The Art of SketchUp - part 1: Fantasy
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It's beyond me how one person can create all this.
Fast, high quality production. Your employer must love youWould be cool to see actual renders of the Dive Bar and Maxis.
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@adorno said:
It's beyond me how one person can create all this.
Fast, high quality production. Your employer must love youWould be cool to see actual renders of the Dive Bar and Maxis.
Thanks for your kind comments, Adorno.
Your profile says "SketchUp use: game and/or sci-fi modelling". I would love to hear more about what you do with Sketchup if you don't mind my asking. Thanks!
Have a great day!
_KN
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Hi Ken
Wow !
My eyes fell and are rolling on the floor... I can't understand how can someone achieve a such a high level. You are awesome.
And you are as good artist than good technician.
Thanks to share this, it's good feed
Before I thought I was an human now I realize I'm only an antBest regards
Teuf -
Hi there,
I hope you had a great weekend (long one for the people in the US - Memorial Day).
Here's a couple of hotels.
Cheers!
_KN
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/ -
@adorno said:
I make models for (historical) mods (the little known indie game Mount&Blade), and fun.
But very poorly - not even close to your level.--> Hi Adorno. Your models are great. I like them. They reminded of the works I did on Gods and Heroes (Mythological MMO from the Roman Empire http://godsandheroes.com/). Your project (Mount&Blade) looks pretty cool.
@teuf said:
Hi Ken
Wow !
My eyes fell and are rolling on the floor... I can't understand how can someone achieve a such a high level. You are awesome.
And you are as good artist than good technician.--> Bonjour Teuf. Merci beaucoup for your kind words. Bonne journee!
Hello everyone,
Here are some more Simcity concepts.
Have a good day!
_KN
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/ -
@hellnbak said:
It's completely inconceivable to me that one person could churn out so many fantastic creations. You are like an amazing-idea factory, and in comparison I'm like a guy puttering in his garage.
WOW
Thanks for your kind words, Mr. M. You might be puttering in your garage as you say, but I saw the stuff that came of that magic garage of yours: wonderful car models and super renders of gas station and other buildings...from Sketchup without any rendering engines! Wow
@iichiversii said:
Ken as usual I'm in awe looking at your work, looking forward to seen some more
Thanks for your nice comment, iichiversii. See below for more images.
@jo-ke said:
Wow, as usual!
Thank you very much, jo-ke!
A few more Simcity concepts:
This Dive Bar below was the first assignment on my first day at work @ EA/Maxis.
Burgers and fries, anyone?
Just a simple apartment building.
Thanks for visiting!
_KN
Sketchup for Fantasy Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27028
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/ -
Hi guys,
I hope you had a wonderful weekend.
So I finally got the green light to post the concepts I did for Simcity 5 (http://www.simcity.com/).
Here are some of them at larger resolution than the ones I posted earlier. Keep checking this thread as I will add more concepts whenever I have time.
For those of you who have played the game, you may recognize some of the buildings.
Comments + questions are welcome.
Thanks for stopping by.
_KN
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html -
Hi there,
Here's a couple of trailer homes for Simcity.
Have a great day!
_KN
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/ -
Very cool as usual!
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Beautifully done. I supose there not ADA compliant ether. (Ha)
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Impressive. The red car looks kind of small, and it's also a nice car for someone living in a 'shed'.
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@unknownuser said:
Very cool as usual!
>> Merci, Pilou.
@ccaponigro said:
Beautifully done. I supose there not ADA compliant ether. (Ha)
>> Thanks, Ccaponigro. I included ADA compliance in the design of some of my first concepts, but the Art Director told that we can skip it and have a more simplified design since these buildings are for video games.
@adorno said:
Impressive. The red car looks kind of small, and it's also a nice car for someone living in a 'shed'.
>> Thank you for your kind words, Adorno. Similar to my answer above, vehicles, props and people are also simplified and smaller than real life proportions.
**Hello everyone,
It has been a while I have not posted some stuff for Rift. (http://www.riftgame.com/en/)
So I dug out some older conceptual models I did.
Have a great day!
_KN**
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/ -
Middle age Lego!
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@unknownuser said:
Middle age Lego!
LOL...merci for your comment, Pilou.
Some more Rift conceptual models:
This Elven palisade is a set of modular pieces that can be use to create different designs. This was one of my first projects when I started working for Trion world.
Sometimes when I was not assigned to come up with the design, I built conceptual models based on another concept artist's art. The left images in these two following images were done by the lead concept artist. What I did was build the conceptual model and solve problems like perspective, interior section, etc. I also was able to come up with my own designs for parts that were not well thought out.
Thanks for visiting.
Have a great week!
_KN
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/ -
Hello everyone,
Here's a conceptual model that I did for the game Rift more than 3 years ago. This is one of my favorite and most detailed models.
It is called Caer Mathos and is located in Mathosia. It is a fortress of some kind of evil knight or something. Due to the change of design directions (new stories) and a new art director, Caer Mathos was unfortunately cancelled.
But I really had fun working on it. It took me a couple of days to finish it...J/K maybe a few weeks.
I have some bird's eye renders as well as interior concepts that I will post soon.
Cheers!
_KN
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/ -
@ken28875 said:
...This is one of my favorite and most detailed models.
My first thought too
I hope there are some components in thereNice model!
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Hi there,
An interior section of the fortress Caer Mathos.
Have a great week!
_KN
Sketchup for Sci-Fi Art:
http://forums.sketchucation.com/viewtopic.php?f=81&t=27030
My interview with Sketchupartists.org:
http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/
My interview with Nomer:
http://sketchupvrayresources.blogspot.com/2012/05/q-and-with-our-featured-artist-ken.html
Texturing Tutorials:
http://www.sketchupartists.org/tutorials/sketchup-and-photoshop/art-of-sketchup-texture-workflow/ -
WoW nice!
I love that Caer Mathos. It does look a lot like Gothic Church.
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