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    The A show (post your Thea images)

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    • N Offline
      notareal
      last edited by

      @Rick Yes you can. No core or OS restrictions, same license works on all platforms, Windows, Linux and Mac. So if you want to swap from windows to mac, just download mac installation from website and install on Mac. You can install the studio on three different machines, if you don't use them at same time. License transfer is also available if needed.

      Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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      • R Offline
        rickgraham
        last edited by

        @notareal said:

        @Rick Yes you can. No core or OS restrictions, same license works on all platforms, Windows, Linux and Mac. License transform is also available.

        THANK YOU!! Now if we could get SketchUp to do the same! πŸ˜’

        I'm reading through the manual now. I can tell that the manual was translated to English from another language. Sorry, but a big part of the my day-to-day job is QA/Tech Editing. So if my remarks seem a little snarky (as some people like to say), please forgive me. It's the Technical editor in me taking over. πŸ˜†

        If you would like to see my editorial comments, please say so and I'll be glad to send them off when I get done reading. If not, that's okay too.

        Rick

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        • N Offline
          notareal
          last edited by

          Have to say that there are not that many native English speakers in the team. If you have comments on manual, you're most welcome to send them. Perhaps directly to Patrick (dot) Nieborg (at) thearender (dot) com.

          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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          • N Offline
            notareal
            last edited by

            @earthmover said:

            @notareal said:

            @solo said:

            @unknownuser said:

            Pete, the grass in the Blackhawk render....displaced, or clipmap? Also do you know if Thea will support alpha transparency? So far I can't get it working.

            The grass is clipmap instances.

            Yes it supports alpha transparencies, got an image or scene I can test for you?

            Clip mapping turns to Alpha transparency when you turn on "soft" under clip map properties.

            If it is supposed to work without a clipmap by checking "soft", it doesn't seem to be working for me. I've tried a bunch of different .png faceme plants and no go. Adding an actual clipmap works, but I've kind of resorted to clipmap free life from here on out. It's too much of a workflow killer if you use a lot of 2D plants like I do......to the point it becomes a make or break when thinking of purchasing a new renderer.

            Sorry, understood your question a bit wrong. You don't need a separate clip map. With this kind of 2D plant there is no need to turn soft on, clipmapping is good enough. SU2TH should take care of adding alpha channel from png to clip mapping, but all features are not there yet. Now you need to do it manually...
            (edit: image removed)

            Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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            • N Offline
              notareal
              last edited by

              @sepo and others with png alpha, updated the guide at SU2TH forum.

              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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              • EarthMoverE Offline
                EarthMover
                last edited by

                @notareal said:

                @sepo and others with png alpha, updated the guide at SU2TH forum.

                Thanks Notareal, I was able to get it working fine, but it sure is a lot of steps. I couldn't image trying to render one of my landscape designs and having to do that 50 or more times for all the plants I use. Hopefully Tomasz will get it to the point that the SU2TH exporter will do all of those steps automatically for every .png or .tif image with transparency.

                BTW - loving the Micropoly displacement.


                Boulder closeup with displacement.

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • D Offline
                  D-space
                  last edited by

                  @majid said:

                  Thea is really amazing, I love it, also love your renders ,pete.
                  here are some of my tries

                  What the... and when did you managed that copy of Thea maj?
                  Really envious...but still pretty awesome renders! πŸ˜„

                  http://blibestmentalt.no/54981

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                  • N Offline
                    notareal
                    last edited by

                    I think that clipmap from png alpha will need some work-flow change. Anyway, in studio, you should be able to do it a bit faster, but I did create a example that works in with both SU2TH and Studio.
                    When you work in the studio, you should keep textures>bitmaps tab open - it fastens work flow a lot, as you can drop texture directly to clipmap and so. Also one should merge layer/scatter/structure to one panel with ctrl -click. By default they are not merged as if one works with a laptop or smaller screen, part of the panel could go hidden.

