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    Model this: Popeye

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    • soloS Offline
      solo
      last edited by

      Character modeling, not for all I understand, but because of the occasion I thought maybe some would be interested.

      Today is the 115th anniversary of E.C. Seger's birthday, the creator of Popeye.
      Even Google has honored this famed cartoonist today.

      [attachment=0:1orwaqme]<!-- ia0 -->Popeye google.jpg<!-- ia0 -->[/attachment:1orwaqme]

      I will not submit an image but let you peruse the net to find your own reference images in order to model your Popeye character, be it Popeye, Bluto, Olive Oyl, etc.

      Have fun and do give it a go if you have the time.


      popeye google.jpg

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • GaieusG Offline
        Gaieus
        last edited by

        I think I'd better start my own "model this..." topic - according to my own capabilities.
        ๐Ÿ˜’

        Gai...

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        • soloS Offline
          solo
          last edited by

          Some characters for those who do not know Popeye (youth today...tsk!)

          Bluto

          http://members.cox.net/annotatedmst/episodes/godzillavsmegalon/bluto.jpg

          Olive Oyl

          http://media.giantbomb.com/uploads/0/5768/637346-oliveoyl_large.jpg

          Swee'pea

          http://www.teecandy.com/acatalog/popeye_swee_pea.jpg

          J Wellington Wimpy

          http://www.enterstageright.com/archive/articles/0809/082409wimpy.jpg

          Sea Hag

          http://i198.photobucket.com/albums/aa221/superfry2/sea_hag.jpg

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • soloS Offline
            solo
            last edited by

            Just a thought, if you can ace this model, you can sell it.

            Check this out $100 for a static model. ๐Ÿ˜ฎ I'm wondering now how much I can sell my full collection of Disney and Warner characters.


            popeye turbosquid.jpg

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • olisheaO Offline
              olishea
              last edited by

              lol my cats called Bluto....22 years old and still going strong!

              i used to love popeye, havent seen him in years!

              oli

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              • EscapeArtistE Offline
                EscapeArtist
                last edited by

                Don't forget the Jeep and Alice the Goon!

                http://www.popeye.com/downloads/jeep1.jpg

                http://ohellnawlblog.com/newohnblog/wp-content/uploads/2008/09/2292403118_0827cd7015.jpg

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                • soloS Offline
                  solo
                  last edited by

                  Okay, I guess I will start. ๐Ÿ˜‰

                  The head (all I have for now, maybe later this week I will finish)

                  I used TOS, SDS, Fedoscale, FFD, JPP, Bool tools, Sculpt.

                  http://img37.imageshack.us/img37/6261/popeyehead.jpg


                  1.jpg


                  2.jpg


                  3.jpg


                  4.jpg


                  5.jpg


                  6.jpg


                  7.jpg


                  8.jpg

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • N Offline
                    nomeradona
                    last edited by

                    hi,

                    nice thread pete ... may i ask if we could avoid putting all the shortforms of these rubies. i am inviting a lot of friends and they like all these modelling challenges. even me and i know a lot us cannot decipher all those shortform and initials, how mucm more if some first timers visit this forum. or probabaly make a sticky thread explaining what are these especial terms. i guess this thread should not just for us sharing each other workflow when it comes to modelling but rather to show how SU plus this rubies can now do all the difficult task before in terms of modelling.

                    visit my blog: http://www.nomeradona.blogspot.com

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                    • D Offline
                      d12dozr
                      last edited by

                      Hi Nomer,
                      ...TOS = Tools on Surface, SDS = Subdivide and Smooth, FFD = Free Form Deformation?, JPP = Joint Push Pull. All the plugins should be found by searching here

                      Any chance we could get you to make a screencast on one of your characters, Pete? Doesn't even need sound, just the workflow ๐ŸŽ‰

                      3D Printing with SketchUp Book
                      http://goo.gl/f7ooYh

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                      • michaliszissiouM Offline
                        michaliszissiou
                        last edited by

                        Well, I downloaded most of these ruby plug-ins. Tried them. Never used them before because my usual workflow involves blender. Some worked fine but IMO a lot of them are just trashes (SU crashes). My advise: learn some blender, doesn't cost anything and its just superb. To try do organic modeling in SU (+UVs) looks somehow... lost of time.

