Render This: Interior
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I didn't see the original thread....what was this image rendered with? Must we keep the plant?
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Vray.
I have removed the plants.
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I threw one together, but of course Vue managed to mangle the light. The floor looks good but other than that everything else is a mess. I'll keep working on it.
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Captain, are you welding your verts once you import into Vue? If not, that's most likely what's causing the light leaks.
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Been a while Pete...needed a decent render challenge to get my mind off of "real work"!! Here's my shot at it using Vray for Max. Decided to go a little more "grungey" with it.
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Adam,
Really nice image! Are you using the native sketchup file importer to get it to MAX? If so - have you had any issues with it?
Thanks,
Dean -
@earthmover said:
Captain, are you welding your verts once you import into Vue? If not, that's most likely what's causing the light leaks.
Adam, I wish that was the answer; it would make for an easy fix. Verts were welded after import. (on your render) see where the light escapes from the above room at the top of the stairs? I believe that light is what appears on the corner...?
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Not sure. I thoight the light above the stairs was from a space in that area. Pete may recognize an easy fix for the corner leaks. I have another one cooking in vray. Maybe ill give Vue a shot next. Did you try removing the window glass?
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There is only glass on the back door, not the large window. I'll be curious to see what you or pete suggest.
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Here's my second one. Decided to tone it down and do something more traditional. Minimal Post Processing on this one.
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That looks great Adam.
I hope by Wednesday next week to have a gap in my current project to play also.
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Yes, looking good Adam. Definately should use a helmet sitting into the left armchair but thats not an issue at that case
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Fancied a place by the sea.
Bike by alpine2.
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Nice work Matthew. The exterior atmosphere is super convincing!
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Noisy and too strong bump on the floor, but I do not have time for more.
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Captain,
Here's a quick try with Vue. I rendered on Final, so there is still some blotchiness, but I think the feel is right. I used Image Based Lighting and an HDRI image to light the scene, but still using Global Radiosity. I also removed all fog and only minimal haze. There is still a little lighting issue in the far corner. I'm going to see if possible rounding that corner by a quarter inch or so might help to smooth it out.
EDIT - Ran it again with the far inside corners rounded off a tad. Help to get rid of the hard lines between ceiling and walls, but still some minor light trapping issues. Also bumped render settings up to production a moved the sun position a tad.
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Great works!!
in the last image te wood from stairs is exellent.
Is vray? or another software? -
@rcossoli said:
Great works!!
in the last image te wood from stairs is exellent.
Is vray? or another software?Kerkythea
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For Jarynzlesa
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Awesome Render D-Space....I love the layout!
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