
                              Thanks, Fletch. You're gracious for saying that.

                              I'm currently playing with render-material variations, myself...

                              http://i579.photobucket.com/albums/ss233/taffgoch/Rotegrity_springs_2_copper_chrome.jpg

                              -Taff

                              "Information is not knowledge." -- Albert Einstein

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                              • E
                                Ermin0s
                                last edited by

                                Are all the edges of that nexdome the same length? i want to build this in real, but then with those long toothpicks for meat.

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                                • TaffGochT
                                  TaffGoch
                                  last edited by

                                  @ermin0s said:

                                  Are all the edges of that nexdome the same length? i want to build this in real, but then with those long toothpicks for meat.

                                  All the "copper" springs are the same, and all the "silver" ones are the same.

                                  Note, however, that the 3-way "splits" are NOT equal.  Since this is based on a 5-frequency geodesic tessellation of an icosahedron *(frequency 5v{1,4} to be specific,) * the three straight sections of the copper springs are different lengths.  The straight sections of the silver springs are of two lengths -- one in the center, with the two ends being the same.

                                  **CORRECTION:  ** I forgot that my last refinement (the most problematic, time-consuming exercise)  was to make the three-angle subdivision for each spring EQUAL.  Therefore, the three lengths (chords)  between geodesic nodes, for each spring, are identical.  Note, however, that the two springs don't share the same chord lengths.  The silver chords are 0.2834, and the copper chords are 0.2523, when the radius of the sphere *(to the nodes) * is 1.0000.

                                  http://i579.photobucket.com/albums/ss233/taffgoch/Rotegrity_Springs.gif

                                  The CENTER of each coil corresponds with a "node" of the geodesic tessellation.

                                  -Taff

                                  "Information is not knowledge." -- Albert Einstein

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