Slider Path?
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Does anyone know if there is a way (even if extremely complicated) to make a path from sliders or a non-straight slider? Any ideas would help, even other methods of achieving the same result are fine. Thanks!
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Here is a link to a model Wacov made. It is a path follower demonstration, which uses "nodes". You may want to ask him how he does it. http://sketchup.google.com/3dwarehouse/details?mid=6a0e83aefa4869dc6cd8ad826e9017b8&prevstart=0
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Hehe, that's an old one. I'm afraid it's not a slider in any shape or form, the 'AI' just points itself blindly at the next node in the path. When it gets there, it switches to the next, and so on.
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@wacov said:
Hehe, that's an old one. I'm afraid it's not a slider in any shape or form, the 'AI' just points itself blindly at the next node in the path. When it gets there, it switches to the next, and so on.
Well, i want to know how to make that...can you help?
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It's kind of complicated, and involves alot of scripting. There's also any number of possible ways to do it, depending on what exactly you want to do. My original path-follower was based on onTouch (when the the nodes were touched, it would increment the path index variable, so the robot would drive to the next node). That was crude, and would only be effective if you could guarantee nothing else could touch the nodes. There are other ways of doing it, but it would always involve alot of scripting.
The problem is, it only works in 2D, and the robot isn't actually fixed to the path, so I doubt it would be much good for most uses of a 'slider-path'
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Ok.Thanks for the help!
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