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    Programming in C, C++ for Mac and Windows?

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    • T Offline
      toxicvoxel
      last edited by

      A summary of this topic should go onto that list for example:
      http://forums.sketchucation.com/viewtopic.php?f=180&t=25233

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      • thomthomT Offline
        thomthom
        last edited by

        I am extremely green to C/C++.
        Currently doing some very basic tests in C++ with VS2010.

        There is some number crunching that I'd like to do in C++. I did some comparisons and the Ruby version was 100 slower than the C++ version. So I am very interested in finding a way where I can create a set of number crushing methods in C++ which I can call from SU Ruby.

        What I am looking at at the moment is:

        • Sending two arrays of 3D co-ordinates to the C++ method (3D points can be simple array of three floats)
        • Have the C++ method do its thing
        • return a new array back to ruby

        Does it simplify much if the C++ never have to access any SU objects? Is it then possible to create a Windows and OSX solution? Would it be a DLL on Windows and ... what does OSX use...?

        The SUExt link in TDB's post (http://forums.sketchucation.com/viewtopic.php?f=180&t=25201#p216233) leads to a wiki page... ❓

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • tbdT Offline
          tbd
          last edited by

          1. see remus response
          2. PellesC is my favourite - small, fast, free, doesn't install in all your machine, comes with all tools needed. it is C99 compliant

          I went via VStudio only when I complied some SU SDK programs - too many VS dependent crap to convert it to another compiler

          1. you need a compiler that creates Mac binaries and PellesC is not one of them 😞
            but on Mac you have IDE, compiler, debugging tools, Ruby by default so get one.

          my suggestion:

          • get a Mac - you can install Windows in bootcamp or virtualized if you want it
          • start with C, it is easier to debug ruby libraries problems (there are a lot, see Adam's comments)
          • compile my SUExt example and play with it for start

          SketchUp Ruby Consultant | Podium 1.x developer
          http://plugins.ro

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          • tbdT Offline
            tbd
            last edited by

            link updated in my original post to http://github.com/TBD/OpenSUP/tree/master/SUExt/

            SketchUp Ruby Consultant | Podium 1.x developer
            http://plugins.ro

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            • thomthomT Offline
              thomthom
              last edited by

              @unknownuser said:

              link updated in my original post to http://github.com/TBD/OpenSUP/tree/master/SUExt/

              cheers.
              Can one download from one branch? I only managed to find a download for the whole lot. (not that it was a big download - just curious)
              Also - is that extension one that integrates with SU such that you can access SU objects from C?

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • tbdT Offline
                tbd
                last edited by

                @thomthom said:

                Can one download from one branch? I only managed to find a download for the whole lot. (not that it was a big download - just curious)

                nope. only if I create the .zip myself and add them to Downloads tabs.

                @thomthom said:

                is that extension one that integrates with SU such that you can access SU objects from C?

                is that extension that only extends Ruby with C code (so the title is a bit misleading for now). you can access SU objects via normal Ruby commands (rb_ functions)

                SketchUp Ruby Consultant | Podium 1.x developer
                http://plugins.ro

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Would the code be simpler if it didn't integrate Ruby?
                  If it only passed data back and forth? Or is it required to integrate in order to share the various data types?

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • tbdT Offline
                    tbd
                    last edited by

                    @thomthom said:

                    Would the code be simpler if it didn't integrate Ruby?

                    you dont integrate Ruby, just the needed headers for Ruby types. as you can see the output .so is small, 10kb, without any size optimizations.

                    @thomthom said:

                    If it only passed data back and forth? Or is it required to integrate in order to share the various data types?

                    you only pass data back and forth.

                    SketchUp Ruby Consultant | Podium 1.x developer
                    http://plugins.ro

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      And what about Classes defined by SketchUp? How does one handle them?

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • tbdT Offline
                        tbd
                        last edited by

                        you can use rb_funcallX (see Ruby Interpretor Interface) to call methods from the classes or you can use array/hashes to pass data

                        SketchUp Ruby Consultant | Podium 1.x developer
                        http://plugins.ro

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Say I got a collection of Point3d, Vector3d. Would it be best to convert those to arrays of basic numbers in Ruby and passing onto C? Or would it really not matter?

                          
                          static VALUE test(VALUE vector)
                          {
                            VALUE arr;
                            arr = rb_funcall(vector, rb_intern("to_a"), 0)
                          }
                          
                          

                          This would leave me with arr being an Ruby Array representing the vector, right?
                          I see there are rb_each and rb_iterate - should one use ruby iterators to loop through Ruby Arrays in C? Or can one use regular C loops?

                          Are there further reading than this page: http://www.ruby-doc.org/docs/ProgrammingRuby/html/ext_ruby.html

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • tbdT Offline
                            tbd
                            last edited by

                            @thomthom said:

                            This would leave me with arr being an Ruby Array representing the vector, right?

                            right

                            @thomthom said:

                            I see there are rb_each and rb_iterate - should one use ruby iterators to loop through Ruby Arrays in C? Or can one use regular C loops?

                            definitely rb_ functions as you are manipulating an array of pointers (VALUE objects)

                            SketchUp Ruby Consultant | Podium 1.x developer
                            http://plugins.ro

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              I am confused again now. I got Pellets. And I did what the article said about generating a makefile. But I'm confused to how I compile it.
                              From what I understand, make is a UNIX command?

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Ok, getting close I think, - from the Pelles C Project options I added C:\Ruby\lib\ruby\1.8\i386-mswin32 to the includes path.

                                But now I get:
                                Building helloworld.obj. C:\Ruby\lib\ruby\1.8\i386-mswin32\config.h(2): fatal error #1014: #error: MSC version unmatch. *** Error code: 1 *** Done.

                                ❓

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Pelles crashed on me - and I swear I heard Homer Simpson's "doh!" as it crashed... 😲 πŸ˜†


                                  error.png

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • tbdT Offline
                                    tbd
                                    last edited by

                                    just double click on suext.ppj and it will open in PellesC IDE and then you can Project | Build and you will get a suext.so ready to use

                                    SketchUp Ruby Consultant | Podium 1.x developer
                                    http://plugins.ro

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @unknownuser said:

                                      just double click on suext.ppj and it will open in PellesC IDE and then you can Project | Build and you will get a suext.so ready to use

                                      Tried that - but it complained about the project being in the wrong location. Thereafter I got the error I posted in previous post.


                                      location.png

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        When I google the error - all I find is people suggesting that one remove
                                        #if _MSC_VER != 1200 #error MSC version unmatch #endif
                                        from config.h.

                                        I take it that you found a way around that?

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          When I open the .ppj files in a text editor I see some minor differences.
                                          What kind of project template do you use?

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • tbdT Offline
                                            tbd
                                            last edited by

                                            added suext6.ppj in SUExt dir on github. it should work now. I use PellesC 5 and something was changed in 6 that made that error.

                                            SketchUp Ruby Consultant | Podium 1.x developer
                                            http://plugins.ro

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