Hobbnob's WIP Thread
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Liam, thats a good way of going about it!
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Thanks Liam, heeding your advice I decided to do some work on the engine:
And as a result of this I am currently modifying the wings to fit the new engines:
It was mentioned earlier about me learning about circuit building and also organic modelling. No work yet on the circuit front I'm afraid, but I had a look at BTM's organic tutorial and have so far got this:
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Done a bit more on the wing/engine connector:
And also remodelled the head:
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My first post, it's for a project I decided to start about an hour ago now, for the firefly spaceship from the film "Serenity" and the series "Firefly". Anyways, here is the real thing:
This is my first sci-fi model so i'm not really expecting good results, but i'll keep going and see what happens
Here is my current progress after about half an hours worth of modelling: -
@unknownuser said:
non sketchyphysics
Yeah basically. The organic modelling sounds good, i've never even thought of doing that, looks very difficult, but i shall try. I'll see what I can do with circuits as well. No progress on the serenity, been working on Nola's louisiana sketchyphysics. Now then, time to learn organics
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@hobbnob said:
@unknownuser said:
It was mentioned earlier about me learning about circuit building and also organic modelling. No work yet on the circuit front I'm afraid, but I had a look at BTM's organic tutorial and have so far got this:
Lookin' good! But where the wing will be looks kinda weird, like you strayed from the tutorial! But it looks fine w/o Hidden Geometry on. I should really get back into organic modelling, it was really fun for me! PS if you want to see my best organic model, see my Toucan or Seal
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Fraid not, followed the tut to the letter, there was the result
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Little bit more work, moved one of the solar panels, put the name on it, and added a bit more detail to the head
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Well, the bird (i assume, if not, i apologize, i am really tired from a busy day!) looks awesome. So does the SP Ship. Can't wait to see both!
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Starting work on a track, working against a mate to make the next track for motorsketch 2. I myself am making a fictional WRC super special stage:
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Awesome!!!
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Cheers mate, but how can I improve? Saying it's 'awesome' over and over again is all very well and good but it's not helping me at all. The reason I put this topic up is so that I can improve from other people's criticism, not as a showcase.
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XD Sorry, mate. Well, if I were you, I would maybe add another route so people can have a choice of which way to go on the track, understand what i mean?
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Fair enough, may be a bit tricky getting the ai to do that but I'll see what I can do
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The AI will follow only their individual routes, you can make each one drive wherever you like
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Yeah, make some take one route and some take the other!
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Fair enough. Need some input here, I have absolutely no idea where to put the second route. Here is the circuit plan:
The finish straight is the long straight that isn't mud
As you can see, I have made this a night circuit, and put up a couple more barriers to stop the AI getting stuck. Here is a 'crowd's eye' view:
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I think I know what you're talking about when you talk about the location, it's not a bridge, it's a jump.
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Somewhere where the bridge goes over the track...
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@hobbnob said:
I think I know what you're talking about when you talk about the location, it's not a bridge, it's a jump.
Yeah, actually another plan is to put the branch off at the start and have it elevated for a while
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