sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    ๐Ÿ›ฃ๏ธ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Light bounces changes material

    Scheduled Pinned Locked Moved Gallery
    10 Posts 9 Posters 641 Views 9 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • jarynzlesaJ Offline
      jarynzlesa
      last edited by

      Hallo,

      1. any idea how to make balusters to look like stainless steel?
      2. high render setting but blurred picture

      Z_bezpodst_nerezsprdlinky_svestka_zhora.jpg

      http://www.vizualizaceschodiste.mypage.cz/

      1 Reply Last reply Reply Quote 0
      • shuraS Offline
        shura
        last edited by

        Hm, looks like your material is ok and is just reflecting the wooden floor...
        ...what renderer are you using anyway?

        1 Reply Last reply Reply Quote 0
        • S Offline
          ScottPara
          last edited by

          Shura is right. The material needs some work to not reflect as much if you want them to stay more of a silver color. The issue is there is not much else to reflect (close to the balusters) that is not wood.

          Scott

          Love the fact that some HATE my avatar.....

          1 Reply Last reply Reply Quote 0
          • X Offline
            xrok1
            last edited by

            what render? all i can see is your avatar. ๐Ÿ˜Ž

            โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

            http://www.Twilightrender.com try it!

            1 Reply Last reply Reply Quote 0
            • GaieusG Offline
              Gaieus
              last edited by

              @xrok1 said:

              what render? all i can see is your avatar. ๐Ÿ˜Ž

              ๐Ÿ˜ฎ

              As for the material - maybe some brushed metal instead of a too shiny one would do.

              Gai...

              1 Reply Last reply Reply Quote 0
              • R Offline
                Roger
                last edited by

                Put a white carpet on the floor next to the balusters. And maybe a blue vase with some large red flowers. Let these object reflect on the balusters.

                http://www.azcreative.com

                1 Reply Last reply Reply Quote 0
                • D Offline
                  D-space
                  last edited by

                  @gaieus said:

                  @xrok1 said:

                  what render? all i can see is your avatar. ๐Ÿ˜Ž

                  ๐Ÿ˜ฎ

                  As for the material - maybe some brushed metal instead of a too shiny one would do.

                  I don't see much problem with the mats...but the Avatar! ๐Ÿ˜Ž ๐Ÿ˜ฎ

                  http://blibestmentalt.no/54981

                  1 Reply Last reply Reply Quote 0
                  • jarynzlesaJ Offline
                    jarynzlesa
                    last edited by

                    thx You are right, material is too shiny (need to reduce ability to reflect). I'll try brushed one. ๐Ÿ‘ ๐Ÿ‘

                    1. high render setting but blurred picture
                      setting here:

                    render_nevim.jpg

                    http://www.vizualizaceschodiste.mypage.cz/

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      chocolate_fou
                      last edited by

                      @jarynzlesa said:

                      Hallo,

                      1. any idea how to make balusters to look like stainless steel?
                      2. high render setting but blurred picture

                      Hi there..just an honest opinion. I believe that the rendering is good,just like everybody's suggestion, I also think its the material.try reducing the reflection of the material. ๐Ÿ‘

                      1 Reply Last reply Reply Quote 0
                      • mitcorbM Offline
                        mitcorb
                        last edited by

                        How did the kitten get that gig?

                        I take the slow, deliberate approach in my aimless wandering.

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement