Hobbnob's WIP Thread
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Wow,
and the MBT is good aswell
when do we get to see the sketchyphysics version
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No idea really, the static looks ok atm but it could probably be worked on a bit given time. The sp is almost fully functional, I'm waiting on a fix for the Blast function, then I can complete it.
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I would work on the chieftain a bit more most of your proportions are off the turret is much smaller than it supposed to be and there are more wheels inside the tracks, good start tho!
You should look for some schematics or blueprints and arrange them in SU to help you build the model, thats what I usually do when building real life vehicles. -
@liam887 said:
If you wan to try and and present your work like I do for my works in progress I like to mix plain renders with lots of post pro work in photoshop.
You dont need photoshop use one of the free alternatives.Thats exactly what i do, i use paint.net and its suprisingly good. just takes some time to get use to it.
i honestly find that way much better than actual rendering programs, cus that way i can add the colour i want and the shading i want aswell.
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this is my workflow for presenting my models when not rendering, although ive used PS you can use free versions such as GIMP etc
Tutorial – Illustrating your 3D models
People often ask me how I use sketchup the way I do and im always quite happy to write up tutorials and post them up. Everything I have learnt for 2D/3D and web design has either been self taught, tutorials, DVD's and books. Here is a tutorial using for sketchup and and 2D image manipulation…
Liam Keating (liam887.wordpress.com)
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wow, they are good, if i can ill show you the ship im doing at the moment. its much better than just the plain old sketchup picture.
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looks good but the front of the hull needs much more detail, and the wash needs work
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New project today, chieftain wasnt' really going so well so i started work on a scimitar, and as I had the whole day free. . .
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Awesome! The British flag adds that perfect touch
How 'bout making the main gun larger.
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@unknownuser said:
How 'bout making the main gun larger.
yeah i said that to him aswell.
looks amazing and beats mine.
few problems: SMOKE GRANADE LAUNCHERS!!!!!!!!
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Well hearing both camokid's and golden's criticism I made the gun bigger and added smoke launchers, as well as a few other things.
The most notable addition is that of bar armour, used in Afghanistan to counter RPG threats.These renders were done in kerkythea, criticism is welcome
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Looking good!
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looking good, you should stick to one model for a while and really go to town on it. If you look at some reference images on google you can see al the details you could add to this model.
Put some panel lines in for a start. Also the headlights are restricted by the cage you should raise them and put them either side. You can use this for reference it shows good details for the front and side http://upload.wikimedia.org/wikipedia/commons/b/be/MCV-80.jpg
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Liam, the real thing doesn't have panel lines, and it doesn't have raised lights either. The link you gave is to a warrior IFV, a different vehicle.
This is the one i'm making
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@hobbnob said:
Liam, the real thing doesn't have panel lines, and it doesn't have raised lights either. The link you gave is to a warrior IFV, a different vehicle.
This is the one i'm making
ahh my mistake I thought you where trying to build a warrior.
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Finished the first version of the scimitar, this one is in greens without bar armour:
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I would suggest working on it a lot more, there are lots of features that could be improved and details that could be added, I would not leave it as it is now.
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Fair enough, what have I missed out? I know theres a lack of detail on the front area and on the storage boxes, and the turret is mostly improv, but i'm not seeing anything major missing?
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Well if you look at a photograph of you model there are many details that could be added. I would separate the model into 9 or 10 different groups then spend a day or so working on each. Instead of making so many models of the same standard I think it would benefit you to concentrate on just one. Focusing on one project helps you to improve your skills and also the better the end result and final model!
You have lots of flat geometry that you could attach 'functional' greebles too so to speak. Good luck! -
Liam887, thanks for the feedback, is this any better?
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