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                        • R Offline
                          remon_v
                          last edited by

                          I agree with Michalis... it's easier to do it in another program. My choice is Modo. And Blender is even free!

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                          • N Offline
                            nomeradona
                            last edited by

                            but for the sake of modelling i think thats the reason why they called this a challenge. i think its not just about the workflow but the adventure, challenge and discovery involve.. btw i begin to like blender.. though the progress is still slow.. so its your fault michalis and your preaching in the pulpit... ๐Ÿ˜‰

                            visit my blog: http://www.nomeradona.blogspot.com

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                            • michaliszissiouM Offline
                              michaliszissiou
                              last edited by

                              @remon_v said:

                              I agree with Michalis... it's easier to do it in another program. My choice is Modo. And Blender is even free!

                              More and more SU users have started to use modo as well. SU GUI is faster on this, other apps on that. All these "model this" challenges... just make me think 'oh this is for blender'. Thats all. BTW there are so many ruby, but does anyone knows how to disable snapping in SU? Its the best and worst su's function. ๐Ÿ˜

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                              • soloS Offline
                                solo
                                last edited by

                                Argh!!

                                There we go with Blender again!

                                Okay I concede Blender is the best, now can we continue the SU challenge?

                                Michalis, have you ever really tried to model with SU?, I mean really try, not import Blender objects and put a scene together for rendering with Podium.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • EarthMoverE Offline
                                  EarthMover
                                  last edited by

                                  Pete,

                                  Can you explain the process of going from the first image to the second one in your popeye model post? You start with what appears to be a box and then sketch out the rough shape of the mouth and chin, then in the 2nd step, everything is rounded and triangulated. Did you do this manually, or with a plugin?

                                  Also, can you expand upon the thought process as you start to create your proxy?

                                  I wholeheartedly disagree with the contention that modeling organics in SU is a waste of time or that it's necessarily easier in another program. Someone proficient in a technique can use a program and take advantage of it's strengths. I would put money on Pete in a speed challenge between creating that Popeye head in SU or in Blender.

                                  (I'm off to the Blender forum to inform them of how SU is much better. I wonder how it will be received?)

                                  3D Artist at Clearstory 3D Imaging
                                  Guide Tool at Winning With Sketchup
                                  Content Creator at Skapeup

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                                  • michaliszissiouM Offline
                                    michaliszissiou
                                    last edited by

                                    "Michalis, have you ever really tried to model with SU?, I mean really try, not import Blender objects and put a scene together for rendering with Podium."
                                    You lost some episodes Pete, sorry about this.

                                    "I would put money on Pete in a speed challenge between creating that Popeye head in SU or in Blender."
                                    About how much money are we talking about? Sounds interesting. ๐Ÿคฃ

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      Adam

                                      The first image is the first proxy I made, for those that do not understand (I know you do Adam) is you create an approximate shape, then you run the subdivide and smooth plugin which pretty much divides the mesh and smooths it.
                                      Now creating the proxy is the learning curve as it takes lots of practice to get a proxy that once divided and smoothed will resemble the shape you are after, so In my case I do a lot of SDS and undo's for edit in order to get my correct shape.

                                      Here is the 1st proxy being divided and smoothed with only 1 iriteration, the reason for only using 1 iriteration is to take the very basic shape and create more faces for me to manipulate further.

                                      http://img704.imageshack.us/img704/7144/capture4.gif

                                      The next .gif shows me dong another iriteration (for sake of this tutorial lets assume I have made some mesh changes before dividing)
                                      Now I will use the Sculpt tools to bulge and pull the mesh to a better shape, then smooth tools, after which i will use SDS once more for a total of 3 iriterations and smooth final mesh.

                                      http://img704.imageshack.us/img704/118/capture5.gif

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • D Offline
                                        d12dozr
                                        last edited by

                                        Thanks for the mini-tut, Pete.

                                        3D Printing with SketchUp Book
                                        http://goo.gl/f7ooYh

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Sorry what is exactly the meaning of "proxy"? ๐Ÿ˜ณ

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • EarthMoverE Offline
                                            EarthMover
                                            last edited by

                                            The subsurf proxy. The unsubdivided shape that is retained for editing.

                                            3D Artist at Clearstory 3D Imaging
                                            Guide Tool at Winning With Sketchup
                                            Content Creator at Skapeup

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