sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Any News?

    Scheduled Pinned Locked Moved Corner Bar
    28 Posts 11 Posters 3.2k Views 11 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • shuraS Offline
      shura
      last edited by

      😢 Sniff, I really loved the videos from Basecamp '08. Seen them over and over. Well, let's see what the "notes" can bring across. How could I be complaining about something that is free anyway? . Thanks guys for the info!

      1 Reply Last reply Reply Quote 0
      • soloS Offline
        solo
        last edited by

        @unknownuser said:

        You just go to the album then 'view all'. You will see an option at the top to 'add more' photos. Thats it!

        hmm, I do not have that option available.


        picasa image.jpg

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

        1 Reply Last reply Reply Quote 0
        • L Offline
          liam887
          last edited by

          Strange?
          hurry up and figure it out anyway I want to see more pictures I was lazy and only took three the entire trip!


          Untitled-1.jpg

          VISIT MY ONLINE GALLERY
          http://www.robotsvdinosaurs.com/

          1 Reply Last reply Reply Quote 0
          • boofredlayB Offline
            boofredlay
            last edited by

            Gai has to add you to the list Pete then you can add photos.

            http://www.coroflot.com/boofredlay

            1 Reply Last reply Reply Quote 0
            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              I'd also like to get added to the group.....Gai, when you get back, could you add us?

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

              1 Reply Last reply Reply Quote 0
              • M Offline
                mateo soletic
                last edited by

                Csaba.
                Add me also. I am in Atlanta at the moment,should be back home end of next week and I can upload some pics too.

                [Concept Illustrations](http://concept-illustrations.com/)

                1 Reply Last reply Reply Quote 0
                • PixeroP Offline
                  Pixero
                  last edited by

                  I saw an interesting subject in one of the pictures (the "Friends of SketchUp" list) and I was wondering if anyone attended the part where E-on LumentRT was showed?
                  Solo maybe?
                  Tried Googling but couldnt find any info. What's it about?

                  1 Reply Last reply Reply Quote 0
                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    I saw it. It is a GPU based real time walktrhough type thing. It is not for high res rendering, but real time walk throughs with reflections, accurate lighting. And it is something you can make as a distributable .exe file (not sure if it is mac capable yet?) and send to a client and they can walkthrough your design, nicely rendered, in real time. No plugin for them to download, it all comes as a single .exe file. It looked interesting. Probably nothing I would use, but I do not do a lot of Arch. Vis. for clients that want 3d walkthroughs.

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      notareal
                      last edited by

                      What about SDS2 demo? I would be happy to get a updated version.

                      Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        Slimdog
                        last edited by

                        Thats to bad about the vids. I learned a lot from watching the 2008 edition.

                        1 Reply Last reply Reply Quote 0
                        • PixeroP Offline
                          Pixero
                          last edited by

                          @chris fullmer said:

                          I saw it. It is a GPU based real time walktrhough type thing. It is not for high res rendering, but real time walk throughs with reflections, accurate lighting. And it is something you can make as a distributable .exe file (not sure if it is mac capable yet?) and send to a client and they can walkthrough your design, nicely rendered, in real time. No plugin for them to download, it all comes as a single .exe file. It looked interesting. Probably nothing I would use, but I do not do a lot of Arch. Vis. for clients that want 3d walkthroughs.

                          Chris

                          Was it any good? Was it customisable? Did they say something about a website or anything for more info?

                          1 Reply Last reply Reply Quote 0
                          • soloS Offline
                            solo
                            last edited by

                            Regarding LumenRT, I cannot say a thing guys, I have an NDA.

                            SDS 2 however is looking frigging awesome, Whaat showed the 'alpha' version that still needs lots of work, like menu system, UI, etc. However what he showed so far was amazing as he has integrated so many sculpt tools, poly reducing options, soft select, pinching/bulging tools..I cannot even remember all the stuff he has packed into it, almost a whole app on it's own.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

                            1 Reply Last reply Reply Quote 0
                            • PixeroP Offline
                              Pixero
                              last edited by

                              Okay, for anyone interested in LumenRT I found this when googleing:

                              http://www.e-onsoftware.com/products/lumenRT/
                              http://www.cornucopia3d.com/forum/viewtopic.php?t=11857&sid=698999afd6f7e134d075cbffd2123dd3

                              Halfway into the movie:
                              http://www.youtube.com/watch?v=9TzVL9ws0Wg#t=7m24s

                              1 Reply Last reply Reply Quote 0
                              • shuraS Offline
                                shura
                                last edited by

                                Holy cow! is this a fly-through with raytracing? There are big things ahead...
                                thanks Jan!

                                1 Reply Last reply Reply Quote 0
                                • PixeroP Offline
                                  Pixero
                                  last edited by

                                  @shura said:

                                  Holy cow! is this a fly-through with raytracing?

                                  If you read the second link, (scroll down a bit to the LumenRT part) its says its lightmapped (meaning pre rendered and textured with the result) just like any other game engine. So no its NOT real time raytracing.

                                  1 Reply Last reply Reply Quote 0
                                  • shuraS Offline
                                    shura
                                    last edited by

                                    😳
                                    should have read it first (and should have thought first)
                                    But still this is very interesting - the quality of the lighting looks kind of promising...

                                    1 Reply Last reply Reply Quote 0
                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      That's interesting. I had understood that it was all GPU based. Perhaps the real time relfections are? maybe not....

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

                                      1 Reply Last reply Reply Quote 0
                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        @chris fullmer said:

                                        I'd also like to get added to the group.....Gai, when you get back, could you add us?

                                        Chris

                                        @mateo soletic said:

                                        Csaba.
                                        Add me also. I am in Atlanta at the moment,should be back home end of next week and I can upload some pics too.

                                        Guys, send me your email account for your Google accounts in a PM and I will add you as well.

                                        Gai...

                                        1 Reply Last reply Reply Quote 0
                                        • PixeroP Offline
                                          Pixero
                                          last edited by

                                          @chris fullmer said:

                                          Perhaps the real time relfections are?

                                          Most game engines can do realtime reflections. Either "real", meaning a camera that records the view and projects a texture on the reflective surface in real time, or reflecting a prerendered cubemap which is lighter on your gpu and is what I've used for reflective materials in my Unity apartment visualisation. The mirrors are "real" reflections: http://www.govisit.se

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 2 / 2
                                          • First post
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement