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    Some Medieval stuff

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    • EscapeArtistE Offline
      EscapeArtist
      last edited by

      Nice! I like the Fachwerk (half-timber for the rest of us) style, hope to see more of your project as it goes.

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      • pyrolunaP Offline
        pyroluna
        last edited by

        real nice... but you do need to add some mud on those walls πŸ˜‰

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        • GaieusG Offline
          Gaieus
          last edited by

          A little update without much talk s I am well awaited in my favourite corner bar (meet the archaeologist who excavated the stuff - call it a business meeting...)
          πŸ˜„


          pl.jpg

          Gai...

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            Gai, I always thought that medieval buildings were "on grade" for livestock, kitchens, storage and stuff. But, here is an elevated building. Are there functional, or environmental reasons for that?

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            • GaieusG Offline
              Gaieus
              last edited by

              Note that this is in a town - no matter how "loosly" this town was built in (I still have to add a couple of "dummy" buildings to represent this in the background).

              The shadow at the bottom right actually comes from the city gate tower (I just have not developed that part fully and nicely for a render).

              Most of the "simple" houses where we have evidence prove to be two storey buildings here but of course, there must have been variations.

              Gai...

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              • artysmediaA Offline
                artysmedia
                last edited by

                I like medieval stuff, jejeje! 😍
                It seems to me that the cow is misplaced... it seems floating! πŸ˜† maybe you can move down so part of the legs will be hidden!

                Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                Blog: Artysmedia

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  @artysmedia said:

                  It seems to me that the cow is misplaced... it seems floating!

                  No it's not; see a close-up with SU shadows on...


                  Pince.jpg

                  Gai...

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Well, another shot from the other side; now there is the city gate (and Aladdin with his magic lamp in the background), too...

                    The foreground tree was not intended to show some DOF - it's just too low res.
                    πŸ˜„


                    next-test.jpg

                    Gai...

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                    • artysmediaA Offline
                      artysmedia
                      last edited by

                      @gaieus said:

                      @artysmedia said:

                      It seems to me that the cow is misplaced... it seems floating!

                      No it's not; see a close-up with SU shadows on...

                      Sorry, I think I have explained wrong 😳
                      I did not mean it was not on the ground, but in the showing composition seemed to me that the cow seemed floating... Only a matter of composition)

                      Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                      Blog: Artysmedia

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Ah, OK, I see. Well, that part is the "art" part and I am not really good at it. To me, a picture is good when everything that is important can be seen.
                        πŸ˜„

                        (I hear Roger's steps...)
                        πŸ˜‰

                        Here it clearly visible how "empty" the whole thing still is. But true that I did not contract to build the whole town!
                        πŸ˜„
                        Also, my ever first attempt to put smoke in in PP...
                        πŸ˜’


                        next-test.jpg

                        Gai...

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          Well, last two "entries" in this series... The second image (of course rendered with a higher preset - progressive exterior in Twilight - and much bigger size) became the "winner" for a display on the site (now there is already an underground car park and a face-lifted square on top) where they will put an info board out.

                          To make the two buildings somewhat "different", a modified the texture on the left one a bit (added some "weathered" effect on the texture image although from this angle it is not too apparent)


                          This was my suggestion as it would have shown some important details


                          ![This is the "winner" picked by the archaeologist (also some details rearranged)](/uploads/imported_attachments/agSE_test-022.jpg "This is the "winner" picked by the archaeologist (also some details rearranged)")

                          Gai...

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                          • ely862meE Offline
                            ely862me
                            last edited by

                            Nice renders boss..though i would prefer the yard a bit more messy(maybe some random grass and some more tools ) πŸ˜„ .
                            πŸ‘ πŸ‘

                            Elisei (sketchupper)


                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                            Come and See EliseiDesign

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                            • GaieusG Offline
                              Gaieus
                              last edited by

                              Yes, indeed, that would be better. But note that the population of the town at the time was mainly German and they are a pretty tidy nation!
                              πŸ˜„

                              But seriously; this file was already so huge that I eventually even had to lose the "furred" grass in front of the buildings.

                              Gai...

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                              • jo-keJ Offline
                                jo-ke
                                last edited by

                                @gaieus said:

                                Yes, indeed, that would be better. But note that the population of the town at the time was mainly German and they are a pretty tidy nation!

                                πŸ‘ πŸ˜„

                                http://www.zz7.de

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                                • W Offline
                                  watkins
                                  last edited by

                                  Dear Gaieus,

                                  When you next visit the UK try and schedule a visit to the Museum of Welsh Life. I think you would enjoy the day out. It is also free, but might not be after the next round of spending cuts.

                                  Also this:

                                  301 Moved Permanently

                                  favicon

                                  (www.wealddown.co.uk)

                                  Regards,
                                  Bob

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                                  • ely862meE Offline
                                    ely862me
                                    last edited by

                                    @gaieus said:

                                    Yes, indeed, that would be better. But note that the population of the town at the time was mainly German and they are a pretty tidy nation!
                                    πŸ˜„

                                    πŸ˜† πŸ˜†

                                    Yeah the fact that you can t add more details when u want to it s pretty sad,but well..u still nailed it. πŸ˜„

                                    Elisei (sketchupper)


                                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                    Come and See EliseiDesign

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      Thanks Bob, interesting (and nice)videos. We also have something similar - at a couple of places in Hungary but the biggest is just a bit north of the capital, in Szentendre although that mainly displays "folk" architecture from all around the country and some of the neighbouring ones. I could not really decide what video to showcase so here is a whole search result on YT.

                                      I used to work with the Bath Heritage Gang as well as with the Chichester Municipality and when visiting them, the also took us to some really nice similar places in the countryside. However next time I go to Western Britain, I will definitely try to include your suggestion.

                                      @Ely; I never "finish" a single project. I may stop developing it at a stage (especially when I have already got paid) but you can never say that i could not bear some more tweaking.

                                      Now this model already has some four times more polygons than my "old" (and never finished) Gothic project where I have all the ribbed vaulting and such detailed inside

                                      YouTube - Mass Study
                                      [flash=480,385:1bqb50dp]http://www.youtube.com/v/x1xgvwvydsc&hl=en_GB&fs=1[/flash:1bqb50dp]

                                      Gai...

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                                      • C Offline
                                        chriscook
                                        last edited by

                                        Nice work mate, love the renders

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                                        • X Offline
                                          xrok1
                                          last edited by

                                          very nice! could you possibly give a walk through on how you created the wall roughness? πŸ’š

                                          β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                          http://www.Twilightrender.com try it!

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            Hi Chris & Rocky - and thanks...

                                            Well, so the bump map... Surely I could put something together (although there are much more knowledgeable rendering people around)

                                            Gai...

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