                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                    • majidM Offline
                      majid
                      last edited by

                      @tridem said:

                      @majid said:

                      ..
                      here are some of my tries
                      ..

                      If these are first tries.... what can you achieve within a month Majid?? πŸ˜†

                      it is not of me, it is of Thea so smart so genius πŸ˜‰, simplicity and sort of being clear, simple and powerful (as KT is) with a new innovative approach, with really realastic results. also I love the relighting system and try to post more renders, soon πŸ˜„. also I guess need 2-3 months to be fully adopted with Thea

                      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                      • S Offline
                        steelers05
                        last edited by

                        looking great guys...always love to see how well people transition to other rendering engines. Keep up the good work

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                        • majidM Offline
                          majid
                          last edited by

                          @steelers05 said:

                          looking great guys...always love to see how well people transition to other rendering engines. Keep up the good work

                          as a KT seeker, I first migrated to twilight (that is still very handy and fast enough) and now I guess my future woulould be the Thea, as it is fast (comparing to simillar same-level engines) simple and prepares wonderful results. here are some car renders.


                          citroen-123.jpg


                          citroen-det.jpg

                          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                          • majidM Offline
                            majid
                            last edited by

                            I like these two recent renders, I guess they have more rainy mood than before ones. specially after only 22 pass , the result is acceptable for me. I turned off the light for the second image , using Relight system. I like this option. also I like the displaced material of pavement


                            displaced material


                            lights-off.jpg

                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                            • S Offline
                              sketchnl
                              last edited by

                              whow what a skills. Nice work. and it looks very good.

                              http://www.sketchimpressions.nl

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                              • michaliszissiouM Offline
                                michaliszissiou
                                last edited by

                                These last too are great. About displacement: you have to use 16-32 bit B&W maps to have great results. This displacement from colour diffuse maps is not the best solution. Scale effects will occur...

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                                • F Offline
                                  fymoro
                                  last edited by

                                  Wow!!! Very impressive Majid. πŸ‘

                                  http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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                                  • EarthMoverE Offline
                                    EarthMover
                                    last edited by

                                    Really cool Majid. I like the displacement, but agree with Michalis, a 16 bit displacement map would make a big difference in precision.

                                    I thought the cars were a bit dark also. Did a little lightening to this one.


                                    Majid car.jpg

                                    3D Artist at Clearstory 3D Imaging
                                    Guide Tool at Winning With Sketchup
                                    Content Creator at Skapeup

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                                    • majidM Offline
                                      majid
                                      last edited by

                                      Thanx mates for feedbacks, @earthmover: due to your postproed imag, I adjusted the Iso , Gamma and brightess and add 90persent of vignetting at my render, so this is a pure Thea render, biased method is used and it has been rendered at about 2 hour on my crappy machine πŸ˜„


                                      pure Thea :)

                                      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                      • EarthMoverE Offline
                                        EarthMover
                                        last edited by

                                        Looks great Majid, although the ground stone looks like it has a coat of shellac on top. There will always be lots less noise when you can brighten an image when rendering as opposed to in photoshop, especially in an 8-bit jpeg!

                                        Does Thea export as .EXR or .HDR 32 bit? I can't remember and had to uninstall the SU2TH exporter because it's too unstable.

                                        3D Artist at Clearstory 3D Imaging
                                        Guide Tool at Winning With Sketchup
                                        Content Creator at Skapeup

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                                        • soloS Offline
                                          solo
                                          last edited by

                                          There is a new SU2Th exporter available BTW.

                                          Link Preview Image
                                          Page not found - Thea Render

                                          favicon

                                          Thea Render (www.thearender.com)

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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                                          • majidM Offline
                                            majid
                                            last edited by

                                            I was trying to simulate a pavement after a nice rain, donno how much acceptable is the result. and yea it supports the HDR and EXR, also good news on exporter, u can use usual SU2KT or even Twiligh xml exporter instead of the usual SU2Thea πŸ˜‰
                                            edit: thank you pete on your description of new exporter

                                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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