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    Renders of Romanesque Monastery

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    • A Offline
      Aerilius
      last edited by

      How do you read my mind? πŸ˜„

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      • pilouP Offline
        pilou
        last edited by

        we can hear the bells ringing ! 😎

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • T Offline
          tomislavm
          last edited by

          Perfect work, this is something very nice!

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          • R Offline
            Roger
            last edited by

            @honoluludesktop said:

            Google, or someone else could create time periods of virtual restored worlds with building that have been destroyed over time. How magnificent.

            Doesn't Google already do that?

            http://www.azcreative.com

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            • R Offline
              Roger
              last edited by

              Aerilius, what sort of reference documents were you working from to create the reconstruction?

              http://www.azcreative.com

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              • A Offline
                Aerilius
                last edited by

                Most of the reconstruction is based on plans by the architect W. Manchot (1892) who examined the ruin and created very many detailed plans (up to ~10cm). Since that time the reconstruction proposals have changed a bit, so I updated it to current state of science (two tower theory <-> central tower).
                Querschnitt_Vorhalle.jpg
                Seitenansicht.jpg

                Actually I had not posted the original renders (which have much better resolution).
                Here are some more panoramic renders:
                http://www.you3dview.com/search/?search_id=limburg
                [flash=550,360:1cqg0gwc]http://www.you3dview.com/viewer/viewer.swf?xml=http://www.you3dview.com/flvideo/228/viewer.xml[/flash:1cqg0gwc]

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                • B Offline
                  bogdank
                  last edited by

                  Great job! πŸ˜„
                  Can you please tell me how did you do texture inside, with all arcs and stuff???
                  I am modeling some tunnels where one end is higher than the other, so I join these diferent size arcs with sandbox (from contur). With all triangles that I get, I can not apply texture nicely. I tried with QuadFace but its not working for me.
                  I see on these panoramic photos that you done them perfectly.

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                  • B Offline
                    bogdank
                    last edited by

                    I forgot to attach...
                    This is the problem.


                    tunnel texture.png

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                    • irwanwrI Offline
                      irwanwr
                      last edited by

                      πŸ‘ that was done with Kerkythea?
                      can we find a tutorial about this one in either SketchUcation or Kerkythea forum?

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                      • numbthumbN Offline
                        numbthumb
                        last edited by

                        Try searching Kerkythea forums.

                        These images are combination of renderings in Kerkythea and post production in PaintShop Pro. See here: http://forums.sketchucation.com/viewtopic.php?f=81&t=24790

                        Comfortably numb...

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                        • irwanwrI Offline
                          irwanwr
                          last edited by

                          @numbthumb said:

                          Try searching Kerkythea forums.

                          These images are combination of renderings in Kerkythea and post production in PaintShop Pro. See here: http://forums.sketchucation.com/viewtopic.php?f=81&t=24790

                          thank you for the suggestion

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